本文整理汇总了C++中BMenuField::SetViewUIColor方法的典型用法代码示例。如果您正苦于以下问题:C++ BMenuField::SetViewUIColor方法的具体用法?C++ BMenuField::SetViewUIColor怎么用?C++ BMenuField::SetViewUIColor使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BMenuField
的用法示例。
在下文中一共展示了BMenuField::SetViewUIColor方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: name
ScreenshotWindow::ScreenshotWindow(const Utility& utility, bool silent,
bool clipboard)
:
BWindow(BRect(0, 0, 200.0, 100.0), B_TRANSLATE_SYSTEM_NAME("Screenshot"),
B_TITLED_WINDOW, B_NOT_ZOOMABLE | B_NOT_RESIZABLE | B_AVOID_FRONT
| B_QUIT_ON_WINDOW_CLOSE | B_AUTO_UPDATE_SIZE_LIMITS
| B_CLOSE_ON_ESCAPE),
fUtility(utility),
fDelayControl(NULL),
fScreenshot(NULL),
fOutputPathPanel(NULL),
fLastSelectedPath(NULL),
fSettingsWindow(NULL),
fDelay(0),
fIncludeBorder(false),
fIncludeCursor(false),
fGrabActiveWindow(false),
fOutputFilename(NULL),
fExtension(""),
fImageFileType(B_PNG_FORMAT)
{
// _ReadSettings() needs a valid fOutputPathMenu
fOutputPathMenu = new BMenu(B_TRANSLATE("Please select"));
_ReadSettings();
// _NewScreenshot() needs a valid fNameControl
BString name(B_TRANSLATE_NOCOLLECT(fUtility.sDefaultFileNameBase));
name << 1;
name = _FindValidFileName(name.String());
fNameControl = new BTextControl("", B_TRANSLATE("Name:"), name, NULL);
// Check if fUtility contains valid data
if (fUtility.wholeScreen == NULL) {
_NewScreenshot(silent, clipboard, true);
return;
}
fScreenshot = fUtility.MakeScreenshot(fIncludeCursor, fGrabActiveWindow,
fIncludeBorder);
fActiveWindow = new BCheckBox(B_TRANSLATE("Capture active window"),
new BMessage(kActiveWindow));
if (fGrabActiveWindow)
fActiveWindow->SetValue(B_CONTROL_ON);
fWindowBorder = new BCheckBox(B_TRANSLATE("Include window border"),
new BMessage(kIncludeBorder));
if (fIncludeBorder)
fWindowBorder->SetValue(B_CONTROL_ON);
if (!fGrabActiveWindow)
fWindowBorder->SetEnabled(false);
fShowCursor = new BCheckBox(B_TRANSLATE("Include mouse pointer"),
new BMessage(kIncludeCursor));
if (fIncludeCursor)
fShowCursor->SetValue(B_CONTROL_ON);
BString delay;
delay << fDelay / 1000000;
fDelayControl = new BTextControl("", B_TRANSLATE("Delay:"), delay.String(),
NULL);
_DisallowChar(fDelayControl->TextView());
fDelayControl->TextView()->SetAlignment(B_ALIGN_RIGHT);
BStringView* seconds = new BStringView("", B_TRANSLATE("seconds"));
seconds->SetExplicitMaxSize(BSize(B_SIZE_UNLIMITED, B_SIZE_UNSET));
BMenuField* menuLocation = new BMenuField(B_TRANSLATE("Save in:"),
fOutputPathMenu);
menuLocation->SetViewUIColor(B_PANEL_BACKGROUND_COLOR);
fTranslatorMenu = new BMenu(B_TRANSLATE("Please select"));
_SetupTranslatorMenu();
BMenuField* menuFormat = new BMenuField(B_TRANSLATE("Save as:"),
fTranslatorMenu);
menuFormat->SetViewUIColor(B_PANEL_BACKGROUND_COLOR);
BButton* showSettings = new BButton("",
B_TRANSLATE("Settings" B_UTF8_ELLIPSIS), new BMessage(kSettings));
showSettings->SetExplicitAlignment(
BAlignment(B_ALIGN_RIGHT, B_ALIGN_BOTTOM));
BBox* divider = new BBox(B_FANCY_BORDER, NULL);
divider->SetExplicitMaxSize(BSize(B_SIZE_UNLIMITED, 1));
BButton* saveScreenshot = new BButton("", B_TRANSLATE("Save"),
new BMessage(kSaveScreenshot));
const float kSpacing = be_control_look->DefaultItemSpacing();
const float kLabelSpacing = be_control_look->DefaultLabelSpacing();
fPreview = new BView("preview", B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE);
BBox* previewBox = new BBox(B_FANCY_BORDER, fPreview);
BLayoutBuilder::Group<>(this, B_VERTICAL, 0)
.AddGroup(B_HORIZONTAL)
.SetInsets(B_USE_WINDOW_SPACING, B_USE_WINDOW_SPACING,
B_USE_WINDOW_SPACING, B_USE_DEFAULT_SPACING)
.Add(previewBox)
.AddGroup(B_VERTICAL, 0)
.Add(fActiveWindow)
//.........这里部分代码省略.........