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C++ AUD_Reference::get方法代码示例

本文整理汇总了C++中AUD_Reference::get方法的典型用法代码示例。如果您正苦于以下问题:C++ AUD_Reference::get方法的具体用法?C++ AUD_Reference::get怎么用?C++ AUD_Reference::get使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在AUD_Reference的用法示例。


在下文中一共展示了AUD_Reference::get方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: AUD_stopPlayback

void AUD_stopPlayback()
{
#ifdef WITH_JACK
	AUD_JackDevice* device = dynamic_cast<AUD_JackDevice*>(AUD_device.get());
	if(device)
		device->stopPlayback();
#endif
}
开发者ID:HVisionSensing,项目名称:blendocv,代码行数:8,代码来源:AUD_C-API.cpp

示例2: AUD_doesPlayback

int AUD_doesPlayback()
{
#ifdef WITH_JACK
	AUD_JackDevice* device = dynamic_cast<AUD_JackDevice*>(AUD_device.get());
	if(device)
		return device->doesPlayback();
#endif
	return -1;
}
开发者ID:HVisionSensing,项目名称:blendocv,代码行数:9,代码来源:AUD_C-API.cpp

示例3: AUD_init

int AUD_init(AUD_DeviceType device, AUD_DeviceSpecs specs, int buffersize)
{
	AUD_Reference<AUD_IDevice> dev;

	if(!AUD_device.isNull())
		AUD_exit();

	try
	{
		switch(device)
		{
		case AUD_NULL_DEVICE:
			dev = new AUD_NULLDevice();
			break;
#ifdef WITH_SDL
		case AUD_SDL_DEVICE:
			dev = new AUD_SDLDevice(specs, buffersize);
			break;
#endif
#ifdef WITH_OPENAL
		case AUD_OPENAL_DEVICE:
			dev = new AUD_OpenALDevice(specs, buffersize);
			break;
#endif
#ifdef WITH_JACK
		case AUD_JACK_DEVICE:
#ifdef __APPLE__
			struct stat st;
			if(stat("/Library/Frameworks/Jackmp.framework", &st) != 0)
			{
				printf("Warning: Jack Framework not installed\n");
				// No break, fall through to default, to return false
			}
			else
			{
#endif
				dev = new AUD_JackDevice("Blender", specs, buffersize);
				break;
#ifdef __APPLE__
			}
#endif
#endif
		default:
			return false;
		}

		AUD_device = dev;
		AUD_3ddevice = dynamic_cast<AUD_I3DDevice*>(AUD_device.get());

		return true;
	}
	catch(AUD_Exception&)
	{
		return false;
	}
}
开发者ID:vanangamudi,项目名称:blender-main,代码行数:56,代码来源:AUD_C-API.cpp

示例4: AUD_getSequencerPosition

float AUD_getSequencerPosition(AUD_Handle* handle)
{
#ifdef WITH_JACK
	AUD_JackDevice* device = dynamic_cast<AUD_JackDevice*>(AUD_device.get());
	if(device)
		return device->getPlaybackPosition();
	else
#endif
	{
		assert(handle);
		return (*handle)->getPosition();
	}
}
开发者ID:HVisionSensing,项目名称:blendocv,代码行数:13,代码来源:AUD_C-API.cpp

示例5: AUD_seekSequencer

void AUD_seekSequencer(AUD_Handle* handle, float time)
{
#ifdef WITH_JACK
	AUD_JackDevice* device = dynamic_cast<AUD_JackDevice*>(AUD_device.get());
	if(device)
		device->seekPlayback(time);
	else
#endif
	{
		assert(handle);
		(*handle)->seek(time);
	}
}
开发者ID:HVisionSensing,项目名称:blendocv,代码行数:13,代码来源:AUD_C-API.cpp

示例6: AUD_init

int AUD_init(AUD_DeviceType device, AUD_DeviceSpecs specs, int buffersize)
{
	AUD_Reference<AUD_IDevice> dev;

	if(!AUD_device.isNull())
		AUD_exit();

	try
	{
		switch(device)
		{
		case AUD_NULL_DEVICE:
			dev = new AUD_NULLDevice();
			break;
#ifdef WITH_SDL
		case AUD_SDL_DEVICE:
			dev = new AUD_SDLDevice(specs, buffersize);
			break;
#endif
#ifdef WITH_OPENAL
		case AUD_OPENAL_DEVICE:
			dev = new AUD_OpenALDevice(specs, buffersize);
			break;
#endif
#ifdef WITH_JACK
		case AUD_JACK_DEVICE:
			dev = new AUD_JackDevice("Blender", specs, buffersize);
			break;
#endif
		default:
			return false;
		}

		AUD_device = dev;
		AUD_3ddevice = dynamic_cast<AUD_I3DDevice*>(AUD_device.get());

		return true;
	}
	catch(AUD_Exception&)
	{
		return false;
	}
}
开发者ID:HVisionSensing,项目名称:blendocv,代码行数:43,代码来源:AUD_C-API.cpp

示例7: AUD_setSyncCallback

void AUD_setSyncCallback(AUD_syncFunction function, void* data)
{
	AUD_JackDevice* device = dynamic_cast<AUD_JackDevice*>(AUD_device.get());
	if(device)
		device->setSyncCallback(function, data);
}
开发者ID:HVisionSensing,项目名称:blendocv,代码行数:6,代码来源:AUD_C-API.cpp


注:本文中的AUD_Reference::get方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。