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TypeScript app.isUnityRunning方法代碼示例

本文整理匯總了TypeScript中electron.app.isUnityRunning方法的典型用法代碼示例。如果您正苦於以下問題:TypeScript app.isUnityRunning方法的具體用法?TypeScript app.isUnityRunning怎麽用?TypeScript app.isUnityRunning使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在electron.app的用法示例。


在下文中一共展示了app.isUnityRunning方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的TypeScript代碼示例。

示例1: describe

  describe('app.badgeCount', () => {
    const platformIsNotSupported =
        (process.platform === 'win32') ||
        (process.platform === 'linux' && !app.isUnityRunning())
    const platformIsSupported = !platformIsNotSupported

    const expectedBadgeCount = 42

    after(() => { app.badgeCount = 0 })

    describe('on supported platform', () => {
      it('sets a badge count', function () {
        if (platformIsNotSupported) return this.skip()

        app.badgeCount = expectedBadgeCount
        expect(app.badgeCount).to.equal(expectedBadgeCount)
      })
    })

    describe('on unsupported platform', () => {
      it('does not set a badge count', function () {
        if (platformIsSupported) return this.skip()

        app.badgeCount = 9999
        expect(app.badgeCount).to.equal(0)
      })
    })
  })
開發者ID:doridoridoriand,項目名稱:electron,代碼行數:28,代碼來源:api-app-spec.ts

示例2: describe

  describe('app.setBadgeCount', () => {
    const platformIsNotSupported =
        (process.platform === 'win32') ||
        (process.platform === 'linux' && !app.isUnityRunning())
    const platformIsSupported = !platformIsNotSupported

    const expectedBadgeCount = 42
    let returnValue: boolean | null = null

    beforeEach(() => { returnValue = app.setBadgeCount(expectedBadgeCount) })

    after(() => {
      // Remove the badge.
      app.setBadgeCount(0)
    })

    describe('on supported platform', () => {
      before(function () {
        if (platformIsNotSupported) {
          this.skip()
        }
      })

      it('returns true', () => {
        expect(returnValue).to.equal(true)
      })

      it('sets a badge count', () => {
        expect(app.getBadgeCount()).to.equal(expectedBadgeCount)
      })
    })

    describe('on unsupported platform', () => {
      before(function () {
        if (platformIsSupported) {
          this.skip()
        }
      })

      it('returns false', () => {
        expect(returnValue).to.equal(false)
      })

      it('does not set a badge count', () => {
        expect(app.getBadgeCount()).to.equal(0)
      })
    })
  })
開發者ID:malept,項目名稱:electron,代碼行數:48,代碼來源:api-app-spec.ts


注:本文中的electron.app.isUnityRunning方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。