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TypeScript app.disableHardwareAcceleration方法代碼示例

本文整理匯總了TypeScript中electron.app.disableHardwareAcceleration方法的典型用法代碼示例。如果您正苦於以下問題:TypeScript app.disableHardwareAcceleration方法的具體用法?TypeScript app.disableHardwareAcceleration怎麽用?TypeScript app.disableHardwareAcceleration使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在electron.app的用法示例。


在下文中一共展示了app.disableHardwareAcceleration方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的TypeScript代碼示例。

示例1:

const addLinuxWorkarounds = () => {
  if (EnvironmentUtil.platform.IS_LINUX) {
    // Fix indicator icon on Unity
    // Source: https://bugs.launchpad.net/ubuntu/+bug/1559249

    if (
      EnvironmentUtil.linuxDesktop.isUbuntuUnity ||
      EnvironmentUtil.linuxDesktop.isPopOS ||
      EnvironmentUtil.linuxDesktop.isGnome
    ) {
      process.env.XDG_CURRENT_DESKTOP = 'Unity';
    }

    // https://github.com/electron/electron/issues/13415
    app.disableHardwareAcceleration();
  }
};
開發者ID:wireapp,項目名稱:wire-desktop,代碼行數:17,代碼來源:main.ts

示例2: main

export function main() {
  mainLogger.info(
    `${env.appName}@${app.getVersion()} on electron@${
      process.versions.electron
    } in ${env.production ? "production" : "development"}`
  );

  if (process.env.CAPSULE_LIBRARY_PATH) {
    // disable acceleration when captured by capsule
    app.disableHardwareAcceleration();
  } else {
    try {
      const prefs = loadPreferencesSync();
      if (prefs.disableHardwareAcceleration) {
        app.disableHardwareAcceleration();
      }
    } catch (e) {
      // oh well
    }
  }

  if (env.production) {
    app.enableMixedSandbox();
  }

  // cf. https://github.com/itchio/itch/issues/2026
  app.commandLine.appendSwitch("ignore-connections-limit", "127.0.0.1");

  if (process.env.ITCH_IGNORE_CERTIFICATE_ERRORS === "1") {
    app.commandLine.appendSwitch("ignore-certificate-errors");
  }
  protocol.registerStandardSchemes(["itch-cave", "itch"]);

  let store: Store = require("main/store").default;

  let onReady = () => {
    if (!env.integrationTests) {
      const shouldQuit = app.makeSingleInstance((argv, cwd) => {
        // we only get inside this callback when another instance
        // is launched - so this executes in the context of the main instance
        store.dispatch(
          actions.processUrlArguments({
            args: argv,
          })
        );
        store.dispatch(actions.focusWind({ wind: "root" }));
      });
      if (shouldQuit) {
        app.exit(0);
        return;
      }
    }

    store.dispatch(
      actions.processUrlArguments({
        args: process.argv,
      })
    );

    globalShortcut.register("Control+Alt+Backspace", function() {
      store.dispatch(actions.forceCloseLastGame({}));
    });

    // Emitted when the application is activated. Various actions can trigger
    // this event, such as launching the application for the first time,
    // attempting to re-launch the application when it's already running, or
    // clicking on the application's dock or taskbar icon.
    app.on("activate", () => {
      store.dispatch(actions.focusWind({ wind: "root" }));
    });

    app.on("before-quit", e => {
      e.preventDefault();
      store.dispatch(actions.quit({}));
    });

    store.dispatch(actions.preboot({}));

    setInterval(() => {
      try {
        store.dispatch(actions.tick({}));
      } catch (e) {
        mainLogger.error(`While dispatching tick: ${e.stack}`);
      }
    }, 1 * 1000 /* every second */);
  };
  app.on("ready", onReady);

  app.on("will-finish-launching", () => {
    app.setAppUserModelId(appUserModelId);
  });

  // macOS (Info.pList)
  app.on("open-url", (e: Event, url: string) => {
    if (isItchioURL(url)) {
      // otherwise it'll err -600
      e.preventDefault();
      store.dispatch(actions.handleItchioURI({ uri: url }));
    }
  });
//.........這裏部分代碼省略.........
開發者ID:itchio,項目名稱:itch,代碼行數:101,代碼來源:main.ts

示例3: electronDl

});

electronDl();
electronContextMenu();

const domain = config.get('useWorkChat') ? 'facebook.com' : 'messenger.com';

app.setAppUserModelId('com.sindresorhus.caprine');

// Disables broken color space correction in Chromium.
// You can see differing background color on the login screen.
// https://github.com/electron/electron/issues/9671
app.commandLine.appendSwitch('disable-color-correct-rendering');

if (!config.get('hardwareAcceleration')) {
	app.disableHardwareAcceleration();
}

if (!isDev) {
	log.transports.file.level = 'info';
	autoUpdater.logger = log;

	const FOUR_HOURS = 1000 * 60 * 60 * 4;
	setInterval(() => {
		autoUpdater.checkForUpdates();
	}, FOUR_HOURS);

	autoUpdater.checkForUpdates();
}

let mainWindow: BrowserWindow;
開發者ID:kusamakura,項目名稱:caprine,代碼行數:31,代碼來源:index.ts

示例4: main

function main() {
  if (process.env.CAPSULE_LIBRARY_PATH) {
    // disable acceleration when captured by capsule
    app.disableHardwareAcceleration();
  } else {
    try {
      const prefs = loadPreferencesSync();
      if (prefs.disableHardwareAcceleration) {
        app.disableHardwareAcceleration();
      }
    } catch (e) {
      // oh well
    }
  }

  if (env.production) {
    app.enableMixedSandbox();
  }

  if (process.env.ITCH_IGNORE_CERTIFICATE_ERRORS === "1") {
    app.commandLine.appendSwitch("ignore-certificate-errors");
  }
  protocol.registerStandardSchemes(["itch-cave"]);

  let store: IStore = require("main/store").default;

  let onReady = () => {
    if (!env.integrationTests) {
      const shouldQuit = app.makeSingleInstance((argv, cwd) => {
        // we only get inside this callback when another instance
        // is launched - so this executes in the context of the main instance
        store.dispatch(
          actions.processUrlArguments({
            args: argv,
          })
        );
        store.dispatch(actions.focusWindow({ window: "root" }));
      });

      if (shouldQuit) {
        app.exit(0);
        return;
      }
    }

    store.dispatch(
      actions.processUrlArguments({
        args: process.argv,
      })
    );

    globalShortcut.register("Control+Alt+Backspace", function() {
      store.dispatch(actions.forceCloseLastGame({}));
    });

    if (rt) {
      rt.end();
    }

    store.dispatch(actions.preboot({}));

    setInterval(() => {
      try {
        store.dispatch(actions.tick({}));
      } catch (e) {
        logger.error(`While dispatching tick: ${e.stack}`);
      }
    }, 1 * 1000 /* every second */);
  };
  app.on("ready", onReady);

  app.on("will-finish-launching", () => {
    app.setAppUserModelId(appUserModelId);
  });

  // macOS (Info.pList)
  app.on("open-url", (e: Event, url: string) => {
    if (isItchioURL(url)) {
      // otherwise it'll err -600
      e.preventDefault();
      store.dispatch(actions.handleItchioURI({ uri: url }));
    }
  });
}
開發者ID:HorrerGames,項目名稱:itch,代碼行數:84,代碼來源:metal.ts


注:本文中的electron.app.disableHardwareAcceleration方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。