本文整理匯總了TypeScript中babylonjs.AnimationGroup.reset方法的典型用法代碼示例。如果您正苦於以下問題:TypeScript AnimationGroup.reset方法的具體用法?TypeScript AnimationGroup.reset怎麽用?TypeScript AnimationGroup.reset使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類babylonjs.AnimationGroup
的用法示例。
在下文中一共展示了AnimationGroup.reset方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的TypeScript代碼示例。
示例1: playMode
/**
* Set the play mode.
* If the animation is played, it will continue playing at least once more, depending on the new play mode set.
* If the animation is not set, the will be initialized and will wait for the user to start playing it.
*/
public set playMode(value: AnimationPlayMode) {
if (value === this._playMode) {
return;
}
this._playMode = value;
if (this.state === AnimationState.PLAYING) {
this._animationGroup.play(this._playMode === AnimationPlayMode.LOOP);
} else {
this._animationGroup.reset();
this._state = AnimationState.INIT;
}
}
示例2: reset
/**
* Reset the animation group
*/
reset() {
this._animationGroup.reset();
}