本文整理匯總了Python中swampy.Gui.row方法的典型用法代碼示例。如果您正苦於以下問題:Python Gui.row方法的具體用法?Python Gui.row怎麽用?Python Gui.row使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類swampy.Gui
的用法示例。
在下文中一共展示了Gui.row方法的10個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: final_res
# 需要導入模塊: from swampy import Gui [as 別名]
# 或者: from swampy.Gui import row [as 別名]
def final_res(ipusn):
view=Gui()
view.title('view results')
fin=open('RES.txt')
usn_gpa={} #an dictionary with usn as key and gpa as items
name_usn={}
gpa_usn={} #an dictionary with gpa as key and usn as items
linesplit=[] #an empty list
gpaacc=[] #a list to store all the gpas
usnacc=[] #a list to store all the usn
usn_name={} #a dictionary to map usn to names
for line in fin:
linesplit=line.split(' ') #reads the line and splits it into list of strings
gpa=gpa_calc(linesplit) #sends the whole list to the function
usn_gpa[linesplit[1]]=gpa #stores the gpa in a dictionary database
usnacc.append(linesplit[1]) #stores the usn into a usn accumilator
dell=' '
usn_name[linesplit[1]]=dell.join(linesplit[2:-18]) #extracts the name from the line
if gpa in gpa_usn: #store all the usns with same GPAs under the GPA key
gpa_usn[gpa].append(linesplit[1])
else:
gpa_usn[gpa]=[linesplit[1]]
if gpa not in gpaacc: #store gpa into gpaacc if it is not in the list
gpaacc.append(gpa)
gpaacc.sort(reverse=True) #sort the gpa acc for finding the rank
if ipusn not in usnacc:
view.la(text='Invalid USN\n Make sure you have entered the USN correctly')
gpa2=usn_gpa[ipusn] #get the gpa of the student whose usn is taken as input
for i in range(len(gpaacc)): #find the rank
if gpaacc[i]==gpa2:
rank=i+1
view.row()
view.col()
view.la(text='Hello %s' %usn_name[ipusn])
view.la(text='Your SGPA is %s' %gpa2)
view.la(text='Your SGPA position is %i: ' %rank)
view.endcol()
gpa_usn[gpa2].remove(ipusn)
view.col(padx=50)
view.la(text='Your SGPA is tied with %s students' %len(gpa_usn[gpa2]))
view.col(pady=50)
view.col(padx=5)
for u in gpa_usn[gpa2]:
var='%s (%s)' %(usn_name[u], u)
view.la(text=var)
view.col(pady=5)
示例2: Vector
# 需要導入模塊: from swampy import Gui [as 別名]
# 或者: from swampy.Gui import row [as 別名]
vec = Vector(item)
ca.bind("<ButtonPress-1>", vec.select)
def make_circle(event):
"""Makes a circle item at the location of a button press."""
dx = event.x
dy = event.y
pos = ca.canvas_coords([[event.x, event.y], [event.x + 10, event.y + 10]])
print pos
item = ca.rectangle(pos, fill="red")
item = Vector(item)
ca.bind("<ButtonPress-3>", make_circle)
def make_text(event=None):
"""Pressing Return in the Entry makes a text item."""
text = en.get()
item = ca.text([0, 0], text)
item = Vector(item)
g.row([0, 1])
bu = g.bu("Make text item:", make_text)
en = g.en()
en.bind("<Return>", make_text)
g.mainloop()
示例3: ab_app
# 需要導入模塊: from swampy import Gui [as 別名]
# 或者: from swampy.Gui import row [as 別名]
def ab_app():
abapp=Gui()
abapp.row([0,1])
abapp.la(text='This is an app developed to analyse the results of \n BMS College of Engineering, Grading system ')
示例4: drop
# 需要導入模塊: from swampy import Gui [as 別名]
# 或者: from swampy.Gui import row [as 別名]
self.dragy = event.y
self.move(dx, dy)
def drop(self, event):
self.config(fill=self.fill)
def make_circle(event):
pos = ca.canvas_coords([event.x, event.y])
item = ca.circle(pos, 5, fill='white')
Draggable(item)
def make_text(event=None):
text = en.get()
item = ca.text([0,0], text)
Draggable(item)
g = Gui()
g.title('Draggable Demo')
ca = g.ca(width=500, height=500, bg='black')
ca.bind('<ButtonPress-3>', make_circle)
g.row([1,0])
en = g.en()
bu = g.bu('Make text item:', make_text)
en.bind('<Return>', make_text)
g.mainloop()
示例5: res
# 需要導入模塊: from swampy import Gui [as 別名]
# 或者: from swampy.Gui import row [as 別名]
def res():
u=entry.get() #get the entry from the txt field(input USN)
final_res(u.upper()) #pass the usn into the function
win = Gui() #initialise a win object
win.title('GPA Analysis')
win.row()
logo1=PIL.open('logo.png')
logo=ImageTk.PhotoImage(logo1)
win.la(image=logo)
win.row([0,0], padx=50)
win.la(text='Analysing 4th sem, ECE results \n of the year 2014')
win.col()
win.bu(text='About the app', command=ab_app)
win.bu(text='About the Developer', command=ab_dev)
win.la(text='Kindly mail your feedback to \n [email protected]')
win.endcol()
win.col([0,3],pady=70,padx=50)
win.la(text='Enter your USN')
entry=win.en(text='1BM12EC129')
win.bu(text='View result analysis', command=res) #function res is invoked when the bu is clicked
win.endcol()
示例6: Gui
# 需要導入模塊: from swampy import Gui [as 別名]
# 或者: from swampy.Gui import row [as 別名]
Swampy; you can download it from thinkpython.com/swampy.
This program demonstrates how to use the Gui module
to create and operate on Tkinter widgets.
The documentation for the widgets is at
http://www.pythonware.com/library/tkinter/introduction/
"""
from swampy.Gui import *
# create the Gui: the debug flag makes the frames visible
g = Gui(debug=False)
# the topmost structure is a row of widgets
g.row()
# FRAME 1
# the first frame is a column of widgets
g.col()
# la is for label
la1 = g.la(text="This is a label.")
# en is for entry
en = g.en()
en.insert(END, "This is an entry widget.")
la2 = g.la(text="")
示例7: main
# 需要導入模塊: from swampy import Gui [as 別名]
# 或者: from swampy.Gui import row [as 別名]
def main():
client = MongoClient()
db = client.test_database
users = db.users
users.remove()
print users
users.insert({'user':'hey', 'password':'there'})
for thing in users.find():
print thing
def newusergui():
def close():
signupgui.quit()
def newuser():
for user in users.find():
for info in user:
print info
print user[info]
if user[info]==newusername.get():
print 'already in use'
label.config(text="That username is already in use.")
return
if newpassword.get()==repeatnewpassword.get():
print 'running this loop'
users.insert({'user':newusername.get(), 'password': newpassword.get()})
print users
label.config(text="Thank you for signing up!")
close()
launch()
return True
else:
label.config(text="Your passwords don't match! Please try again")
usernamelabel=signupgui.la(text='Username:')
newusername=signupgui.en()
newpasswordlabel=signupgui.la(text='Password:')
newpassword=signupgui.en(show='*')
repeatpasswordlabel=signupgui.la(text='Re-enter Password')
repeatnewpassword=signupgui.en(show='*')
button=signupgui.bu(text="Let's get started!",command=newuser)
label=signupgui.la()
def logingui():
def close():
for user in users.find():
for info in user:
if password.get()==user[info]:
label.config(text= "You are now logged in!")
signupgui.quit()
launch()
return True
else:
label.config(text= "We do not recognize your username or password, please try again.")
usernamelabel=signupgui.la(text = "MusicSwAPPer Username: ")
username = signupgui.en()
passwordlabel=signupgui.la("MusicSwAPPer Password: ")
password = signupgui.en(show = '*')
button=signupgui.bu(text="Let's get started!",command=close)
label=signupgui.la()
signupgui=Gui()
signupgui.title('MusicSwAPPer Sign Up')
signuporlogin = signupgui.la(text = 'Please Sign-In or Sign-Up!')
signupgui.row()
login = signupgui.bu(text = 'Sign in', command=logingui)
sign = signupgui.bu(text = 'Sign up', command=newusergui)
signupgui.endrow()
signupgui.mainloop()
示例8: main
# 需要導入模塊: from swampy import Gui [as 別名]
# 或者: from swampy.Gui import row [as 別名]
def main():
"""
Launches login system everytime the script is run, users have the option of signing in, or signing up if they have not already established an account and accout information. Upon login/signup, the main application is launched
"""
def newusergui():
"""
for anyone who needs to register, this adds them to the database system
"""
def newuser():
global username
for user in users.find():
for info in user:
if user[info]==newusername.get():
label.config(text="That username is already in use.")
return
if newpassword.get()==repeatnewpassword.get():
users.insert({'user':newusername.get(), 'password': newpassword.get()})
db.add_user(newusername.get(), newpassword.get())
label.config(text="Thank you for signing up!")
username = newusername.get()
launch()
else:
label.config(text="Your passwords don't match! Please try again")
usernamelabel=g.la(text='Username:')
newusername=g.en()
newpasswordlabel=g.la(text='Password:')
newpassword=g.en(show='*')
repeatpasswordlabel=g.la(text='Re-enter Password')
repeatnewpassword=g.en(show='*')
button=g.bu(text="Let's get started!",command=newuser)
label=g.la()
def logingui():
"""
this launches the general sign-in gui for those who have registered
"""
def close():
global username
for user in users.find():
if password.get()==user['password'] and usernameentry.get() == user['user']:
label.config(text= "You are now logged in!")
username = usernameentry.get()
g.quit()
launch()
return True
else:
label.config(text= "We do not recognize your username or password, please try again.")
usernamelabel=g.la(text = "MusicSwAPPer Username: ")
usernameentry = g.en()
passwordlabel=g.la("MusicSwAPPer Password: ")
password = g.en(show = '*')
button=g.bu(text="Let's get started!",command=close)
label=g.la()
g=Gui()
g.title('Launch MusicSwAPPer')
signuporlogin = g.la(text = 'Please Sign-In or Sign-Up!')
g.row()
login = g.bu(text = 'Sign in', command=logingui)
sign = g.bu(text = 'Sign up', command=newusergui)
g.endrow()
g.mainloop()
示例9: launch
# 需要導入模塊: from swampy import Gui [as 別名]
# 或者: from swampy.Gui import row [as 別名]
#.........這裏部分代碼省略.........
global username
for i in shared_source.distinct(username):
if i['link'] not in shared_viewer.distinct('link'):
add_link(i)
link = new_shared_list.canvas.text([0,share_count], text = str(i['link']), activefill = 'blue')
link.bind('<Double-1>', onObjectClick)
share_count -= 12
def onObjectClick(event):
"""
allows us to double click on a link and show it, as well as remove it from the list of need to view links
"""
global username
for thing in point_total.find():
for key in thing:
if key == username:
existing = thing[username]
point_total.update({username: existing}, {'$inc': {username:1}})
points.config(text = str(existing + 1))
index = event.widget.find_closest(event.x, event.y)
i = shared_viewer.find()
access = i[index[0] - 1]
link = access['link']
url_display(link)
shared_source.remove({username: {'link':access['link'], 'friend':access['friend']}})
#General set-up
pretty = 'light cyan'
gui = Gui()
gui.title('MusicswAPPer')
gui.row()
gui.la(text = 'Welcome to the swAPP', bg = 'black', fg='cyan', justify = 'left', font = ('Times', 20, 'bold italic'), height = 2, relief = 'groove')
gui.endrow()
gui.row(bg=pretty)
gui.col(bg=pretty)
gui.bu(text = 'Refresh', fg = 'forest green', font = ('Times', 15, 'bold'), bg=pretty, activeforeground='forest green', activebackground='powder blue', command = update)
gui.row([0,1], pady = 10, bg=pretty)
gui.endrow()
gui.la(text = 'Share a link', bg = pretty, font = ('Times', 13, 'italic'), anchor = 'left', justify='left')
friend = gui.en(text = 'Who do you want to share with?', disabledforeground = 'light gray', fg = 'black', font = ('Times', 12))
en = gui.en(text = 'Insert URL here', font = ('Times', 12))
gui.bu(text = 'Share', font = ('Times', 15, 'bold'), bg = pretty, fg = 'forest green', activebackground = 'powder blue', activeforeground = 'forest green', command = print_entry)
label = gui.la(bg=pretty, font=('Times', 11))
gui.row([0,1], pady = 10, bg=pretty)
gui.endrow()
gui.la(text = 'Share history', bg=pretty, font=('Times',13, 'italic'))
share_history = gui.sc(width = 500, height = 300)
share_history.canvas.configure(confine = False, scrollregion = (0,0,1000,1000))
gui.endcol()
gui.col(bg=pretty)
gui.ca(height = 100, width = 5, bg=pretty, bd=0)
gui.endcol()
gui.col(bg=pretty)
gui.ca(height = 10, width = 5, bg=pretty, bd=0)
gui.ca(height = 10, width = 5, bg='black',bd=0)
gui.ca(height = 10, width = 5, bg=pretty,bd=0)
gui.ca(height = 10, width = 5, bg='black',bd=0)
gui.ca(height = 10, width = 5, bg=pretty,bd=0)
gui.ca(height = 10, width = 5, bg='black',bd=0)
gui.ca(height = 10, width = 5, bg=pretty,bd=0)
gui.ca(height = 10, width = 5, bg='black',bd=0)
gui.ca(height = 10, width = 5, bg=pretty,bd=0)
gui.endcol()
gui.col(bg=pretty)
gui.ca(height = 100, width = 5, bg=pretty)
gui.endcol()
gui.col(bg=pretty)
gui.la(text = 'New Shares from Friends', bg = pretty, font=('Times', 13, 'italic'))
new_shared_list = gui.sc(width = 500, height = 100)
new_shared_list.canvas.configure(confine = False, scrollregion = (0,0,1000,1000))
gui.row([0,1], pady = 30, bg=pretty)
gui.endrow()
gui.la(text = 'Viewer', bg=pretty, font = ('Times', 13, 'italic'))
canvas = gui.ca(width = 500, height = 300, bg='black')
canvas.configure(confine = False, scrollregion = (0,0,2000, 2000))
points = gui.la(bg=pretty)
gui.endcol()
gui.col(bg=pretty)
gui.ca(height = 100, width = 5, bg=pretty)
gui.endcol()
gui.endrow()
initialize()
gui.mainloop()
示例10: str
# 需要導入模塊: from swampy import Gui [as 別名]
# 或者: from swampy.Gui import row [as 別名]
for thing in point_total.find():
existing = thing['points']
point_total.update({'points': existing}, {'$set': {'points':existing+1}})
points.config(text = str(existing + 1))
index = event.widget.find_closest(event.x, event.y)
i = shared_viewer.find()
access = i[index[0] - 1]
link = access['link']
url_display(link)
shared_viewer.remove(access)
shared_source.remove(access)
#General set-up
g.title('Minumum Deliverable URLSender')
g.row()
g.col()
g.la(text = 'Welcome to musicswAPPer')
g.bu(text = 'Update Data', command = MediaShare.update())
g.row([0,1], pady = 10)
g.endrow()
g.la(text = 'Share a link!')
friend = g.en(text = 'Who do you want to share with?')
en = g.en(text = 'Insert URL here')
g.bu(text = 'Share', command = MediaShare.print_entry())
label = g.la()
g.row([0,1], pady = 10)
g.endrow()