當前位置: 首頁>>代碼示例>>Python>>正文


Python NametagGlobals.setMasterArrowsOn方法代碼示例

本文整理匯總了Python中libotp.NametagGlobals.setMasterArrowsOn方法的典型用法代碼示例。如果您正苦於以下問題:Python NametagGlobals.setMasterArrowsOn方法的具體用法?Python NametagGlobals.setMasterArrowsOn怎麽用?Python NametagGlobals.setMasterArrowsOn使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在libotp.NametagGlobals的用法示例。


在下文中一共展示了NametagGlobals.setMasterArrowsOn方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: __unmakeGui

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def __unmakeGui(self):
     self.notify.debug('__unmakeGui')
     if not self.madeGui:
         return
     if self.flashingLabel:
         self.flashingLabel.finish()
         self.flashingLabel = None
     NametagGlobals.setMasterArrowsOn(1)
     self.__disableAimInterface()
     self.upButton.unbind(DGG.B1PRESS)
     self.upButton.unbind(DGG.B1RELEASE)
     self.downButton.unbind(DGG.B1PRESS)
     self.downButton.unbind(DGG.B1RELEASE)
     self.leftButton.unbind(DGG.B1PRESS)
     self.leftButton.unbind(DGG.B1RELEASE)
     self.rightButton.unbind(DGG.B1PRESS)
     self.rightButton.unbind(DGG.B1RELEASE)
     self.aimPad.destroy()
     del self.aimPad
     del self.fireButton
     del self.upButton
     del self.downButton
     del self.leftButton
     del self.rightButton
     self.madeGui = 0
     return
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:28,代碼來源:DistributedLawbotCannon.py

示例2: handleAvatarResponseMsg

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def handleAvatarResponseMsg(self, avatarId, di):
     self.localAvatarDoId = avatarId
     self.loadingScreen.endStep('waitForAv')
     self.cleanupWaitingForDatabase()
     dclass = self.dclassesByName['DistributedPlayerPirate']
     NametagGlobals.setMasterArrowsOn(0)
     self.loadingScreen.beginStep('LocalAvatar', 36, 120)
     #self.loadingScreen.show(waitForLocation = True, expectedLoadScale = 4)
     localAvatar = LocalPirate(self)
     localAvatar.dclass = dclass
     base.localAvatar = localAvatar
     __builtins__['localAvatar'] = base.localAvatar
     localAvatar.doId = avatarId
     self.doId2do[avatarId] = localAvatar
     parentId = None
     zoneId = None
     localAvatar.setLocation(parentId, zoneId)
     localAvatar.generate()
     localAvatar.updateAllRequiredFields(dclass, di)
     locUID = localAvatar.getReturnLocation()
     if not locUID:
         locUID = '1150922126.8dzlu'
         localAvatar.setReturnLocation(locUID)
     self.loadingScreen.showTarget(locUID)
     self.loadingScreen.showHint(locUID)
     self.loadingScreen.endStep('LocalAvatar')
     self.loginFSM.request('playingGame')
開發者ID:TTGhost,項目名稱:POTCOR-src,代碼行數:29,代碼來源:PiratesClientRepository.py

示例3: exit

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def exit(self):
     self.ignoreAll()
     messenger.send('exitToonInterior')
     self._telemLimiter.destroy()
     del self._telemLimiter
     NametagGlobals.setMasterArrowsOn(0)
     self.loader.activityMusic.stop()
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:9,代碼來源:ToonInterior.py

示例4: exitReward

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def exitReward(self):
     self.notify.debug('exitReward()')
     self.ignore('resumeAfterReward')
     self.movie.resetReward(finish=1)
     self._removeMembersKeep()
     NametagGlobals.setMasterArrowsOn(1)
     Emote.globalEmote.releaseAll(base.localAvatar, 'dbattle, exitReward')
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:9,代碼來源:DistributedBattle.py

示例5: exitReward

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def exitReward(self):
     self.notify.info('exitReward()')
     self.clearInterval(self.uniqueName('floorReward'))
     self._removeMembersKeep()
     NametagGlobals.setMasterArrowsOn(1)
     for toon in self.toons:
         toon.startSmooth()
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:9,代碼來源:DistributedLevelBattle.py

示例6: commence

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def commence(self = self):
     NametagGlobals.setMasterArrowsOn(1)
     self.fsm.request(requestStatus['how'], [requestStatus])
     base.playMusic(self.music, looping=1, volume=0.8)
     base.transitions.irisIn()
     mint = bboard.get(DistributedMint.DistributedMint.ReadyPost)
     self.loader.hood.spawnTitleText(mint.mintId, mint.floorNum)
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:9,代碼來源:MintInterior.py

示例7: exitIntroduction

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def exitIntroduction(self):
     self.notify.debug('DistributedBossCog.exitIntroduction:')
     intervalName = 'IntroductionMovie'
     self.clearInterval(intervalName)
     self.unstickToons()
     self.releaseToons()
     NametagGlobals.setMasterArrowsOn(1)
     ElevatorUtils.closeDoors(self.leftDoor, self.rightDoor, self.elevatorType)
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:10,代碼來源:DistributedBossCog.py

示例8: enterBattleFour

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def enterBattleFour(self):
     self.cleanupIntervals()
     self.releaseToons(finalBattle=1)
     self.accept('clickedNametag', self.__clickedNameTag)
     self.accept('friendAvatar', self.__handleFriendAvatar)
     self.accept('avatarDetails', self.__handleAvatarDetails)
     NametagGlobals.setMasterArrowsOn(0)
     NametagGlobals.setMasterNametagsActive(1)
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:10,代碼來源:DistributedBossCog.py

示例9: enterStageReward

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def enterStageReward(self, ts):
     self.notify.debug('enterStageReward()')
     self.disableCollision()
     self.delayDeleteMembers()
     if self.hasLocalToon():
         NametagGlobals.setMasterArrowsOn(0)
         if self.bossBattle:
             messenger.send('localToonConfrontedStageBoss')
     self.movie.playReward(ts, self.uniqueName('building-reward'), self.__handleStageRewardDone)
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:11,代碼來源:DistributedStageBattle.py

示例10: enterIntroduction

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def enterIntroduction(self):
     self.controlToons()
     ElevatorUtils.openDoors(self.leftDoor, self.rightDoor, self.elevatorType)
     NametagGlobals.setMasterArrowsOn(0)
     intervalName = 'IntroductionMovie'
     delayDeletes = []
     seq = Sequence(self.makeIntroductionMovie(delayDeletes), Func(self.__beginBattleOne), name=intervalName)
     seq.delayDeletes = delayDeletes
     seq.start()
     self.storeInterval(seq, intervalName)
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:12,代碼來源:DistributedBossCog.py

示例11: enter

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def enter(self, requestStatus):
     self.zoneId = requestStatus['zoneId']
     self.fsm.enterInitialState()
     messenger.send('enterToonInterior')
     self.accept('doorDoneEvent', self.handleDoorDoneEvent)
     self.accept('DistributedDoor_doorTrigger', self.handleDoorTrigger)
     volume = requestStatus.get('musicVolume', 0.7)
     base.playMusic(self.loader.activityMusic, looping=1, volume=volume)
     self._telemLimiter = TLGatherAllAvs('ToonInterior', RotationLimitToH)
     NametagGlobals.setMasterArrowsOn(1)
     self.fsm.request(requestStatus['how'], [requestStatus])
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:13,代碼來源:ToonInterior.py

示例12: exitPrepareBattleThree

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def exitPrepareBattleThree(self):
     intervalName = 'PrepareBattleThreeMovie'
     self.clearInterval(intervalName)
     self.unstickToons()
     self.releaseToons()
     if self.newState == 'BattleThree':
         self.movieCrane.request('Free')
         self.movieSafe.request('Initial')
     NametagGlobals.setMasterArrowsOn(1)
     ElevatorUtils.closeDoors(self.leftDoor, self.rightDoor, ElevatorConstants.ELEVATOR_CFO)
     taskMgr.remove(self.uniqueName('physics'))
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:13,代碼來源:DistributedCashbotBoss.py

示例13: exit

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def exit(self):
     NametagGlobals.setMasterArrowsOn(0)
     bboard.remove(DistributedMint.DistributedMint.ReadyPost)
     self._telemLimiter.destroy()
     del self._telemLimiter
     base.cr.forbidCheesyEffects(0)
     base.localAvatar.inventory.setRespectInvasions(1)
     self.fsm.requestFinalState()
     self.loader.music.stop()
     self.music.stop()
     self.ignoreAll()
     del self.mintReadyWatcher
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:14,代碼來源:MintInterior.py

示例14: enter

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def enter(self, requestStatus):
     self.zoneId = requestStatus['zoneId']
     Place.Place.enter(self)
     self.fsm.enterInitialState()
     base.playMusic(self.loader.music, looping=1, volume=0.8)
     self.loader.geom.reparentTo(render)
     self.accept('doorDoneEvent', self.handleDoorDoneEvent)
     self.accept('DistributedDoor_doorTrigger', self.handleDoorTrigger)
     NametagGlobals.setMasterArrowsOn(1)
     how = requestStatus['how']
     self.fsm.request(how, [requestStatus])
     self._telemLimiter = TLGatherAllAvs('CogHQLobby', RotationLimitToH)
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:14,代碼來源:CogHQLobby.py

示例15: enterWaitForToons

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setMasterArrowsOn [as 別名]
 def enterWaitForToons(self):
     self.cleanupIntervals()
     self.hide()
     if self.gotAllToons:
         self.__doneWaitForToons()
     else:
         self.accept('gotAllToons', self.__doneWaitForToons)
     self.transitions = Transitions.Transitions(loader)
     self.transitions.IrisModelName = 'phase_3/models/misc/iris'
     self.transitions.FadeModelName = 'phase_3/models/misc/fade'
     self.transitions.fadeScreen(alpha=1)
     NametagGlobals.setMasterArrowsOn(0)
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:14,代碼來源:DistributedBossCog.py


注:本文中的libotp.NametagGlobals.setMasterArrowsOn方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。