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Python NametagGlobals.setGlobalNametagScale方法代碼示例

本文整理匯總了Python中libotp.NametagGlobals.setGlobalNametagScale方法的典型用法代碼示例。如果您正苦於以下問題:Python NametagGlobals.setGlobalNametagScale方法的具體用法?Python NametagGlobals.setGlobalNametagScale怎麽用?Python NametagGlobals.setGlobalNametagScale使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在libotp.NametagGlobals的用法示例。


在下文中一共展示了NametagGlobals.setGlobalNametagScale方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: onstage

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setGlobalNametagScale [as 別名]
    def onstage(self):
        self.notify.debug('onstage')
        DistributedMinigame.onstage(self)
        self.lt = base.localAvatar
        NametagGlobals.setGlobalNametagScale(1)
        self.arrowKeys = ArrowKeys.ArrowKeys()
        self.room.reparentTo(render)
        self.room.setPosHpr(0.0, 18.39, -ToontownGlobals.FloorOffset, 0.0, 0.0, 0.0)
        self.room.setScale(0.4)
        self.sky.setZ(-5)
        self.sky.reparentTo(render)
        self.dropShadow.setColor(0, 0, 0, 0.5)
        camera.reparentTo(render)
        camera.setPosHpr(-11.4427, 9.03559, 2.80094, -49.104, -0.89, 0)
        self.dropShadow.setBin('fixed', 0, 1)
        self.splash.reparentTo(render)
        self.suitSplash.reparentTo(render)
        base.playMusic(self.music, looping=1, volume=1)
        for x in range(len(self.arrows)):
            self.arrows[x].show()

        for avId in self.avIdList:
            self.pullingDict[avId] = 0
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:25,代碼來源:DistributedTugOfWarGame.py

示例2: offstage

# 需要導入模塊: from libotp import NametagGlobals [as 別名]
# 或者: from libotp.NametagGlobals import setGlobalNametagScale [as 別名]
    def offstage(self):
        self.notify.debug('offstage')
        DistributedMinigame.offstage(self)
        self.music.stop()
        if self.introTrack:
            self.introTrack.finish()
            del self.introTrack
            self.introTrack = None
        for track in self.animTracks.values():
            if track:
                track.finish()
                del track
            self.animTracks = {}

        if self.showTrack:
            self.showTrack.finish()
            del self.showTrack
            self.showTrack = None
        if self.setupTrack:
            self.setupTrack.finish()
            del self.setupTrack
            self.setupTrack = None
        base.camLens.setMinFov(ToontownGlobals.DefaultCameraFov/(4./3.))
        base.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar)
        NametagGlobals.setGlobalNametagScale(1.0)
        if self.arrowKeys:
            self.arrowKeys.setPressHandlers(self.arrowKeys.NULL_HANDLERS)
            self.arrowKeys.setReleaseHandlers(self.arrowKeys.NULL_HANDLERS)
            self.arrowKeys.destroy()
            del self.arrowKeys
            self.arrowKeys = None
        self.room.reparentTo(hidden)
        self.sky.reparentTo(hidden)
        self.splash.reparentTo(hidden)
        self.splash.stop()
        self.suitSplash.reparentTo(hidden)
        self.suitSplash.stop()
        self.ripples.reparentTo(hidden)
        self.ripples.stop()
        self.hideControls()
        self.roundText.hide()
        for avId in self.avIdList:
            av = self.getAvatar(avId)
            if av:
                av.loop('neutral')
                av.resetLOD()
                av.dropShadow.show()

        for x in self.tugRopes:
            if x != None:
                x.reparentTo(hidden)

        if self.suit:
            self.suit.reparentTo(hidden)
        for avId in self.avIdList:
            if self.dropShadowDict.has_key(avId):
                self.dropShadowDict[avId].reparentTo(hidden)

        if self.dropShadowDict.has_key(self.suitId):
            self.dropShadowDict[self.suitId].reparentTo(hidden)
        return
開發者ID:Grant11,項目名稱:mf0DJnN,代碼行數:63,代碼來源:DistributedTugOfWarGame.py


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