本文整理匯總了Python中keyboard.Keyboard.get_key_press方法的典型用法代碼示例。如果您正苦於以下問題:Python Keyboard.get_key_press方法的具體用法?Python Keyboard.get_key_press怎麽用?Python Keyboard.get_key_press使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類keyboard.Keyboard
的用法示例。
在下文中一共展示了Keyboard.get_key_press方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: end_game
# 需要導入模塊: from keyboard import Keyboard [as 別名]
# 或者: from keyboard.Keyboard import get_key_press [as 別名]
def end_game():
global state, clock_speed
clock_speed = CLOCK_SPEED
state = 'over'
return 0
pygame.init()
pygame.display.set_caption('ssnake')
screen = pygame.display.set_mode([variables.GAME_WIDTH, variables.GAME_HEIGHT])
direction = start_game()
while 1:
key_press = key_handler.get_key_press(pygame.event.get())
if state == 'game':
direction = key_handler.get_direction(key_press, direction, result.snake_len < 3)
result = Game.run_frame(screen, direction)
if not result.success:
increment = end_game()
continue
draw.draw_canvas(screen)
draw.draw_queue(screen, result.draw_queue)
clock_speed = CLOCK_SPEED + int(2*math.log(result.snake_len))
if state == 'over':
if key_handler.continue_game(key_press):
direction = start_game()
continue
game_over = [GameOver()]