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Python game_of_life.GameOfLife類代碼示例

本文整理匯總了Python中game_of_life.GameOfLife的典型用法代碼示例。如果您正苦於以下問題:Python GameOfLife類的具體用法?Python GameOfLife怎麽用?Python GameOfLife使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。


在下文中一共展示了GameOfLife類的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: test_glider

    def test_glider(self):
        gol = GameOfLife()
        gol.set_alive(dict(x=1, y=1), dict(x=2, y=1), dict(x=3, y=1), dict(x=1, y=2), dict(x=2, y=3))

        gol.next_step()

        self.assertEqual(set(['3:2', '1:1', '1:2', '2:1', '2:0']), gol.table)
開發者ID:allevo,項目名稱:game-of-life,代碼行數:7,代碼來源:test_gol.py

示例2: test_get_neighbors

    def test_get_neighbors(self):
        gol = GameOfLife()
        gol.set_alive(dict(x=2, y=1), dict(x=3, y=1), dict(x=2, y=2), dict(x=3, y=2), dict(x=3, y=3))

        neighbors_count = gol.get_neighbors_count(dict(x=1, y=1))

        self.assertEqual(2, neighbors_count)

        neighbors_count = gol.get_neighbors_count(dict(x=2, y=1))

        self.assertEqual(3, neighbors_count)

        neighbors_count = gol.get_neighbors_count(dict(x=3, y=1))

        self.assertEqual(3, neighbors_count)

        neighbors_count = gol.get_neighbors_count(dict(x=3, y=1))

        self.assertEqual(3, neighbors_count)

        neighbors_count = gol.get_neighbors_count(dict(x=2, y=2))

        self.assertEqual(4, neighbors_count)

        neighbors_count = gol.get_neighbors_count(dict(x=3, y=2))

        self.assertEqual(4, neighbors_count)

        neighbors_count = gol.get_neighbors_count(dict(x=3, y=3))

        self.assertEqual(2, neighbors_count)
開發者ID:allevo,項目名稱:game-of-life,代碼行數:31,代碼來源:test_gol.py

示例3: test_tick_with_one_death

 def test_tick_with_one_death(self):
     seed = set([(0,0)])
     game = GameOfLife(seed)
     
     game.tick()
     
     self.assertEqual(game.alive_cells, set())
開發者ID:ealvarez,項目名稱:Katas,代碼行數:7,代碼來源:game_of_life_tests.py

示例4: test_next_cell_status_IV

    def test_next_cell_status_IV(self):
        gol = GameOfLife()
        gol.set_alive(dict(x=2, y=2), dict(x=2, y=4), dict(x=3, y=3), dict(x=3, y=4))

        status = gol.next_cell_status(dict(x=2, y=3))

        self.assertFalse(status)
開發者ID:allevo,項目名稱:game-of-life,代碼行數:7,代碼來源:test_gol.py

示例5: test_get_neighbors_count_zero

    def test_get_neighbors_count_zero(self):
        gol = GameOfLife()
        gol.set_alive(dict(x=2, y=2), dict(x=2, y=4), dict(x=3, y=3), dict(x=3, y=4), dict(x=5, y=-3))

        count = gol.get_neighbors_count(dict(x=-1, y=-1))

        self.assertEqual(0, count)
開發者ID:allevo,項目名稱:game-of-life,代碼行數:7,代碼來源:test_gol.py

示例6: test_tick_with_one_birth

 def test_tick_with_one_birth(self):
     seed = set([(1, 0), (2, 2), (0, 1)])
     game = GameOfLife(seed)
     
     game.tick()
     
     self.assertEqual(game.alive_cells, set([(1, 1)]))
開發者ID:ealvarez,項目名稱:Katas,代碼行數:7,代碼來源:game_of_life_tests.py

示例7: play_game

    def play_game(self):
        while True:
            pygame.time.wait(1000)
            self.clock.tick(10)
            self.draw_cells()
            pygame.display.update()
            for event in pygame.event.get():
                print(event)
                escape = event.type == pygame.KEYDOWN and event.key == pygame.K_ESCAPE
                if event.type == pygame.QUIT:
                    pygame.quit()
                elif event.type == escape:
                    pass
                elif event.type == pygame.KEYDOWN:
                    if event.key == pygame.K_r:
                        self.restart()
                elif event.type == pygame.MOUSEBUTTONDOWN:
                    mousebuttondown = True
                    while mousebuttondown:
                        pos = pygame.mouse.get_pos()
                        self.new_cell(Vec2D(pos[0]/configs.PIXEL_SIZE, pos[1]/configs.PIXEL_SIZE))
                        self.game = GameOfLife(self.generation)
                        self.draw_cells()
                        pygame.display.update()

                        for event in pygame.event.get():
                            if event.type == pygame.MOUSEBUTTONUP:
                                mousebuttondown = False
            self.generation = self.game.next_generation()
            self.game = GameOfLife(self.generation)
開發者ID:mbvelichkova,項目名稱:GameOfLife,代碼行數:30,代碼來源:game.py

示例8: test_set_dead_not_present

    def test_set_dead_not_present(self):
        gol = GameOfLife()

        gol.set_dead(dict(x=2, y=4))

        self.assertFalse('2:4' in gol.table)
        self.assertEqual(0, len(gol.table))
開發者ID:allevo,項目名稱:game-of-life,代碼行數:7,代碼來源:test_gol.py

示例9: run_game

def run_game(size):
   gol = GameOfLife(size)
   display = Display()

   while True:
      display.show_board(gol.get_board())
      time.sleep(1)
開發者ID:caspian311,項目名稱:gol-python,代碼行數:7,代碼來源:main.py

示例10: test_initialize_board_to_correct_size

   def test_initialize_board_to_correct_size(self):
      test_object = GameOfLife(2)

      board = test_object.get_board()

      self.assertEqual(len(board), 2)
      self.assertEqual(len(board[0]), 2)
      self.assertEqual(len(board[1]), 2)
開發者ID:caspian311,項目名稱:gol-python,代碼行數:8,代碼來源:test_game_of_life.py

示例11: test_tick_with_all_survivors

 def test_tick_with_all_survivors(self):
     
     seed = set([(1, 0), (2, 0), (1, 1), (2, 1)])
     game = GameOfLife(seed)
     
     game.tick()
     
     self.assertEqual(game.alive_cells, seed)
開發者ID:ealvarez,項目名稱:Katas,代碼行數:8,代碼來源:game_of_life_tests.py

示例12: test_set_dead

    def test_set_dead(self):
        gol = GameOfLife()
        gol.set_alive(dict(x=2, y=4))
        gol.set_alive(dict(x=1, y=5))

        gol.set_dead(dict(x=2, y=4))

        self.assertFalse('2:4' in gol.table)
        self.assertTrue('1:5' in gol.table)
        self.assertEqual(1, len(gol.table))
開發者ID:allevo,項目名稱:game-of-life,代碼行數:10,代碼來源:test_gol.py

示例13: test_blinker

    def test_blinker(self):
        gol = GameOfLife()
        gol.set_alive(dict(x=2, y=3), dict(x=2, y=4), dict(x=2, y=2))

        gol.next_step()

        self.assertTrue('1:3' in gol.table)
        self.assertTrue('2:3' in gol.table)
        self.assertTrue('3:3' in gol.table)
        self.assertEqual(3, len(gol.table))
開發者ID:allevo,項目名稱:game-of-life,代碼行數:10,代碼來源:test_gol.py

示例14: test_get_important_cells_I

    def test_get_important_cells_I(self):
        gol = GameOfLife()
        gol.set_alive(dict(x=2, y=3))

        cells = sorted(tuple(gol.get_important_cells()))

        self.assertEqual(
            sorted((dict(x=1, y=3), dict(x=1, y=2), dict(x=2, y=2), dict(x=3, y=2), dict(x=3, y=3), dict(x=3, y=4), dict(x=2, y=4), dict(x=1, y=4))),
            cells
        )
開發者ID:allevo,項目名稱:game-of-life,代碼行數:10,代碼來源:test_gol.py

示例15: test_dead_neighbours

 def test_dead_neighbours(self):
     seed = set([(0, 0), (1, 1)])
     game = GameOfLife(seed)
     
     neighbours = game.dead_neighbours((0, 0))
     
     cells_expected = set([(-1, -1), (0, -1), (1, -1),
                           (-1,  0),          (1,  0),
                           (-1,  1), (0,  1),        ])
     self.assertEqual(neighbours, cells_expected)
開發者ID:ealvarez,項目名稱:Katas,代碼行數:10,代碼來源:game_of_life_tests.py


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