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Python BoardState.active_color方法代碼示例

本文整理匯總了Python中game.game_module.BoardState.active_color方法的典型用法代碼示例。如果您正苦於以下問題:Python BoardState.active_color方法的具體用法?Python BoardState.active_color怎麽用?Python BoardState.active_color使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在game.game_module.BoardState的用法示例。


在下文中一共展示了BoardState.active_color方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: test_en_passant_capture_possible

# 需要導入模塊: from game.game_module import BoardState [as 別名]
# 或者: from game.game_module.BoardState import active_color [as 別名]
 def test_en_passant_capture_possible(self):
     board = BoardState()
     board.add_piece(PieceCreator().create_piece(PieceType.PAWN, Square('b', 7), Color.BLACK))
     board.add_piece(PieceCreator().create_piece(PieceType.PAWN, Square('a', 5), Color.WHITE))
     board.active_color = Color.WHITE
     board = board.next(MoveParser().parse("b5", Color.BLACK))
     self.assertEqual(True, board[('a', 5)].can_capture(Square('b', 6), board))
開發者ID:ElenaHudyakova,項目名稱:ChessMaster,代碼行數:9,代碼來源:tests.py

示例2: test_queen_capture

# 需要導入模塊: from game.game_module import BoardState [as 別名]
# 或者: from game.game_module.BoardState import active_color [as 別名]
 def test_queen_capture(self):
     board = BoardState()
     board.add_piece(PieceCreator().create_piece(PieceType.QUEEN, Square('d', 4), Color.WHITE))
     board.add_piece(PieceCreator().create_piece(PieceType.PAWN, Square('f', 6), Color.BLACK))
     board.active_color = Color.BLACK
     board = board.next(MoveParser().parse('Qxf6', Color.WHITE))
     self.assertEqual(None, board[('d', 4)])
     self.assertEqual(PieceType.QUEEN, board[('f', 6)].type)
開發者ID:ElenaHudyakova,項目名稱:ChessMaster,代碼行數:10,代碼來源:tests.py

示例3: test_many_pieces_to_move

# 需要導入模塊: from game.game_module import BoardState [as 別名]
# 或者: from game.game_module.BoardState import active_color [as 別名]
 def test_many_pieces_to_move(self):
     board = BoardState()
     board.active_color = Color.BLACK
     board.add_piece(PieceCreator().create_piece(PieceType.KNIGHT, Square('b', 1), Color.WHITE))
     board.add_piece(PieceCreator().create_piece(PieceType.KNIGHT, Square('e', 2), Color.WHITE))
     self.assertRaises(ImpossibleMoveException, board.next, MoveParser().parse('Nc3', Color.WHITE))
開發者ID:ElenaHudyakova,項目名稱:ChessMaster,代碼行數:8,代碼來源:tests.py

示例4: test_promotion_move

# 需要導入模塊: from game.game_module import BoardState [as 別名]
# 或者: from game.game_module.BoardState import active_color [as 別名]
 def test_promotion_move(self):
     board = BoardState()
     board.add_piece(PieceCreator().create_piece(PieceType.PAWN, Square('b', 7), Color.WHITE))
     board.active_color = Color.BLACK
     board = board.next(MoveParser().parse("b8=Q", Color.WHITE))
     self.assertEqual(PieceType.QUEEN, board[('b', 8)].type)
開發者ID:ElenaHudyakova,項目名稱:ChessMaster,代碼行數:8,代碼來源:tests.py


注:本文中的game.game_module.BoardState.active_color方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。