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PHP Weapon::getUserAttackWeapons方法代碼示例

本文整理匯總了PHP中Weapon::getUserAttackWeapons方法的典型用法代碼示例。如果您正苦於以下問題:PHP Weapon::getUserAttackWeapons方法的具體用法?PHP Weapon::getUserAttackWeapons怎麽用?PHP Weapon::getUserAttackWeapons使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Weapon的用法示例。


在下文中一共展示了Weapon::getUserAttackWeapons方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的PHP代碼示例。

示例1:

			$weapon->weaponId = $wId;
			$weapon->isAttack = 0;
			$weapon->weaponCount = $amount;
			$weapon->weaponStrength = $conf['weapon' . $wId . 'strength'];
			if ($amount and $weapon->create()) {
				$t->daWeapons[] = $weapon;
			}
		}
		$user->cacheStats();
	}
	else {
		$t->err = 'Not enough Gold';
	}
	
	
}

$t->user = $user;

if (!$t->saWeapons and !$t->daWeapons) {
	$t->saWeapons = Weapon::getUserAttackWeapons($user->id);
	$t->daWeapons = Weapon::getUserDefenseWeapons($user->id);
}

$t->saRatio = Weapon::getStrengthRatio($user->id, 1);
$t->daRatio = Weapon::getStrengthRatio($user->id, 0);

$t->pageTitle = 'Armoury';
$t->display();
?>
開發者ID:Naddiseo,項目名稱:WW2Game,代碼行數:30,代碼來源:armoury.php

示例2: debug

$defenseWeaponsRatio = Weapon::getStrengthRatio($target->id, false);

debug("defenseRatio: $defenseWeaponsRatio->ratio");

$attacklog->attackerRA = $user->RA *  rand($attackLowPer, 100) * 0.01;
$attacklog->targetRA   = $target->RA * rand($defenseLowPer, 100) * 0.01;

debug("attacker RA: $attacklog->attackerRA, <Br>targetRA: $attacklog->targetRA");

$raWeapons      = array();
$raWeaponsRatio = 0;

if ($attacklog->attackerRA > $attacklog->targetRA) {
	// Attacker has more RA, so he can damage the target's attack weapons
	$attackWeaponsRatio->ratio  *= 1.03;
	$raWeapons                   = Weapon::getUserAttackWeapons($target->id);
	$raWeaponsRatio              = Weapon::getStrengthRatio($target->id, true);
	$raDmg                       = floor($raWeaponsRatio->ratio * 0.002 * $attackTurns);
	debug("Attacker won in RA, ratio: $raWeaponsRatio->ratio");
	debug("raDmg: floor($raWeaponsRatio->ratio * 0.002 * $attackTurns) = $raDmg");
	
}
else {
	// Target has more RA, so he can damage the attacker's defense weapons
	$defenseWeaponsRatio->ratio *= 1.03;
	$raWeapons                   = Weapon::getUserDefenseWeapons($user->id);
	$raWeaponsRatio              = Weapon::getStrengthRatio($user->id, false);
	$raDmg                       = floor($raWeaponsRatio->ratio * 0.002 * $attackTurns);
	debug("Target won in RA, ratio: $raWeaponsRatio->ratio");
	debug("raDmg: floor($raWeaponsRatio->ratio * 0.002 * $attackTurns) = $raDmg");
}
開發者ID:Naddiseo,項目名稱:WW2Game,代碼行數:31,代碼來源:attack.php


注:本文中的Weapon::getUserAttackWeapons方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。