本文整理匯總了Java中processing.core.PGraphics.vertex方法的典型用法代碼示例。如果您正苦於以下問題:Java PGraphics.vertex方法的具體用法?Java PGraphics.vertex怎麽用?Java PGraphics.vertex使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類processing.core.PGraphics
的用法示例。
在下文中一共展示了PGraphics.vertex方法的9個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: displayParticles
import processing.core.PGraphics; //導入方法依賴的package包/類
static public void displayParticles(PGraphics pg, World world) {
int particle_num = world.getParticleCount();
if (particle_num != 0) {
float radius = world.getParticleRadius();
radius *= PARTICLE_RADIUS_SCALE;
Vec2[] particle_pos = world.getParticlePositionBuffer();
pg.beginShape(PConstants.QUADS);
pg.noFill();
pg.noStroke();
pg.textureMode(PConstants.NORMAL);
pg.texture(PARTICLE_SPRITE);
for (int i = 0; i < particle_num; i++) {
Vec2 pos = particle_pos[i];
pg.vertex(pos.x - radius, pos.y - radius, 0, 0);
pg.vertex(pos.x + radius, pos.y - radius, 1, 0);
pg.vertex(pos.x + radius, pos.y + radius, 1, 1);
pg.vertex(pos.x - radius, pos.y + radius, 0, 1);
}
pg.endShape();
}
}
示例2: drawRoundRect
import processing.core.PGraphics; //導入方法依賴的package包/類
public static void drawRoundRect(PGraphics p, float x, float y, float w, float h, float rx, float ry)
{
p.beginShape();
p.vertex(x,y+ry); //top of left side
p.bezierVertex(x,y,x,y,x+rx,y); //top left corner
p.vertex(x+w-rx,y); //right of top side
p.bezierVertex(x+w,y,x+w,y,x+w,y+ry); //top right corner
p.vertex(x+w,y+h-ry); //bottom of right side
p.bezierVertex(x+w,y+h,x+w,y+h,x+w-rx,y+h); //bottom right corner
p.vertex(x+rx,y+h); //left of bottom side
p.bezierVertex(x,y+h,x,y+h,x,y+h-ry); //bottom left corner
p.endShape(PConstants.CLOSE);
}
示例3: apply
import processing.core.PGraphics; //導入方法依賴的package包/類
@Override
public Object apply(WarpScriptStack stack) throws WarpScriptException {
List<Object> params = ProcessingUtil.parseParams(stack, 2, 3, 4, 5);
PGraphics pg = (PGraphics) params.get(0);
if (6 == params.size()) {
pg.vertex(
((Number) params.get(1)).floatValue(),
((Number) params.get(2)).floatValue(),
((Number) params.get(3)).floatValue(),
((Number) params.get(4)).floatValue(),
((Number) params.get(5)).floatValue()
);
} else if (5 == params.size()) {
pg.vertex(
((Number) params.get(1)).floatValue(),
((Number) params.get(2)).floatValue(),
((Number) params.get(3)).floatValue(),
((Number) params.get(4)).floatValue()
);
} else if (4 == params.size()) {
pg.vertex(
((Number) params.get(1)).floatValue(),
((Number) params.get(2)).floatValue(),
((Number) params.get(3)).floatValue()
);
} else if (3 == params.size()) {
pg.vertex(
((Number) params.get(1)).floatValue(),
((Number) params.get(2)).floatValue()
);
}
stack.push(pg);
return stack;
}
示例4: vertex
import processing.core.PGraphics; //導入方法依賴的package包/類
public void vertex(PGraphics pg, float[] v){
if(pg.is2D()){
pg.vertex(v[0], v[1]);
} else {
pg.vertex(v[0], v[1], v[2]);
}
}
示例5: normal
import processing.core.PGraphics; //導入方法依賴的package包/類
static public final void normal(PGraphics pg, DwParticle3D v0, float[] n, float len){
if(pg.is2D()){
pg.vertex(v0.cx , v0.cy );
pg.vertex(v0.cx + n[0]*len, v0.cy + n[1]*len);
} else {
pg.vertex(v0.cx , v0.cy , v0.cz );
pg.vertex(v0.cx + n[0]*len, v0.cy + n[1]*len, v0.cz + n[2]*len);
}
}
示例6: vertex
import processing.core.PGraphics; //導入方法依賴的package包/類
static public final void vertex(PGraphics pg, DwParticle3D v0){
if(pg.is2D()){
pg.vertex(v0.cx, v0.cy);
} else {
pg.vertex(v0.cx, v0.cy, v0.cz);
}
}
示例7: line
import processing.core.PGraphics; //導入方法依賴的package包/類
static public void line(PGraphics pg, Vec2 p1, Vec2 p2){
pg.vertex(p1.x, p1.y);
pg.vertex(p2.x, p2.y);
}
示例8: drawLayer
import processing.core.PGraphics; //導入方法依賴的package包/類
private void drawLayer(PGraphics pg, int m){
int tileoffsetx, tileoffsety, n, dif;
float x = 0, y = 0;
Layer l = this.layer[m];
switch(l.type){
case "layer":
map.drawTileLayer(pg, m);
break;
case "imagelayer":
pg.image(l.image, -this.camleft + l.offsetx, -this.camtop + l.offsety);
break;
case "objectgroup":
pg.fill(l.objcolor);pg.stroke(l.objcolor); pg.strokeWeight(1);
for(StringDict o: l.objects){
if(!o.hasKey("visible")){
pg.pushMatrix();
pg.resetMatrix();
pg.pushStyle();
pg.ellipseMode(parent.CORNER);
pg.translate(parent.parseFloat(o.get("x")) - l.offsetx - this.camleft, parent.parseFloat(o.get("y"))- l.offsety - this.camtop);
if(o.hasKey("rotation")) pg.rotate(parent.parseFloat(o.get("rotation")) * parent.PI / 180);
switch(o.get("object")){
case "rectangle":
pg.rect(0, 0, parent.parseFloat(o.get("width")), parent.parseFloat(o.get("height")));
break;
case "ellipse":
pg.ellipse(0, 0, parent.parseFloat(o.get("width")), parent.parseFloat(o.get("height")));
break;
case "tile":
if(o.hasKey("rotation")) pg.rotate(-parent.parseFloat(o.get("rotation")) * parent.PI / 180);
pg.translate(0, -this.tile[parent.parseInt(o.get("gid")) - 1].image.height);
if(o.hasKey("rotation")) pg.rotate(parent.parseFloat(o.get("rotation")) * parent.PI / 180);
pg.image(this.tile[parent.parseInt(o.get("gid")) - 1].image, this.tile[parent.parseInt(o.get("gid")) - 1].offsetx, this.tile[parent.parseInt(o.get("gid")) - 1].offsety, parent.parseFloat(o.get("width")), parent.parseFloat(o.get("height")));
break;
case "polygon":
case "polyline":
if(o.get("object").equals("polyline")) pg.noFill();
pg.beginShape();
for(String s: parent.split(o.get("points"), " ")){
float [] p = parent.parseFloat(parent.split(s, ","));
pg.vertex(p[0], p[1]);
}
if(o.get("object").equals("polyline")) pg.endShape(); else pg.endShape(parent.CLOSE);
break;
}
pg.popStyle();
pg.popMatrix();
}
}
break;
}
if(pg != parent.g && l.opacity < 1){//applyOpacity
pg.loadPixels();
int a = parent.parseInt(parent.map(l.opacity, 0, 1, 1, 255));
for (int p = 0; p < pg.pixels.length; p++) if(parent.alpha(pg.pixels[p]) > a) pg.pixels[p] = parent.color(parent.red(pg.pixels[p]), parent.green(pg.pixels[p]), parent.blue(pg.pixels[p]), a);
pg.updatePixels();
}
}
示例9: normal
import processing.core.PGraphics; //導入方法依賴的package包/類
private final void normal(PGraphics pg, DwParticle3D p, float[] n, float nlen){
if(p.all_springs_deactivated) return;
pg.vertex(p.cx , p.cy , p.cz );
pg.vertex(p.cx+n[0]*nlen, p.cy+n[1]*nlen, p.cz+n[2]*nlen);
}