本文整理匯總了Java中org.jivesoftware.smack.packet.Presence.setStatus方法的典型用法代碼示例。如果您正苦於以下問題:Java Presence.setStatus方法的具體用法?Java Presence.setStatus怎麽用?Java Presence.setStatus使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類org.jivesoftware.smack.packet.Presence
的用法示例。
在下文中一共展示了Presence.setStatus方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: perform
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
@Override
public SampleResult perform(JMeterXMPPSampler sampler, SampleResult res) throws Exception {
Presence.Type typeVal = Presence.Type.valueOf(sampler.getPropertyAsString(TYPE, Presence.Type.available.toString()));
Presence.Mode modeVal = Presence.Mode.valueOf(sampler.getPropertyAsString(MODE, Presence.Mode.available.toString()));
Presence presence = new Presence(typeVal);
presence.setMode(modeVal);
String to = sampler.getPropertyAsString(RECIPIENT);
if (!to.isEmpty()) {
presence.setTo(to);
}
String text = sampler.getPropertyAsString(STATUS_TEXT);
if (!text.isEmpty()) {
presence.setStatus(text);
}
sampler.getXMPPConnection().sendPacket(presence);
res.setSamplerData(presence.toXML().toString());
return res;
}
示例2: sendStatus
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
protected void sendStatus(JabberPlayer player, String recipient, JabberRoom room) {
final SimpleStatus s = (SimpleStatus) player.getStatus();
final Presence p = new Presence(Presence.Type.available);
p.setStatus(""); //$NON-NLS-1$
p.setMode(Presence.Mode.chat);
p.setProperty(SimpleStatus.LOOKING, s.isLooking());
p.setProperty(SimpleStatus.AWAY, s.isAway());
p.setProperty(SimpleStatus.IP, s.getIp());
p.setProperty(SimpleStatus.CLIENT, s.getClient());
p.setProperty(SimpleStatus.MODULE_VERSION, s.getModuleVersion());
p.setProperty(SimpleStatus.CRC, s.getCrc());
p.setProperty(REAL_NAME, player.getName()); //$NON-NLS-1$
if (room != null) {
p.setProperty(ROOM_CONFIG, room.encodeConfig());
p.setProperty(ROOM_JID, room.getJID());
p.setProperty(ROOM_NAME, room.getName());
}
p.setTo(recipient == null ? monitorRoom.getRoom() : recipient);
conn.sendPacket(p);
}
示例3: setStatus
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
/**
* sets the status
*
* @param available if true the status type will be set to available otherwise to unavailable
* @param status the status message
* @return true if setting the status was successful
*/
public boolean setStatus(boolean available, String status){
if (connection != null && connection.isConnected()){
// set the presence type
Presence presence = new Presence(available
? Presence.Type.available
: Presence.Type.unavailable);
presence.setStatus(status);
try{
connection.sendStanza(presence);
Log.d("DEBUG", "Success: Set status.");
return true;
}catch (Exception e){
System.err.println(e.toString());
Log.e("ERROR", "Error while setting status.");
return false;
}
}
Log.e("ERROR", "Setting status failed: No connection.");
return false;
}
示例4: setStatus
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
/**
* Sets the agent's current status with the workgroup. The presence mode affects how offers
* are routed to the agent. The possible presence modes with their meanings are as follows:<ul>
* <p/>
* <li>Presence.Mode.AVAILABLE -- (Default) the agent is available for more chats
* (equivalent to Presence.Mode.CHAT).
* <li>Presence.Mode.DO_NOT_DISTURB -- the agent is busy and should not be disturbed.
* However, special case, or extreme urgency chats may still be offered to the agent.
* <li>Presence.Mode.AWAY -- the agent is not available and should not
* have a chat routed to them (equivalent to Presence.Mode.EXTENDED_AWAY).</ul>
*
* @param presenceMode the presence mode of the agent.
* @param status sets the status message of the presence update.
* @throws XMPPErrorException
* @throws NoResponseException
* @throws NotConnectedException
* @throws IllegalStateException if the agent is not online with the workgroup.
*/
public void setStatus(Presence.Mode presenceMode, String status) throws NoResponseException, XMPPErrorException, NotConnectedException {
if (!online) {
throw new IllegalStateException("Cannot set status when the agent is not online.");
}
if (presenceMode == null) {
presenceMode = Presence.Mode.available;
}
this.presenceMode = presenceMode;
Presence presence = new Presence(Presence.Type.available);
presence.setMode(presenceMode);
presence.setTo(this.getWorkgroupJID());
if (status != null) {
presence.setStatus(status);
}
presence.addExtension(new MetaData(this.metaData));
PacketCollector collector = this.connection.createPacketCollectorAndSend(new AndFilter(new StanzaTypeFilter(Presence.class),
FromMatchesFilter.create(workgroupJID)), presence);
collector.nextResultOrThrow();
}
示例5: changeAvailabilityStatus
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
/**
* Changes the occupant's availability status within the room. The presence type
* will remain available but with a new status that describes the presence update and
* a new presence mode (e.g. Extended away).
*
* @param status a text message describing the presence update.
* @param mode the mode type for the presence update.
* @throws NotConnectedException
*/
public void changeAvailabilityStatus(String status, Presence.Mode mode) throws NotConnectedException {
StringUtils.requireNotNullOrEmpty(nickname, "Nickname must not be null or blank.");
// Check that we already have joined the room before attempting to change the
// availability status.
if (!joined) {
throw new IllegalStateException(
"Must be logged into the room to change the " + "availability status.");
}
// We change the availability status by sending a presence packet to the room with the
// new presence status and mode
Presence joinPresence = new Presence(Presence.Type.available);
joinPresence.setStatus(status);
joinPresence.setMode(mode);
joinPresence.setTo(room + "/" + nickname);
// Send join packet.
connection.sendStanza(joinPresence);
}
示例6: changeAvailabilityStatus
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
/**
* Changes the occupant's availability status within the room. The presence type
* will remain available but with a new status that describes the presence update and
* a new presence mode (e.g. Extended away).
*
* @param status a text message describing the presence update.
* @param mode the mode type for the presence update.
*/
public void changeAvailabilityStatus(String status, Presence.Mode mode) {
if (nickname == null || nickname.equals("")) {
throw new IllegalArgumentException("Nickname must not be null or blank.");
}
// Check that we already have joined the room before attempting to change the
// availability status.
if (!joined) {
throw new IllegalStateException(
"Must be logged into the room to change the " + "availability status.");
}
// We change the availability status by sending a presence packet to the room with the
// new presence status and mode
Presence joinPresence = new Presence(Presence.Type.available);
joinPresence.setStatus(status);
joinPresence.setMode(mode);
joinPresence.setTo(room + "/" + nickname);
// Invoke presence interceptors so that extra information can be dynamically added
for (PacketInterceptor packetInterceptor : presenceInterceptors) {
packetInterceptor.interceptPacket(joinPresence);
}
// Send join packet.
connection.sendPacket(joinPresence);
}
示例7: setStatusFromConfig
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
@Override
public void setStatusFromConfig() {// 設置自己的當前狀態,供外部服務調用
boolean messageCarbons = PreferenceUtils.getPrefBoolean(mService,
PreferenceConstants.MESSAGE_CARBONS, true);
String statusMode = PreferenceUtils.getPrefString(mService,
PreferenceConstants.STATUS_MODE, PreferenceConstants.AVAILABLE);
String statusMessage = PreferenceUtils.getPrefString(mService,
PreferenceConstants.STATUS_MESSAGE,
mService.getString(R.string.status_online));
int priority = PreferenceUtils.getPrefInt(mService,
PreferenceConstants.PRIORITY, 0);
if (messageCarbons)
CarbonManager.getInstanceFor(mXMPPConnection).sendCarbonsEnabled(
true);
Presence presence = new Presence(Presence.Type.available);
Mode mode = Mode.valueOf(statusMode);
presence.setMode(mode);
presence.setStatus(statusMessage);
presence.setPriority(priority);
mXMPPConnection.sendPacket(presence);
}
示例8: setPresence
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
/**
* 設置用戶狀態
* @param xmppConnection
* @param type 狀態
* @param status 狀態描述
* @return
*/
public static boolean setPresence(XMPPConnection xmppConnection,Presence.Type type,String status){
Presence presence=new Presence(type);
presence.setStatus(status);
try{
xmppConnection.sendPacket(presence);
return true;
}catch (Exception e){
return false;
}
}
示例9: setPresence
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
/**
* 設置用戶狀態
* @param xmppConnection
* @param type
* @param status
* @return
*/
public static boolean setPresence(XMPPConnection xmppConnection, Presence.Type type, String status) {
Presence presence = new Presence(type);
presence.setStatus(status);
try {
xmppConnection.sendPacket(presence);
return true;
} catch (Exception e) {
Log.e("setPresence", e.getMessage());
return false;
}
}
示例10: login
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
public void login(String user, String pass, StatusItem status, String username)
throws XMPPException, SmackException, IOException, InterruptedException {
Log.i(TAG, "inside XMPP getlogin Method");
long l = System.currentTimeMillis();
XMPPTCPConnection connect = connect();
if (connect.isAuthenticated()) {
Log.i(TAG, "User already logged in");
return;
}
Log.i(TAG, "Time taken to connect: " + (System.currentTimeMillis() - l));
l = System.currentTimeMillis();
connect.login(user, pass);
Log.i(TAG, "Time taken to login: " + (System.currentTimeMillis() - l));
Log.i(TAG, "login step passed");
Presence p = new Presence(Presence.Type.available);
p.setMode(Presence.Mode.available);
p.setPriority(24);
p.setFrom(connect.getUser());
if (status != null) {
p.setStatus(status.toJSON());
} else {
p.setStatus(new StatusItem().toJSON());
}
// p.setTo("");
VCard ownVCard = new VCard();
ownVCard.load(connect);
ownVCard.setNickName(username);
ownVCard.save(connect);
PingManager pingManager = PingManager.getInstanceFor(connect);
pingManager.setPingInterval(150000);
connect.sendPacket(p);
}
示例11: changeStateMessage
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
/**
* 修改心情
* @param connection
* @param status
*/
public static void changeStateMessage(final XMPPConnection connection,final String status)
{
Presence presence = new Presence(Presence.Type.available);
presence.setStatus(status);
connection.sendPacket(presence);
}
示例12: testOfflineStatusPresence
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
/**
* User1 logs in, then sets offline presence information (presence with status text). User2
* logs in and checks to see if offline presence is returned.
*
* @throws Exception if an exception occurs.
*/
public void testOfflineStatusPresence() throws Exception {
// Add a new roster entry for other user.
Roster roster = getConnection(0).getRoster();
roster.createEntry(getBareJID(1), "gato1", null);
// Wait up to 2 seconds
long initial = System.currentTimeMillis();
while (System.currentTimeMillis() - initial < 2000 && (
roster.getPresence(getBareJID(1)).getType().equals(Presence.Type.unavailable))) {
Thread.sleep(100);
}
// Sign out of conn1 with status
Presence offlinePresence = new Presence(Presence.Type.unavailable);
offlinePresence.setStatus("Offline test");
getConnection(1).disconnect(offlinePresence);
// Wait 500 ms
Thread.sleep(500);
Presence presence = getConnection(0).getRoster().getPresence(getBareJID(1));
assertEquals("Offline presence status not received.", "Offline test", presence.getStatus());
// Sign out of conn0.
getConnection(0).disconnect();
// See if conneciton 0 can get offline status.
XMPPTCPConnection con0 = getConnection(0);
con0.connect();
con0.login(getUsername(0), getUsername(0));
// Wait 500 ms
Thread.sleep(500);
presence = con0.getRoster().getPresence(getBareJID(1));
assertTrue("Offline presence status not received after logout.",
"Offline test".equals(presence.getStatus()));
}
示例13: setStatus
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
public void setStatus(boolean available, String status) {
connect();
if (connection != null && connection.isConnected()) {
Presence.Type type = available ? Type.available : Type.unavailable;
Presence presence = new Presence(type);
presence.setStatus(status);
connection.sendPacket(presence);
} else {
log.error("setStatus not connected");
}
}
示例14: changeStateMessage
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
/**
* ������
* @param connection
* @param status
*/
public static void changeStateMessage(final XMPPConnection connection,final String status)
{
Presence presence = new Presence(Presence.Type.available);
presence.setStatus(status);
connection.sendPacket(presence);
}
示例15: createPresence
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
private Presence createPresence(Presence.Mode mode) {
String status = Preferences.getStatusMessage();
Presence p = new Presence(Presence.Type.available);
if (!TextUtils.isEmpty(status))
p.setStatus(status);
if (mode != null)
p.setMode(mode);
// TODO find a place for this
p.addExtension(new CapsExtension("http://www.kontalk.org/", "none", "sha-1"));
return p;
}