本文整理匯總了Java中org.jivesoftware.smack.packet.Presence.getError方法的典型用法代碼示例。如果您正苦於以下問題:Java Presence.getError方法的具體用法?Java Presence.getError怎麽用?Java Presence.getError使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類org.jivesoftware.smack.packet.Presence
的用法示例。
在下文中一共展示了Presence.getError方法的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: getInitialOnlineUsers
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
/**
* Get online users from roster and store in onlineUsers
*/
private void getInitialOnlineUsers() {
Roster roster = Roster.getInstanceFor(connection);
Collection<RosterEntry> entries = roster.getEntries();
if (entries != null && !entries.isEmpty()) {
for (RosterEntry entry : entries) {
String jid = entry.getUser();
Presence presence = roster.getPresence(jid);
if (presence != null) {
XMPPError xmppError = presence.getError();
if (xmppError != null) {
logger.error(xmppError.getDescriptiveText());
} else {
try {
if (presence.getType() == Type.available) {
onlineUsers.add(jid.substring(0, jid.indexOf('@')));
} else if (presence.getType() == Type.unavailable) {
onlineUsers.remove(jid.substring(0, jid.indexOf('@')));
}
} catch (Exception e) {
logger.error(e.getMessage(), e);
}
}
}
}
}
logger.debug("Online users: {}", onlineUsers.toString());
}
示例2: isAgentOnline
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
/**
* Checks the availability of the specified agent.
*
* @param agentJID the jid of the agent to check.
* @return true if the agent is available to accept a request.
*/
public static boolean isAgentOnline(String agentJID) {
ChatManager chatManager = ChatManager.getInstance();
XMPPConnection globalConnection = chatManager.getGlobalConnection();
Presence directedPresence = new Presence(Presence.Type.available);
directedPresence.setProperty("anonymous", true);
directedPresence.setTo(agentJID);
PacketFilter typeFilter = new PacketTypeFilter(Presence.class);
PacketFilter fromFilter = new FromContainsFilter(agentJID);
PacketCollector collector = globalConnection.createPacketCollector(new AndFilter(fromFilter,
typeFilter));
globalConnection.sendPacket(directedPresence);
Presence response = (Presence)collector.nextResult(SmackConfiguration.getPacketReplyTimeout());
// Cancel the collector.
collector.cancel();
if (response == null) {
return false;
}
if (response.getError() != null) {
return false;
}
return Presence.Type.available == response.getType();
}
示例3: create
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
/**
* Creates the room according to some default configuration, assign the requesting user
* as the room owner, and add the owner to the room but not allow anyone else to enter
* the room (effectively "locking" the room). The requesting user will join the room
* under the specified nickname as soon as the room has been created.<p>
*
* To create an "Instant Room", that means a room with some default configuration that is
* available for immediate access, the room's owner should send an empty form after creating
* the room. {@link #sendConfigurationForm(Form)}<p>
*
* To create a "Reserved Room", that means a room manually configured by the room creator
* before anyone is allowed to enter, the room's owner should complete and send a form after
* creating the room. Once the completed configutation form is sent to the server, the server
* will unlock the room. {@link #sendConfigurationForm(Form)}
*
* @param nickname the nickname to use.
* @throws XMPPException if the room couldn't be created for some reason
* (e.g. room already exists; user already joined to an existant room or
* 405 error if the user is not allowed to create the room)
*/
public synchronized void create(String nickname) throws XMPPException {
if (nickname == null || nickname.equals("")) {
throw new IllegalArgumentException("Nickname must not be null or blank.");
}
// If we've already joined the room, leave it before joining under a new
// nickname.
if (joined) {
throw new IllegalStateException("Creation failed - User already joined the room.");
}
// We create a room by sending a presence packet to [email protected]/nick
// and signal support for MUC. The owner will be automatically logged into the room.
Presence joinPresence = new Presence(Presence.Type.available);
joinPresence.setTo(room + "/" + nickname);
// Indicate the the client supports MUC
joinPresence.addExtension(new MUCInitialPresence());
// Invoke presence interceptors so that extra information can be dynamically added
for (PacketInterceptor packetInterceptor : presenceInterceptors) {
packetInterceptor.interceptPacket(joinPresence);
}
// Wait for a presence packet back from the server.
PacketFilter responseFilter =
new AndFilter(
new FromMatchesFilter(room + "/" + nickname),
new PacketTypeFilter(Presence.class));
PacketCollector response = connection.createPacketCollector(responseFilter);
// Send create & join packet.
connection.sendPacket(joinPresence);
// Wait up to a certain number of seconds for a reply.
Presence presence =
(Presence) response.nextResult(SmackConfiguration.getPacketReplyTimeout());
// Stop queuing results
response.cancel();
if (presence == null) {
throw new XMPPException("No response from server.");
}
else if (presence.getError() != null) {
throw new XMPPException(presence.getError());
}
// Whether the room existed before or was created, the user has joined the room
this.nickname = nickname;
joined = true;
userHasJoined();
// Look for confirmation of room creation from the server
MUCUser mucUser = getMUCUserExtension(presence);
if (mucUser != null && mucUser.getStatus() != null) {
if ("201".equals(mucUser.getStatus().getCode())) {
// Room was created and the user has joined the room
return;
}
}
// We need to leave the room since it seems that the room already existed
leave();
throw new XMPPException("Creation failed - Missing acknowledge of room creation.");
}
示例4: changeNickname
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
/**
* Changes the occupant's nickname to a new nickname within the room. Each room occupant
* will receive two presence packets. One of type "unavailable" for the old nickname and one
* indicating availability for the new nickname. The unavailable presence will contain the new
* nickname and an appropriate status code (namely 303) as extended presence information. The
* status code 303 indicates that the occupant is changing his/her nickname.
*
* @param nickname the new nickname within the room.
* @throws XMPPException if the new nickname is already in use by another occupant.
*/
public void changeNickname(String nickname) throws XMPPException {
if (nickname == null || nickname.equals("")) {
throw new IllegalArgumentException("Nickname must not be null or blank.");
}
// Check that we already have joined the room before attempting to change the
// nickname.
if (!joined) {
throw new IllegalStateException("Must be logged into the room to change nickname.");
}
// We change the nickname by sending a presence packet where the "to"
// field is in the form "[email protected]/nickname"
// We don't have to signal the MUC support again
Presence joinPresence = new Presence(Presence.Type.available);
joinPresence.setTo(room + "/" + nickname);
// Invoke presence interceptors so that extra information can be dynamically added
for (PacketInterceptor packetInterceptor : presenceInterceptors) {
packetInterceptor.interceptPacket(joinPresence);
}
// Wait for a presence packet back from the server.
PacketFilter responseFilter =
new AndFilter(
new FromMatchesFilter(room + "/" + nickname),
new PacketTypeFilter(Presence.class));
PacketCollector response = connection.createPacketCollector(responseFilter);
// Send join packet.
connection.sendPacket(joinPresence);
// Wait up to a certain number of seconds for a reply.
Presence presence =
(Presence) response.nextResult(SmackConfiguration.getPacketReplyTimeout());
// Stop queuing results
response.cancel();
if (presence == null) {
throw new XMPPException("No response from server.");
}
else if (presence.getError() != null) {
throw new XMPPException(presence.getError());
}
this.nickname = nickname;
}
示例5: changeNickname
import org.jivesoftware.smack.packet.Presence; //導入方法依賴的package包/類
/**
* Changes the occupant's nickname to a new nickname within the room. Each
* room occupant will receive two presence packets. One of type
* "unavailable" for the old nickname and one indicating availability for
* the new nickname. The unavailable presence will contain the new nickname
* and an appropriate status code (namely 303) as extended presence
* information. The status code 303 indicates that the occupant is changing
* his/her nickname.
*
* @param nickname
* the new nickname within the room.
* @throws XMPPException
* if the new nickname is already in use by another occupant.
*/
public void changeNickname(String nickname) throws XMPPException {
if (nickname == null || nickname.equals("")) {
throw new IllegalArgumentException(
"Nickname must not be null or blank.");
}
// Check that we already have joined the room before attempting to
// change the
// nickname.
if (!joined) {
throw new IllegalStateException(
"Must be logged into the room to change nickname.");
}
// We change the nickname by sending a presence packet where the "to"
// field is in the form "[email protected]/nickname"
// We don't have to signal the MUC support again
Presence joinPresence = new Presence(Presence.Type.available);
joinPresence.setTo(room + "/" + nickname);
// Invoke presence interceptors so that extra information can be
// dynamically added
for (PacketInterceptor packetInterceptor : presenceInterceptors) {
packetInterceptor.interceptPacket(joinPresence);
}
// Wait for a presence packet back from the server.
PacketFilter responseFilter = new AndFilter(new FromMatchesFilter(room
+ "/" + nickname), new PacketTypeFilter(Presence.class));
PacketCollector response = connection
.createPacketCollector(responseFilter);
// Send join packet.
connection.sendPacket(joinPresence);
// Wait up to a certain number of seconds for a reply.
Presence presence = (Presence) response.nextResult(SmackConfiguration
.getPacketReplyTimeout());
// Stop queuing results
response.cancel();
if (presence == null) {
throw new XMPPException("No response from server.");
} else if (presence.getError() != null) {
throw new XMPPException(presence.getError());
}
this.nickname = nickname;
}