本文整理匯總了Java中net.minecraftforge.common.ForgeHooks.onPlayerTossEvent方法的典型用法代碼示例。如果您正苦於以下問題:Java ForgeHooks.onPlayerTossEvent方法的具體用法?Java ForgeHooks.onPlayerTossEvent怎麽用?Java ForgeHooks.onPlayerTossEvent使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraftforge.common.ForgeHooks
的用法示例。
在下文中一共展示了ForgeHooks.onPlayerTossEvent方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: dropOneItem
import net.minecraftforge.common.ForgeHooks; //導入方法依賴的package包/類
public EntityItem dropOneItem(boolean p_71040_1_)
{
ItemStack stack = inventory.getCurrentItem();
if (stack == null)
{
return null;
}
if (stack.getItem().onDroppedByPlayer(stack, this))
{
int count = p_71040_1_ && this.inventory.getCurrentItem() != null ? this.inventory.getCurrentItem().stackSize : 1;
return ForgeHooks.onPlayerTossEvent(this, inventory.decrStackSize(inventory.currentItem, count), true);
}
return null;
}
示例2: dropOneItem
import net.minecraftforge.common.ForgeHooks; //導入方法依賴的package包/類
/**
* Called when player presses the drop item key
*/
public EntityItem dropOneItem(boolean par1)
{
ItemStack stack = inventory.getCurrentItem();
if (stack == null)
{
return null;
}
if (stack.getItem().onDroppedByPlayer(stack, this))
{
int count = par1 && this.inventory.getCurrentItem() != null ? this.inventory.getCurrentItem().stackSize : 1;
return ForgeHooks.onPlayerTossEvent(this, inventory.decrStackSize(inventory.currentItem, count));
}
return null;
}
示例3: dropOneItem
import net.minecraftforge.common.ForgeHooks; //導入方法依賴的package包/類
public EntityItem dropOneItem(boolean p_71040_1_)
{
ItemStack stack = this.inventory.getCurrentItem();
if (stack == null) {
return null;
}
if (stack.getItem().onDroppedByPlayer(stack, this))
{
int count = (p_71040_1_) && (this.inventory.getCurrentItem() != null) ? this.inventory.getCurrentItem().stackSize : 1;
return ForgeHooks.onPlayerTossEvent(this, this.inventory.decrStackSize(this.inventory.currentItem, count), true);
}
return null;
}
示例4: dropPlayerItemWithRandomChoice
import net.minecraftforge.common.ForgeHooks; //導入方法依賴的package包/類
public EntityItem dropPlayerItemWithRandomChoice(ItemStack p_71019_1_, boolean p_71019_2_)
{
return ForgeHooks.onPlayerTossEvent(this, p_71019_1_, false);
}
示例5: dropPlayerItemWithRandomChoice
import net.minecraftforge.common.ForgeHooks; //導入方法依賴的package包/類
public EntityItem dropPlayerItemWithRandomChoice(ItemStack p_71019_1_, boolean p_71019_2_)
{
return ForgeHooks.onPlayerTossEvent(this, p_71019_1_, false);
}
示例6: dropPlayerItem
import net.minecraftforge.common.ForgeHooks; //導入方法依賴的package包/類
/**
* Args: itemstack - called when player drops an item stack that's not in his inventory (like items still placed in
* a workbench while the workbench'es GUI gets closed)
*/
public EntityItem dropPlayerItem(ItemStack par1ItemStack)
{
return ForgeHooks.onPlayerTossEvent(this, par1ItemStack);
}