本文整理匯總了Java中net.minecraft.world.biome.BiomeGenBase.jungleHills方法的典型用法代碼示例。如果您正苦於以下問題:Java BiomeGenBase.jungleHills方法的具體用法?Java BiomeGenBase.jungleHills怎麽用?Java BiomeGenBase.jungleHills使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.world.biome.BiomeGenBase
的用法示例。
在下文中一共展示了BiomeGenBase.jungleHills方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: Start
import net.minecraft.world.biome.BiomeGenBase; //導入方法依賴的package包/類
public Start(World worldIn, Random p_i2060_2_, int p_i2060_3_, int p_i2060_4_)
{
super(p_i2060_3_, p_i2060_4_);
BiomeGenBase biomegenbase = worldIn.getBiomeGenForCoords(new BlockPos(p_i2060_3_ * 16 + 8, 0, p_i2060_4_ * 16 + 8));
if (biomegenbase != BiomeGenBase.jungle && biomegenbase != BiomeGenBase.jungleHills)
{
if (biomegenbase == BiomeGenBase.swampland)
{
ComponentScatteredFeaturePieces.SwampHut componentscatteredfeaturepieces$swamphut = new ComponentScatteredFeaturePieces.SwampHut(p_i2060_2_, p_i2060_3_ * 16, p_i2060_4_ * 16);
this.components.add(componentscatteredfeaturepieces$swamphut);
}
else if (biomegenbase == BiomeGenBase.desert || biomegenbase == BiomeGenBase.desertHills)
{
ComponentScatteredFeaturePieces.DesertPyramid componentscatteredfeaturepieces$desertpyramid = new ComponentScatteredFeaturePieces.DesertPyramid(p_i2060_2_, p_i2060_3_ * 16, p_i2060_4_ * 16);
this.components.add(componentscatteredfeaturepieces$desertpyramid);
}
}
else
{
ComponentScatteredFeaturePieces.JunglePyramid componentscatteredfeaturepieces$junglepyramid = new ComponentScatteredFeaturePieces.JunglePyramid(p_i2060_2_, p_i2060_3_ * 16, p_i2060_4_ * 16);
this.components.add(componentscatteredfeaturepieces$junglepyramid);
}
this.updateBoundingBox();
}