當前位置: 首頁>>代碼示例>>Java>>正文


Java Explosion.getExplosivePlacedBy方法代碼示例

本文整理匯總了Java中net.minecraft.world.Explosion.getExplosivePlacedBy方法的典型用法代碼示例。如果您正苦於以下問題:Java Explosion.getExplosivePlacedBy方法的具體用法?Java Explosion.getExplosivePlacedBy怎麽用?Java Explosion.getExplosivePlacedBy使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.world.Explosion的用法示例。


在下文中一共展示了Explosion.getExplosivePlacedBy方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: onBlockDestroyedByExplosion

import net.minecraft.world.Explosion; //導入方法依賴的package包/類
/**
 * Called when this Block is destroyed by an Explosion
 */
public void onBlockDestroyedByExplosion(World worldIn, BlockPos pos, Explosion explosionIn)
{
    if (!worldIn.isRemote)
    {
        EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(worldIn, (double)((float)pos.getX() + 0.5F), (double)pos.getY(), (double)((float)pos.getZ() + 0.5F), explosionIn.getExplosivePlacedBy());
        entitytntprimed.fuse = worldIn.rand.nextInt(entitytntprimed.fuse / 4) + entitytntprimed.fuse / 8;
        worldIn.spawnEntityInWorld(entitytntprimed);
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:13,代碼來源:BlockTNT.java

示例2: onBlockDestroyedByExplosion

import net.minecraft.world.Explosion; //導入方法依賴的package包/類
/**
 * Called when this Block is destroyed by an Explosion
 */
public void onBlockDestroyedByExplosion(World worldIn, BlockPos pos, Explosion explosionIn)
{
    if (!worldIn.isRemote)
    {
        EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(worldIn, (double)((float)pos.getX() + 0.5F), (double)pos.getY(), (double)((float)pos.getZ() + 0.5F), explosionIn.getExplosivePlacedBy());
        entitytntprimed.setFuse((short)(worldIn.rand.nextInt(entitytntprimed.getFuse() / 4) + entitytntprimed.getFuse() / 8));
        worldIn.spawnEntityInWorld(entitytntprimed);
    }
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:13,代碼來源:BlockTNT.java

示例3: setExplosionSource

import net.minecraft.world.Explosion; //導入方法依賴的package包/類
public static DamageSource setExplosionSource(Explosion explosionIn)
{
    return explosionIn != null && explosionIn.getExplosivePlacedBy() != null ? (new EntityDamageSource("explosion.player", explosionIn.getExplosivePlacedBy())).setDifficultyScaled().setExplosion() : (new DamageSource("explosion")).setDifficultyScaled().setExplosion();
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:5,代碼來源:DamageSource.java

示例4: causeExplosionDamage

import net.minecraft.world.Explosion; //導入方法依賴的package包/類
public static DamageSource causeExplosionDamage(@Nullable Explosion explosionIn)
{
    return explosionIn != null && explosionIn.getExplosivePlacedBy() != null ? (new EntityDamageSource("explosion.player", explosionIn.getExplosivePlacedBy())).setDifficultyScaled().setExplosion() : (new DamageSource("explosion")).setDifficultyScaled().setExplosion();
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:5,代碼來源:DamageSource.java


注:本文中的net.minecraft.world.Explosion.getExplosivePlacedBy方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。