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Java TileEntityFurnace.clear方法代碼示例

本文整理匯總了Java中net.minecraft.tileentity.TileEntityFurnace.clear方法的典型用法代碼示例。如果您正苦於以下問題:Java TileEntityFurnace.clear方法的具體用法?Java TileEntityFurnace.clear怎麽用?Java TileEntityFurnace.clear使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.tileentity.TileEntityFurnace的用法示例。


在下文中一共展示了TileEntityFurnace.clear方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: convert

import net.minecraft.tileentity.TileEntityFurnace; //導入方法依賴的package包/類
@Override
public boolean convert(EntityPlayer player, World world, BlockPos pos)
{
	EnumFacing enumfacing = world.getBlockState(pos).getValue(FACING);
	TileEntityFurnace furnace = (TileEntityFurnace)world.getTileEntity(pos);
	NBTTagCompound tag = furnace.writeToNBT(new NBTTagCompound());

	furnace.clear();
	world.setBlockState(pos, SCContent.keypadFurnace.getDefaultState().withProperty(FACING, enumfacing).withProperty(OPEN, false));
	((IOwnable) world.getTileEntity(pos)).getOwner().set(player.getName(), player.getUniqueID().toString());
	((TileEntityKeypadFurnace)world.getTileEntity(pos)).readFromNBT(tag);
	return true;
}
 
開發者ID:Geforce132,項目名稱:SecurityCraft,代碼行數:14,代碼來源:BlockKeypadFurnace.java

示例2: convert

import net.minecraft.tileentity.TileEntityFurnace; //導入方法依賴的package包/類
@Override
public boolean convert(EntityPlayer player, World world, BlockPos pos)
{
	EnumFacing enumfacing = (EnumFacing)world.getBlockState(pos).getValue(FACING);
	TileEntityFurnace furnace = (TileEntityFurnace)world.getTileEntity(pos);
	NBTTagCompound tag = new NBTTagCompound();

	furnace.writeToNBT(tag);
	furnace.clear();
	world.setBlockState(pos, SCContent.keypadFurnace.getDefaultState().withProperty(FACING, enumfacing).withProperty(OPEN, false));
	((IOwnable) world.getTileEntity(pos)).getOwner().set(player.getCommandSenderName(), player.getUniqueID().toString());
	((TileEntityKeypadFurnace)world.getTileEntity(pos)).readFromNBT(tag);
	return true;
}
 
開發者ID:Geforce132,項目名稱:SecurityCraft,代碼行數:15,代碼來源:BlockKeypadFurnace.java

示例3: convert

import net.minecraft.tileentity.TileEntityFurnace; //導入方法依賴的package包/類
@Override
public boolean convert(EntityPlayer player, World world, BlockPos pos)
{
	EnumFacing enumfacing = world.getBlockState(pos).getValue(FACING);
	TileEntityFurnace furnace = (TileEntityFurnace)world.getTileEntity(pos);
	NBTTagCompound tag = new NBTTagCompound();

	furnace.writeToNBT(tag);
	furnace.clear();
	world.setBlockState(pos, SCContent.keypadFurnace.getDefaultState().withProperty(FACING, enumfacing).withProperty(OPEN, false));
	((IOwnable) world.getTileEntity(pos)).getOwner().set(player.getName(), player.getUniqueID().toString());
	((TileEntityKeypadFurnace)world.getTileEntity(pos)).readFromNBT(tag);
	return true;
}
 
開發者ID:Geforce132,項目名稱:SecurityCraft,代碼行數:15,代碼來源:BlockKeypadFurnace.java


注:本文中的net.minecraft.tileentity.TileEntityFurnace.clear方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。