本文整理匯總了Java中net.minecraft.tileentity.TileEntityFurnace.getSizeInventory方法的典型用法代碼示例。如果您正苦於以下問題:Java TileEntityFurnace.getSizeInventory方法的具體用法?Java TileEntityFurnace.getSizeInventory怎麽用?Java TileEntityFurnace.getSizeInventory使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.tileentity.TileEntityFurnace
的用法示例。
在下文中一共展示了TileEntityFurnace.getSizeInventory方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: convert
import net.minecraft.tileentity.TileEntityFurnace; //導入方法依賴的package包/類
@Override
public boolean convert(EntityPlayer player, World world, int x, int y, int z)
{
TileEntityFurnace furnace = (TileEntityFurnace)world.getTileEntity(x, y, z);
NBTTagCompound tag = new NBTTagCompound();
int newMeta = 3;
furnace.writeToNBT(tag);
for(int i = 0; i < furnace.getSizeInventory(); i++)
{
furnace.setInventorySlotContents(i, null);
}
switch(world.getBlockMetadata(x, y, z))
{
case 5: newMeta = 4; break;
case 4: newMeta = 2; break;
case 2: newMeta = 1; break;
}
world.setBlock(x, y, z, SCContent.keypadFurnace, newMeta, 3);
((IOwnable) world.getTileEntity(x, y, z)).getOwner().set(player.getCommandSenderName(), player.getUniqueID().toString());
((TileEntityFurnace)world.getTileEntity(x, y, z)).readFromNBT(tag);
return true;
}
示例2: breakBlock
import net.minecraft.tileentity.TileEntityFurnace; //導入方法依賴的package包/類
public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_)
{
if (!field_149934_M)
{
TileEntityFurnace var7 = (TileEntityFurnace)p_149749_1_.getTileEntity(p_149749_2_, p_149749_3_, p_149749_4_);
if (var7 != null)
{
for (int var8 = 0; var8 < var7.getSizeInventory(); ++var8)
{
ItemStack var9 = var7.getStackInSlot(var8);
if (var9 != null)
{
float var10 = this.field_149933_a.nextFloat() * 0.8F + 0.1F;
float var11 = this.field_149933_a.nextFloat() * 0.8F + 0.1F;
float var12 = this.field_149933_a.nextFloat() * 0.8F + 0.1F;
while (var9.stackSize > 0)
{
int var13 = this.field_149933_a.nextInt(21) + 10;
if (var13 > var9.stackSize)
{
var13 = var9.stackSize;
}
var9.stackSize -= var13;
EntityItem var14 = new EntityItem(p_149749_1_, (double)((float)p_149749_2_ + var10), (double)((float)p_149749_3_ + var11), (double)((float)p_149749_4_ + var12), new ItemStack(var9.getItem(), var13, var9.getItemDamage()));
if (var9.hasTagCompound())
{
var14.getEntityItem().setTagCompound((NBTTagCompound)var9.getTagCompound().copy());
}
float var15 = 0.05F;
var14.motionX = (double)((float)this.field_149933_a.nextGaussian() * var15);
var14.motionY = (double)((float)this.field_149933_a.nextGaussian() * var15 + 0.2F);
var14.motionZ = (double)((float)this.field_149933_a.nextGaussian() * var15);
p_149749_1_.spawnEntityInWorld(var14);
}
}
}
p_149749_1_.func_147453_f(p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_);
}
}
super.breakBlock(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_, p_149749_6_);
}
示例3: breakBlock
import net.minecraft.tileentity.TileEntityFurnace; //導入方法依賴的package包/類
public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_)
{
if (!field_149934_M)
{
TileEntityFurnace tileentityfurnace = (TileEntityFurnace)p_149749_1_.getTileEntity(p_149749_2_, p_149749_3_, p_149749_4_);
if (tileentityfurnace != null)
{
for (int i1 = 0; i1 < tileentityfurnace.getSizeInventory(); ++i1)
{
ItemStack itemstack = tileentityfurnace.getStackInSlot(i1);
if (itemstack != null)
{
float f = this.field_149933_a.nextFloat() * 0.8F + 0.1F;
float f1 = this.field_149933_a.nextFloat() * 0.8F + 0.1F;
float f2 = this.field_149933_a.nextFloat() * 0.8F + 0.1F;
while (itemstack.stackSize > 0)
{
int j1 = this.field_149933_a.nextInt(21) + 10;
if (j1 > itemstack.stackSize)
{
j1 = itemstack.stackSize;
}
itemstack.stackSize -= j1;
EntityItem entityitem = new EntityItem(p_149749_1_, (double)((float)p_149749_2_ + f), (double)((float)p_149749_3_ + f1), (double)((float)p_149749_4_ + f2), new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
if (itemstack.hasTagCompound())
{
entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy());
}
float f3 = 0.05F;
entityitem.motionX = (double)((float)this.field_149933_a.nextGaussian() * f3);
entityitem.motionY = (double)((float)this.field_149933_a.nextGaussian() * f3 + 0.2F);
entityitem.motionZ = (double)((float)this.field_149933_a.nextGaussian() * f3);
p_149749_1_.spawnEntityInWorld(entityitem);
}
}
}
p_149749_1_.func_147453_f(p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_);
}
}
super.breakBlock(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_, p_149749_6_);
}
示例4: breakBlock
import net.minecraft.tileentity.TileEntityFurnace; //導入方法依賴的package包/類
/**
* Called on server worlds only when the block has been replaced by a different block ID, or the same block with a
* different metadata value, but before the new metadata value is set. Args: World, x, y, z, old block ID, old
* metadata
*/
public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
{
if (!keepFurnaceInventory)
{
TileEntityFurnace tileentityfurnace = (TileEntityFurnace)par1World.getBlockTileEntity(par2, par3, par4);
if (tileentityfurnace != null)
{
for (int j1 = 0; j1 < tileentityfurnace.getSizeInventory(); ++j1)
{
ItemStack itemstack = tileentityfurnace.getStackInSlot(j1);
if (itemstack != null)
{
float f = this.furnaceRand.nextFloat() * 0.8F + 0.1F;
float f1 = this.furnaceRand.nextFloat() * 0.8F + 0.1F;
float f2 = this.furnaceRand.nextFloat() * 0.8F + 0.1F;
while (itemstack.stackSize > 0)
{
int k1 = this.furnaceRand.nextInt(21) + 10;
if (k1 > itemstack.stackSize)
{
k1 = itemstack.stackSize;
}
itemstack.stackSize -= k1;
EntityItem entityitem = new EntityItem(par1World, (double)((float)par2 + f), (double)((float)par3 + f1), (double)((float)par4 + f2), new ItemStack(itemstack.itemID, k1, itemstack.getItemDamage()));
if (itemstack.hasTagCompound())
{
entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy());
}
float f3 = 0.05F;
entityitem.motionX = (double)((float)this.furnaceRand.nextGaussian() * f3);
entityitem.motionY = (double)((float)this.furnaceRand.nextGaussian() * f3 + 0.2F);
entityitem.motionZ = (double)((float)this.furnaceRand.nextGaussian() * f3);
par1World.spawnEntityInWorld(entityitem);
}
}
}
par1World.func_96440_m(par2, par3, par4, par5);
}
}
super.breakBlock(par1World, par2, par3, par4, par5, par6);
}