本文整理匯總了Java中net.minecraft.network.Packet.writePacketData方法的典型用法代碼示例。如果您正苦於以下問題:Java Packet.writePacketData方法的具體用法?Java Packet.writePacketData怎麽用?Java Packet.writePacketData使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.network.Packet
的用法示例。
在下文中一共展示了Packet.writePacketData方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: encode
import net.minecraft.network.Packet; //導入方法依賴的package包/類
protected void encode(ChannelHandlerContext p_encode_1_, Packet p_encode_2_, ByteBuf p_encode_3_) throws IOException, Exception
{
Integer integer = ((EnumConnectionState)p_encode_1_.channel().attr(NetworkManager.attrKeyConnectionState).get()).getPacketId(this.direction, p_encode_2_);
if (logger.isDebugEnabled())
{
logger.debug(RECEIVED_PACKET_MARKER, "OUT: [{}:{}] {}", new Object[] {p_encode_1_.channel().attr(NetworkManager.attrKeyConnectionState).get(), integer, p_encode_2_.getClass().getName()});
}
if (integer == null)
{
throw new IOException("Can\'t serialize unregistered packet");
}
else
{
PacketBuffer packetbuffer = new PacketBuffer(p_encode_3_);
packetbuffer.writeVarIntToBuffer(integer.intValue());
try
{
p_encode_2_.writePacketData(packetbuffer);
}
catch (Throwable throwable)
{
logger.error((Object)throwable);
}
}
}