本文整理匯總了Java中net.minecraft.network.Packet.readPacketData方法的典型用法代碼示例。如果您正苦於以下問題:Java Packet.readPacketData方法的具體用法?Java Packet.readPacketData怎麽用?Java Packet.readPacketData使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.network.Packet
的用法示例。
在下文中一共展示了Packet.readPacketData方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: decode
import net.minecraft.network.Packet; //導入方法依賴的package包/類
protected void decode(ChannelHandlerContext p_decode_1_, ByteBuf p_decode_2_, List<Object> p_decode_3_) throws IOException, InstantiationException, IllegalAccessException, Exception
{
if (p_decode_2_.readableBytes() != 0)
{
PacketBuffer packetbuffer = new PacketBuffer(p_decode_2_);
int i = packetbuffer.readVarIntFromBuffer();
Packet packet = ((EnumConnectionState)p_decode_1_.channel().attr(NetworkManager.attrKeyConnectionState).get()).getPacket(this.direction, i);
if (packet == null)
{
throw new IOException("Bad packet id " + i);
}
else
{
packet.readPacketData(packetbuffer);
if (packetbuffer.readableBytes() > 0)
{
throw new IOException("Packet " + ((EnumConnectionState)p_decode_1_.channel().attr(NetworkManager.attrKeyConnectionState).get()).getId() + "/" + i + " (" + packet.getClass().getSimpleName() + ") was larger than I expected, found " + packetbuffer.readableBytes() + " bytes extra whilst reading packet " + i);
}
else
{
p_decode_3_.add(packet);
if (logger.isDebugEnabled())
{
logger.debug(RECEIVED_PACKET_MARKER, " IN: [{}:{}] {}", new Object[] {p_decode_1_.channel().attr(NetworkManager.attrKeyConnectionState).get(), Integer.valueOf(i), packet.getClass().getName()});
}
}
}
}
}