本文整理匯總了Java中net.minecraft.network.NetworkManager.isLocalChannel方法的典型用法代碼示例。如果您正苦於以下問題:Java NetworkManager.isLocalChannel方法的具體用法?Java NetworkManager.isLocalChannel怎麽用?Java NetworkManager.isLocalChannel使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.network.NetworkManager
的用法示例。
在下文中一共展示了NetworkManager.isLocalChannel方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: handleClientWorldClosing
import net.minecraft.network.NetworkManager; //導入方法依賴的package包/類
public void handleClientWorldClosing(WorldClient world)
{
NetworkManager client = getClientToServerNetworkManager();
// ONLY revert a non-local connection
if (client != null && !client.isLocalChannel())
{
PersistentRegistryManager.revertToFrozen();
}
}
示例2: ClientConnectedToServerEvent
import net.minecraft.network.NetworkManager; //導入方法依賴的package包/類
public ClientConnectedToServerEvent(NetworkManager manager, String connectionType)
{
super((INetHandlerPlayClient) manager.getNetHandler(), INetHandlerPlayClient.class, manager);
this.isLocal = manager.isLocalChannel();
this.connectionType = connectionType;
}
示例3: ServerConnectionFromClientEvent
import net.minecraft.network.NetworkManager; //導入方法依賴的package包/類
public ServerConnectionFromClientEvent(NetworkManager manager)
{
super((INetHandlerPlayServer) manager.getNetHandler(), INetHandlerPlayServer.class, manager);
this.isLocal = manager.isLocalChannel();
}