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Java EntityEnderman.getHeldBlockState方法代碼示例

本文整理匯總了Java中net.minecraft.entity.monster.EntityEnderman.getHeldBlockState方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityEnderman.getHeldBlockState方法的具體用法?Java EntityEnderman.getHeldBlockState怎麽用?Java EntityEnderman.getHeldBlockState使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.entity.monster.EntityEnderman的用法示例。


在下文中一共展示了EntityEnderman.getHeldBlockState方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: doRenderLayer

import net.minecraft.entity.monster.EntityEnderman; //導入方法依賴的package包/類
public void doRenderLayer(EntityEnderman entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale)
{
    IBlockState iblockstate = entitylivingbaseIn.getHeldBlockState();

    if (iblockstate != null)
    {
        BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
        GlStateManager.enableRescaleNormal();
        GlStateManager.pushMatrix();
        GlStateManager.translate(0.0F, 0.6875F, -0.75F);
        GlStateManager.rotate(20.0F, 1.0F, 0.0F, 0.0F);
        GlStateManager.rotate(45.0F, 0.0F, 1.0F, 0.0F);
        GlStateManager.translate(0.25F, 0.1875F, 0.25F);
        float f = 0.5F;
        GlStateManager.scale(-0.5F, -0.5F, 0.5F);
        int i = entitylivingbaseIn.getBrightnessForRender(partialTicks);
        int j = i % 65536;
        int k = i / 65536;
        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j, (float)k);
        GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
        this.endermanRenderer.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
        blockrendererdispatcher.renderBlockBrightness(iblockstate, 1.0F);
        GlStateManager.popMatrix();
        GlStateManager.disableRescaleNormal();
    }
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:27,代碼來源:LayerHeldBlock.java

示例2: doRenderLayer

import net.minecraft.entity.monster.EntityEnderman; //導入方法依賴的package包/類
public void doRenderLayer(EntityEnderman entitylivingbaseIn, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale)
{
    IBlockState iblockstate = entitylivingbaseIn.getHeldBlockState();

    if (iblockstate.getBlock().getMaterial() != Material.air)
    {
        BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
        GlStateManager.enableRescaleNormal();
        GlStateManager.pushMatrix();
        GlStateManager.translate(0.0F, 0.6875F, -0.75F);
        GlStateManager.rotate(20.0F, 1.0F, 0.0F, 0.0F);
        GlStateManager.rotate(45.0F, 0.0F, 1.0F, 0.0F);
        GlStateManager.translate(0.25F, 0.1875F, 0.25F);
        float f = 0.5F;
        GlStateManager.scale(-f, -f, f);
        int i = entitylivingbaseIn.getBrightnessForRender(partialTicks);
        int j = i % 65536;
        int k = i / 65536;
        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j / 1.0F, (float)k / 1.0F);
        GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
        this.endermanRenderer.bindTexture(TextureMap.locationBlocksTexture);
        blockrendererdispatcher.renderBlockBrightness(iblockstate, 1.0F);
        GlStateManager.popMatrix();
        GlStateManager.disableRescaleNormal();
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:27,代碼來源:LayerHeldBlock.java

示例3: doRender

import net.minecraft.entity.monster.EntityEnderman; //導入方法依賴的package包/類
/**
 * Renders the desired {@code T} type Entity.
 */
public void doRender(EntityEnderman entity, double x, double y, double z, float entityYaw, float partialTicks)
{
    IBlockState iblockstate = entity.getHeldBlockState();
    ModelEnderman modelenderman = this.getMainModel();
    modelenderman.isCarrying = iblockstate != null;
    modelenderman.isAttacking = entity.isScreaming();

    if (entity.isScreaming())
    {
        double d0 = 0.02D;
        x += this.rnd.nextGaussian() * 0.02D;
        z += this.rnd.nextGaussian() * 0.02D;
    }

    super.doRender(entity, x, y, z, entityYaw, partialTicks);
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:20,代碼來源:RenderEnderman.java

示例4: doRender

import net.minecraft.entity.monster.EntityEnderman; //導入方法依賴的package包/類
/**
 * Renders the desired {@code T} type Entity.
 */
public void doRender(EntityEnderman entity, double x, double y, double z, float entityYaw, float partialTicks)
{
    IBlockState iblockstate = entity.getHeldBlockState();
    this.endermanModel.isCarrying = iblockstate != null;
    this.endermanModel.isAttacking = entity.isScreaming();

    if (entity.isScreaming())
    {
        double d0 = 0.02D;
        x += this.rnd.nextGaussian() * 0.02D;
        z += this.rnd.nextGaussian() * 0.02D;
    }

    super.doRender(entity, x, y, z, entityYaw, partialTicks);
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:19,代碼來源:RenderEnderman.java

示例5: onLivingDropsEvent

import net.minecraft.entity.monster.EntityEnderman; //導入方法依賴的package包/類
@SubscribeEvent
public void onLivingDropsEvent(LivingDropsEvent event) {
  Entity entity = event.getEntity();
  World world = entity.getEntityWorld();
  if (nameTagDeath) {
    if (entity.getCustomNameTag() != null && entity.getCustomNameTag() != "") {
      // item stack NBT needs the name enchanted onto it
      if (world.isRemote == false) {
        ItemStack nameTag = UtilNBT.buildEnchantedNametag(entity.getCustomNameTag());
        UtilItemStack.dropItemStackInWorld(world, entity.getPosition(), nameTag);
      }
    }
  }
  if (endermanDrop && entity instanceof EntityEnderman) {
    EntityEnderman mob = (EntityEnderman) entity;
    IBlockState bs = mob.getHeldBlockState();// mob.func_175489_ck();
    if (bs != null && bs.getBlock() != null && world.isRemote == false) {
      UtilItemStack.dropItemStackInWorld(world, mob.getPosition(), bs.getBlock());
    }
  }
}
 
開發者ID:PrinceOfAmber,項目名稱:Cyclic,代碼行數:22,代碼來源:MobDropChangesModule.java

示例6: entityDeathEvent

import net.minecraft.entity.monster.EntityEnderman; //導入方法依賴的package包/類
@SubscribeEvent
public static void entityDeathEvent(LivingDropsEvent event)
{
    if (event.getEntityLiving() instanceof EntityPlayer && claysTortureMode)
    {
        event.setCanceled(true);
    }
    else if (event.getEntityLiving() instanceof EntityEnderman && EndermanGriefing.dropCarrying)
    {
        EntityEnderman entityEnderman = ((EntityEnderman) event.getEntityLiving());
        IBlockState state = entityEnderman.getHeldBlockState();
        if (state != null && state.getBlock() != Blocks.AIR)
        {
            ItemStack stack = new ItemStack(state.getBlock(), 1, state.getBlock().getMetaFromState(state));
            event.getDrops().add(new EntityItem(entityEnderman.world, entityEnderman.posX, entityEnderman.posY, entityEnderman.posZ, stack));
        }
    }
}
 
開發者ID:DoubleDoorDevelopment,項目名稱:D3Core,代碼行數:19,代碼來源:EventHandler.java


注:本文中的net.minecraft.entity.monster.EntityEnderman.getHeldBlockState方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。