本文整理匯總了Java中net.minecraft.enchantment.EnchantmentHelper.buildEnchantmentList方法的典型用法代碼示例。如果您正苦於以下問題:Java EnchantmentHelper.buildEnchantmentList方法的具體用法?Java EnchantmentHelper.buildEnchantmentList怎麽用?Java EnchantmentHelper.buildEnchantmentList使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.enchantment.EnchantmentHelper
的用法示例。
在下文中一共展示了EnchantmentHelper.buildEnchantmentList方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: func_178148_a
import net.minecraft.enchantment.EnchantmentHelper; //導入方法依賴的package包/類
private List<EnchantmentData> func_178148_a(ItemStack stack, int p_178148_2_, int p_178148_3_)
{
this.rand.setSeed((long)(this.xpSeed + p_178148_2_));
List<EnchantmentData> list = EnchantmentHelper.buildEnchantmentList(this.rand, stack, p_178148_3_);
if (stack.getItem() == Items.book && list != null && list.size() > 1)
{
list.remove(this.rand.nextInt(list.size()));
}
return list;
}
示例2: getEnchantmentList
import net.minecraft.enchantment.EnchantmentHelper; //導入方法依賴的package包/類
private List<EnchantmentData> getEnchantmentList(net.minecraft.item.ItemStack stack, int p_178148_2_, int p_178148_3_) {
this.rand.setSeed((long) (this.xpSeed + p_178148_2_));
List<EnchantmentData> list = EnchantmentHelper.buildEnchantmentList(this.rand, stack, p_178148_3_, false);
if (stack.getItem() == Items.BOOK && list.size() > 1) {
list.remove(this.rand.nextInt(list.size()));
}
return list;
}
示例3: func_178148_a
import net.minecraft.enchantment.EnchantmentHelper; //導入方法依賴的package包/類
@SuppressWarnings("unchecked")
private List<EnchantmentData> func_178148_a(ItemStack stack, int seed, int level) {
rand.setSeed(enchantmentSeed + seed);
List<EnchantmentData> list = EnchantmentHelper.buildEnchantmentList(rand, stack, level);
if (stack.getItem() == Items.book && list != null && list.size() > 1)
list.remove(rand.nextInt(list.size()));
return list;
}
示例4: getEnchantmentList
import net.minecraft.enchantment.EnchantmentHelper; //導入方法依賴的package包/類
private List<EnchantmentData> getEnchantmentList(ItemStack stack, int p_178148_2_, int p_178148_3_)
{
this.rand.setSeed((long)(this.xpSeed + p_178148_2_));
List<EnchantmentData> list = EnchantmentHelper.buildEnchantmentList(this.rand, stack, p_178148_3_, false);
if (stack.getItem() == Items.BOOK && list.size() > 1)
{
list.remove(this.rand.nextInt(list.size()));
}
return list;
}