當前位置: 首頁>>代碼示例>>Java>>正文


Java EffectRenderer.addBlockHitEffects方法代碼示例

本文整理匯總了Java中net.minecraft.client.particle.EffectRenderer.addBlockHitEffects方法的典型用法代碼示例。如果您正苦於以下問題:Java EffectRenderer.addBlockHitEffects方法的具體用法?Java EffectRenderer.addBlockHitEffects怎麽用?Java EffectRenderer.addBlockHitEffects使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.client.particle.EffectRenderer的用法示例。


在下文中一共展示了EffectRenderer.addBlockHitEffects方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: addHitEffects

import net.minecraft.client.particle.EffectRenderer; //導入方法依賴的package包/類
@Override
@SideOnly(Side.CLIENT)
public boolean addHitEffects(World worldObj, MovingObjectPosition target, EffectRenderer effectRenderer)
{
    if (worldObj.getBlockMetadata(target.blockX, target.blockY, target.blockZ) == 6)
    {
        return true;
    }

    TileEntity tileEntity = worldObj.getTileEntity(target.blockX, target.blockY, target.blockZ);

    if (tileEntity instanceof TileEntityTelepadFake)
    {
        BlockVec3 mainBlockPosition = ((TileEntityTelepadFake) tileEntity).mainBlockPosition;

        if (mainBlockPosition != null)
        {
            effectRenderer.addBlockHitEffects(mainBlockPosition.x, mainBlockPosition.y, mainBlockPosition.z, target);
        }
    }

    return super.addHitEffects(worldObj, target, effectRenderer);
}
 
開發者ID:4Space,項目名稱:4Space-5,代碼行數:24,代碼來源:BlockTelepadFake.java

示例2: addHitEffects

import net.minecraft.client.particle.EffectRenderer; //導入方法依賴的package包/類
@Override
@SideOnly(Side.CLIENT)
public boolean addHitEffects(World worldObj, MovingObjectPosition target, EffectRenderer effectRenderer)
{
    TileEntity tileEntity = worldObj.getTileEntity(target.blockX, target.blockY, target.blockZ);

    if (tileEntity instanceof TileEntityMulti)
    {
        BlockVec3 mainBlockPosition = ((TileEntityMulti) tileEntity).mainBlockPosition;

        if (mainBlockPosition != null)
        {
            effectRenderer.addBlockHitEffects(mainBlockPosition.x, mainBlockPosition.y, mainBlockPosition.z, target);
        }
    }

    return super.addHitEffects(worldObj, target, effectRenderer);
}
 
開發者ID:4Space,項目名稱:4Space-5,代碼行數:19,代碼來源:BlockMulti.java


注:本文中的net.minecraft.client.particle.EffectRenderer.addBlockHitEffects方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。