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Java EntityPlayerSP.getEntityBoundingBox方法代碼示例

本文整理匯總了Java中net.minecraft.client.entity.EntityPlayerSP.getEntityBoundingBox方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityPlayerSP.getEntityBoundingBox方法的具體用法?Java EntityPlayerSP.getEntityBoundingBox怎麽用?Java EntityPlayerSP.getEntityBoundingBox使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.client.entity.EntityPlayerSP的用法示例。


在下文中一共展示了EntityPlayerSP.getEntityBoundingBox方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: getTouchingBlocks

import net.minecraft.client.entity.EntityPlayerSP; //導入方法依賴的package包/類
public static List<BlockPos> getTouchingBlocks(EntityPlayerSP player)
{
	// Determine which blocks we are touching.
	// This code is adapted from Entity, where it is used to fire the Block.onEntityCollidedWithBlock methods.
	BlockPos blockposmin = new BlockPos(player.getEntityBoundingBox().minX - 0.001D, player.getEntityBoundingBox().minY - 0.001D, player.getEntityBoundingBox().minZ - 0.001D);
    BlockPos blockposmax = new BlockPos(player.getEntityBoundingBox().maxX + 0.001D, player.getEntityBoundingBox().maxY + 0.001D, player.getEntityBoundingBox().maxZ + 0.001D);
    List<BlockPos> blocks = new ArrayList<BlockPos>();
    
    if (player.worldObj.isAreaLoaded(blockposmin, blockposmax))
    {
        for (int i = blockposmin.getX(); i <= blockposmax.getX(); ++i)
        {
            for (int j = blockposmin.getY(); j <= blockposmax.getY(); ++j)
            {
                for (int k = blockposmin.getZ(); k <= blockposmax.getZ(); ++k)
                {
                    blocks.add(new BlockPos(i, j, k));
                }
            }
        }
    }
    return blocks;
}
 
開發者ID:Yarichi,項目名稱:Proyecto-DASI,代碼行數:24,代碼來源:PositionHelper.java


注:本文中的net.minecraft.client.entity.EntityPlayerSP.getEntityBoundingBox方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。