本文整理匯總了Java中ddf.minim.UGen.setChannelCount方法的典型用法代碼示例。如果您正苦於以下問題:Java UGen.setChannelCount方法的具體用法?Java UGen.setChannelCount怎麽用?Java UGen.setChannelCount使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類ddf.minim.UGen
的用法示例。
在下文中一共展示了UGen.setChannelCount方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: channelCountChanged
import ddf.minim.UGen; //導入方法依賴的package包/類
protected void channelCountChanged()
{
synchronized( m_ugens )
{
for( int i = 0; i < m_ugens.size(); ++i )
{
UGen u = m_ugens.get( i );
if ( u != null )
{
u.setChannelCount( channelCount() );
}
}
}
m_tickBuffer = new float[ channelCount() ];
}
示例2: addInput
import ddf.minim.UGen; //導入方法依賴的package包/類
@Override
protected void addInput(UGen input)
{
// Minim.debug( "Bus::addInput - Adding " + input + " to the m_ugens list of " + this );
// it needs to know how many channels of audio we expect
// we set the channel count before adding because concurrency means
// that we might try to tick input between the add finishing and
// setAudioChannelCount completing.
input.setChannelCount( channelCount() );
synchronized( m_ugens )
{
m_ugens.add( input );
}
}
示例3: addInput
import ddf.minim.UGen; //導入方法依賴的package包/類
@Override
protected void addInput(UGen input)
{
// Minim.debug( "Bus::addInput - Adding " + input + " to the m_ugens list of " + this );
// it needs to know how many channels of audio we expect
// we set the channel count before adding because concurrency means
// that we might try to tick input between the add finishing and
// setAudioChannelCount completing.
input.setChannelCount( channelCount() );
m_ugens.add( input );
}
示例4: channelCountChanged
import ddf.minim.UGen; //導入方法依賴的package包/類
protected void channelCountChanged()
{
for( int i = 0; i < m_ugens.size(); ++i )
{
UGen u = m_ugens.get( i );
if ( u != null )
{
u.setChannelCount( channelCount() );
}
}
m_tickBuffer = new float[ channelCount() ];
}