本文整理匯總了Java中ddf.minim.UGen類的典型用法代碼示例。如果您正苦於以下問題:Java UGen類的具體用法?Java UGen怎麽用?Java UGen使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。
UGen類屬於ddf.minim包,在下文中一共展示了UGen類的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: channelCountChanged
import ddf.minim.UGen; //導入依賴的package包/類
protected void channelCountChanged()
{
synchronized( m_ugens )
{
for( int i = 0; i < m_ugens.size(); ++i )
{
UGen u = m_ugens.get( i );
if ( u != null )
{
u.setChannelCount( channelCount() );
}
}
}
m_tickBuffer = new float[ channelCount() ];
}
示例2: addInput
import ddf.minim.UGen; //導入依賴的package包/類
@Override
protected void addInput(UGen in)
{
// System.out.println("Adding " + in.toString() + " to Pan.");
audio = in;
// we only deal in MONO!
audio.setChannelCount( 1 );
}
示例3: removeInput
import ddf.minim.UGen; //導入依賴的package包/類
@Override
protected void removeInput(UGen input)
{
if ( audio == input )
{
audio = null;
}
}
示例4: removeInput
import ddf.minim.UGen; //導入依賴的package包/類
@Override
protected void removeInput( UGen in )
{
if ( audio == in )
{
audio = null;
}
}
示例5: addInput
import ddf.minim.UGen; //導入依賴的package包/類
@Override
protected void addInput(UGen input)
{
// Minim.debug( "Bus::addInput - Adding " + input + " to the m_ugens list of " + this );
// it needs to know how many channels of audio we expect
// we set the channel count before adding because concurrency means
// that we might try to tick input between the add finishing and
// setAudioChannelCount completing.
input.setChannelCount( channelCount() );
synchronized( m_ugens )
{
m_ugens.add( input );
}
}
示例6: removeInput
import ddf.minim.UGen; //導入依賴的package包/類
@Override
protected void removeInput(UGen input)
{
Minim.debug( "Bus::removeInput - Removing " + input + " to the m_ugens list of " + this );
synchronized( m_ugens )
{
for ( int i = 0; i < m_ugens.size(); ++i )
{
if ( m_ugens.get( i ) == input )
{
m_ugens.set( i, null );
}
}
}
}
示例7: sampleRateChanged
import ddf.minim.UGen; //導入依賴的package包/類
protected void sampleRateChanged()
{
// ddf: need to let all of the UGens in our list know about the sample rate change
synchronized( m_ugens )
{
for ( int i = 0; i < m_ugens.size(); i++ )
{
UGen u = m_ugens.get( i );
if ( u != null )
{
u.setSampleRate( sampleRate() );
}
}
}
}
示例8: removeInput
import ddf.minim.UGen; //導入依賴的package包/類
@Override
protected void removeInput( UGen input )
{
if ( audio.getIncomingUGen() == input )
{
audio.setIncomingUGen(null);
input.unpatch( mUGen );
}
}
示例9: addInput
import ddf.minim.UGen; //導入依賴的package包/類
@Override
protected void addInput(UGen input)
{
// Minim.debug( "Bus::addInput - Adding " + input + " to the m_ugens list of " + this );
// it needs to know how many channels of audio we expect
// we set the channel count before adding because concurrency means
// that we might try to tick input between the add finishing and
// setAudioChannelCount completing.
input.setChannelCount( channelCount() );
m_ugens.add( input );
}
示例10: removeInput
import ddf.minim.UGen; //導入依賴的package包/類
@Override
protected void removeInput(UGen input)
{
Minim.debug( "Bus::removeInput - Removing " + input
+ " to the m_ugens list of " + this );
for ( int i = 0; i < m_ugens.size(); ++i )
{
if ( m_ugens.get( i ) == input )
{
m_ugens.set( i, null );
}
}
}
示例11: sampleRateChanged
import ddf.minim.UGen; //導入依賴的package包/類
protected void sampleRateChanged()
{
// ddf: need to let all of the UGens in our list know about the sample
// rate change
for ( int i = 0; i < m_ugens.size(); i++ )
{
UGen u = m_ugens.get( i );
if ( u != null )
{
u.setSampleRate( sampleRate() );
}
}
}
示例12: channelCountChanged
import ddf.minim.UGen; //導入依賴的package包/類
protected void channelCountChanged()
{
for( int i = 0; i < m_ugens.size(); ++i )
{
UGen u = m_ugens.get( i );
if ( u != null )
{
u.setChannelCount( channelCount() );
}
}
m_tickBuffer = new float[ channelCount() ];
}
示例13: addInput
import ddf.minim.UGen; //導入依賴的package包/類
@Override
protected void addInput( UGen in )
{
audio = in;
audio.setChannelCount(currentSample.length);
}
示例14: Summer
import ddf.minim.UGen; //導入依賴的package包/類
/**
* Constructs a Summer that you can patch multiple UGens to.
*
*/
public Summer()
{
m_ugens = new ArrayList<UGen>();
}
示例15: addInput
import ddf.minim.UGen; //導入依賴的package包/類
@Override
protected void addInput( UGen input )
{
audio.setIncomingUGen( input );
input.patch( mUGen );
}