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Java CrossFaceVertices類代碼示例

本文整理匯總了Java中ethanjones.cubes.graphics.world.CrossFaceVertices的典型用法代碼示例。如果您正苦於以下問題:Java CrossFaceVertices類的具體用法?Java CrossFaceVertices怎麽用?Java CrossFaceVertices使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。


CrossFaceVertices類屬於ethanjones.cubes.graphics.world包,在下文中一共展示了CrossFaceVertices類的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: render

import ethanjones.cubes.graphics.world.CrossFaceVertices; //導入依賴的package包/類
@Override
public int render(float[] vertices2, int vertexOffset2, Vector3 areaOffset2, Block block2, int meta2,
		BlockTextureHandler textureHandler2, Area area2, int x2, int y2, int z2, int i2, boolean ao2,
		Area minX2, Area maxZ2, Area minZ2, Area maxX2) {
	vertexOffset2 = CrossFaceVertices.createMinXMaxZ(areaOffset2, textureHandler2.getSide(null), x2, y2, z2,
			area2.light[i2 + MIN_Z_OFFSET] & 0xFF, vertices2, vertexOffset2, ao2);
	vertexOffset2 = CrossFaceVertices.createMaxZMinX(areaOffset2, textureHandler2.getSide(null), x2, y2, z2,
			area2.light[i2 + MIN_Z_OFFSET] & 0xFF, vertices2, vertexOffset2, ao2);
	vertexOffset2 = CrossFaceVertices.createMaxXMinZ(areaOffset2, textureHandler2.getSide(null), x2, y2, z2,
			area2.light[i2 + MIN_Z_OFFSET] & 0xFF, vertices2, vertexOffset2, ao2);
	vertexOffset2 = CrossFaceVertices.createMinZMaxX(areaOffset2, textureHandler2.getSide(null), x2, y2, z2,
			area2.light[i2 + MIN_Z_OFFSET] & 0xFF, vertices2, vertexOffset2, ao2);
	return vertexOffset2;
}
 
開發者ID:RedTroop,項目名稱:Cubes_2,代碼行數:15,代碼來源:BlockRenderType.java

示例2: render

import ethanjones.cubes.graphics.world.CrossFaceVertices; //導入依賴的package包/類
@Override
public int render(float[] vertices, int vertexOffset, Vector3 areaOffset, Block block, int meta, BlockTextureHandler textureHandler, Area area, int x, int y, int z, int i, boolean ao, Area minX, Area maxZ, Area minZ, Area maxX) {
  vertexOffset = CrossFaceVertices.createMinXMaxZ(areaOffset, textureHandler.getSide(null), x, y, z, area.light[i + MIN_Z_OFFSET] & 0xFF, vertices, vertexOffset, ao);
  vertexOffset = CrossFaceVertices.createMaxZMinX(areaOffset, textureHandler.getSide(null), x, y, z, area.light[i + MIN_Z_OFFSET] & 0xFF, vertices, vertexOffset, ao);
  vertexOffset = CrossFaceVertices.createMaxXMinZ(areaOffset, textureHandler.getSide(null), x, y, z, area.light[i + MIN_Z_OFFSET] & 0xFF, vertices, vertexOffset, ao);
  vertexOffset = CrossFaceVertices.createMinZMaxX(areaOffset, textureHandler.getSide(null), x, y, z, area.light[i + MIN_Z_OFFSET] & 0xFF, vertices, vertexOffset, ao);
  return vertexOffset;
}
 
開發者ID:RedTroop,項目名稱:Cubes,代碼行數:9,代碼來源:BlockRenderType.java


注:本文中的ethanjones.cubes.graphics.world.CrossFaceVertices類示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。