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Java SoundType.PLANT屬性代碼示例

本文整理匯總了Java中net.minecraft.block.SoundType.PLANT屬性的典型用法代碼示例。如果您正苦於以下問題:Java SoundType.PLANT屬性的具體用法?Java SoundType.PLANT怎麽用?Java SoundType.PLANT使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在net.minecraft.block.SoundType的用法示例。


在下文中一共展示了SoundType.PLANT屬性的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: getSoundType

@Override
public SoundType getSoundType(IBlockState state, World world, BlockPos pos, Entity entity) {
	switch((EnumKilnTypes)state.getValue(TYPE)){
	case EMPTY:return SoundType.GROUND;
	case THATCH:return SoundType.PLANT;
	case WOOD:return SoundType.WOOD;
	case ACTIVE:return SoundType.WOOD;
	case COMPLETE:return SoundType.SAND;
	default:return SoundType.WOOD;
	}
}
 
開發者ID:EnderiumSmith,項目名稱:CharcoalPit,代碼行數:11,代碼來源:BlockPotteryKiln.java

示例2: getBlockReflectivity

private static float getBlockReflectivity(Int3 blockPos)
{
	Block block = mc.theWorld.getBlockState(new BlockPos(blockPos.x, blockPos.y, blockPos.z)).getBlock();
	SoundType soundType = block.getSoundType();
	
	float reflectivity = 0.5f;
	
	if (soundType == SoundType.STONE)
		reflectivity = SoundPhysicsCore.Config.stoneReflectivity;
	else if (soundType == SoundType.WOOD)
		reflectivity = SoundPhysicsCore.Config.woodReflectivity;
	else if (soundType == SoundType.GROUND)
		reflectivity = SoundPhysicsCore.Config.groundReflectivity;
	else if (soundType == SoundType.PLANT)
		reflectivity = SoundPhysicsCore.Config.plantReflectivity;
	else if (soundType == SoundType.METAL)
		reflectivity = SoundPhysicsCore.Config.metalReflectivity;
	else if (soundType == SoundType.GLASS)
		reflectivity = SoundPhysicsCore.Config.glassReflectivity;
	else if (soundType == SoundType.CLOTH)
		reflectivity = SoundPhysicsCore.Config.clothReflectivity;
	else if (soundType == SoundType.SAND)	
		reflectivity = SoundPhysicsCore.Config.sandReflectivity;
	else if (soundType == SoundType.SNOW)
		reflectivity = SoundPhysicsCore.Config.snowReflectivity;
	else if (soundType == SoundType.LADDER)
		reflectivity = SoundPhysicsCore.Config.woodReflectivity;
	else if (soundType == SoundType.ANVIL)
		reflectivity = SoundPhysicsCore.Config.metalReflectivity;
	
	reflectivity *= SoundPhysicsCore.Config.globalBlockReflectance;
	
	return reflectivity;
}
 
開發者ID:sonicether,項目名稱:Sound-Physics,代碼行數:34,代碼來源:SoundPhysics.java


注:本文中的net.minecraft.block.SoundType.PLANT屬性示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。