本文整理匯總了Java中com.badlogic.gdx.graphics.Color.GREEN屬性的典型用法代碼示例。如果您正苦於以下問題:Java Color.GREEN屬性的具體用法?Java Color.GREEN怎麽用?Java Color.GREEN使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在類com.badlogic.gdx.graphics.Color
的用法示例。
在下文中一共展示了Color.GREEN屬性的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: HealthBar
public HealthBar(float x, float y, float healthLeft, float height, boolean showHUDElement) {
super(x, y, showHUDElement);
this.x = x;
this.y = y;
this.showHUDElement = showHUDElement;
this.height = height;
this.healthLeft = healthLeft;
width = healthLeft;
totalHealth = healthLeft;
// Start Color
healthBarColor = Color.GREEN;
// Shape Renderer
shapeRenderer = new ShapeRenderer();
}
示例2: draw
public void draw(SpriteBatch spriteBatch) {
// Draw HUD Element if it needs to be drawn
if (showHUDElement) {
shapeRenderer.begin(ShapeType.Filled);
// Change HP color to yellow between 20% and 10% and red at 10% and lower
if (healthLeft >= (totalHealth * 0.4)) {
healthBarColor = Color.GREEN;
}
else if (healthLeft < (totalHealth * 0.4) && healthLeft > (totalHealth * 0.2)) {
healthBarColor = Color.YELLOW;
} else if (healthLeft < (totalHealth * 0.2)) {
healthBarColor = Color.RED;
}
shapeRenderer.setColor(healthBarColor);
shapeRenderer.rect(x, y, healthLeft - 1, height);
shapeRenderer.end();
shapeRenderer.begin(ShapeType.Line);
shapeRenderer.setColor(Color.WHITE);
shapeRenderer.rect(x, y, width, height);
shapeRenderer.end();
}
}
示例3: detcolor
public Color detcolor(int c){
switch (c){
case 1:{
return Color.RED;
}
case 2:{
return Color.BLUE;
}
case 3:{
return Color.GREEN;
}
}
return Color.BLACK;
}
示例4: renderGender
/**
* Zeigt den Geschlechtsauswahl Bildschirm an
*
* @param camera die aktuelle Kamera
*/
public void renderGender(OrthographicCamera camera)
{
Color maleColor;
Color femaleColor;
if (stateSwitch)
{
maleColor = Color.GREEN;
femaleColor = Color.DARK_GRAY;
} else {
maleColor = Color.DARK_GRAY;
femaleColor = Color.GREEN;
}
fontLayout.setText(font, localeBundle.get("geschlecht"), Color.WHITE, camera.viewportWidth, Align.center, false);
font.draw(batch, fontLayout, -camera.viewportWidth / 2, camera.viewportHeight / 2 - 120);
fontLayout.setText(font, localeBundle.get("frau"), femaleColor, camera.viewportWidth, Align.center, false);
font.draw(batch, fontLayout, -camera.viewportWidth / 2, 30);
fontLayout.setText(font, localeBundle.get("mann"), maleColor, camera.viewportWidth, Align.center, false);
font.draw(batch, fontLayout, -camera.viewportWidth / 2, -30);
fontLayout.setText(smallFont, localeBundle.get("enter_bestaetigen"), Color.WHITE, camera.viewportWidth, Align.center, false);
smallFont.draw(batch, fontLayout, -camera.viewportWidth / 2, -camera.viewportHeight / 2 + 70);
}
示例5: renderTutorial
/**
* Zeigt den Tutorial-Wahl Bildschirm an
*
* @param camera die aktuelle Kamera
*/
public void renderTutorial(OrthographicCamera camera)
{
Color yesColor;
Color noColor;
if (stateSwitch)
{
yesColor = Color.GREEN;
noColor = Color.DARK_GRAY;
} else {
yesColor = Color.DARK_GRAY;
noColor = Color.GREEN;
}
fontLayout.setText(font, localeBundle.get("tutorial1"), Color.WHITE, camera.viewportWidth, Align.center, false);
font.draw(batch, fontLayout, -camera.viewportWidth / 2, camera.viewportHeight / 2 - 120);
fontLayout.setText(font, localeBundle.get("tutorial2"), Color.WHITE, camera.viewportWidth, Align.center, false);
font.draw(batch, fontLayout, -camera.viewportWidth / 2, camera.viewportHeight / 2 - 185);
fontLayout.setText(font, localeBundle.get("ja"), yesColor, camera.viewportWidth, Align.center, false);
font.draw(batch, fontLayout, -camera.viewportWidth / 2, 30);
fontLayout.setText(font, localeBundle.get("nein"), noColor, camera.viewportWidth, Align.center, false);
font.draw(batch, fontLayout, -camera.viewportWidth / 2, -30);
fontLayout.setText(smallFont, localeBundle.get("enter_bestaetigen"), Color.WHITE, camera.viewportWidth, Align.center, false);
smallFont.draw(batch, fontLayout, -camera.viewportWidth / 2, -camera.viewportHeight / 2 + 70);
}
示例6: HealLabel
public HealLabel(String message, GameObject source)
{
super(message, source, Color.GREEN);
}