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Golang Unit.Service方法代碼示例

本文整理匯總了Golang中launchpad/net/juju-core/state.Unit.Service方法的典型用法代碼示例。如果您正苦於以下問題:Golang Unit.Service方法的具體用法?Golang Unit.Service怎麽用?Golang Unit.Service使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在launchpad/net/juju-core/state.Unit的用法示例。


在下文中一共展示了Unit.Service方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。

示例1: validateHooks

func (c *DebugHooksCommand) validateHooks(unit *state.Unit) error {
	if len(c.hooks) == 0 {
		return nil
	}
	service, err := unit.Service()
	if err != nil {
		return err
	}
	eps, err := service.Endpoints()
	if err != nil {
		return err
	}
	validHooks := make(map[string]bool)
	for _, hook := range hooks.UnitHooks() {
		validHooks[string(hook)] = true
	}
	for _, ep := range eps {
		for _, hook := range hooks.RelationHooks() {
			hook := fmt.Sprintf("%s-%s", ep.Relation.Name, hook)
			validHooks[hook] = true
		}
	}
	for _, hook := range c.hooks {
		if !validHooks[hook] {
			return fmt.Errorf("unit %q does not contain hook %q", unit.Name(), hook)
		}
	}
	return nil
}
開發者ID:hivetech,項目名稱:judo.legacy,代碼行數:29,代碼來源:debughooks.go

示例2: startUnit

// startUnit creates a new data value for tracking details of the
// unit and starts watching the unit for port changes. The provided
// machineId must be the id for the machine the unit was last observed
// to be assigned to.
func (fw *Firewaller) startUnit(unit *state.Unit, machineId string) error {
	service, err := unit.Service()
	if err != nil {
		return err
	}
	serviceName := service.Name()
	unitName := unit.Name()
	unitd := &unitData{
		fw:    fw,
		unit:  unit,
		ports: unit.OpenedPorts(),
	}
	fw.unitds[unitName] = unitd

	unitd.machined = fw.machineds[machineId]
	unitd.machined.unitds[unitName] = unitd
	if fw.serviceds[serviceName] == nil {
		err := fw.startService(service)
		if err != nil {
			delete(fw.unitds, unitName)
			return err
		}
	}
	unitd.serviced = fw.serviceds[serviceName]
	unitd.serviced.unitds[unitName] = unitd

	ports := make([]instance.Port, len(unitd.ports))
	copy(ports, unitd.ports)

	go unitd.watchLoop(ports)
	return nil
}
開發者ID:hivetech,項目名稱:judo.legacy,代碼行數:36,代碼來源:firewaller.go

示例3: remove

// remove will remove the supplied unit from state. It will panic if it
// observes inconsistent internal state.
func (d *Deployer) remove(unit *state.Unit) error {
	if d.deployed[unit.Name()] {
		panic("must not remove a deployed unit")
	} else if unit.Life() == state.Alive {
		panic("must not remove an Alive unit")
	}
	log.Printf("worker/deployer: removing unit %q", unit)
	if err := unit.EnsureDead(); err != nil {
		return err
	}
	service, err := unit.Service()
	if err != nil {
		return err
	}
	return service.RemoveUnit(unit)
}
開發者ID:prabhakhar,項目名稱:juju-core,代碼行數:18,代碼來源:deployer.go


注:本文中的launchpad/net/juju-core/state.Unit.Service方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。