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Golang Unit.IsPrincipal方法代碼示例

本文整理匯總了Golang中launchpad/net/juju-core/state.Unit.IsPrincipal方法的典型用法代碼示例。如果您正苦於以下問題:Golang Unit.IsPrincipal方法的具體用法?Golang Unit.IsPrincipal怎麽用?Golang Unit.IsPrincipal使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在launchpad/net/juju-core/state.Unit的用法示例。


在下文中一共展示了Unit.IsPrincipal方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。

示例1: matchUnit

// matchUnit attempts to match a state.Unit to one of
// a set of patterns, taking into account subordinate
// relationships.
func (m unitMatcher) matchUnit(u *state.Unit) bool {
	if m.matchesAny() {
		return true
	}

	// Keep the unit if:
	//  (a) its name matches a pattern, or
	//  (b) it's a principal and one of its subordinates matches, or
	//  (c) it's a subordinate and its principal matches.
	//
	// Note: do *not* include a second subordinate if the principal is
	// only matched on account of a first subordinate matching.
	if m.matchString(u.Name()) {
		return true
	}
	if u.IsPrincipal() {
		for _, s := range u.SubordinateNames() {
			if m.matchString(s) {
				return true
			}
		}
		return false
	}
	principal, valid := u.PrincipalName()
	if !valid {
		panic("PrincipalName failed for subordinate unit")
	}
	return m.matchString(principal)
}
開發者ID:hivetech,項目名稱:judo.legacy,代碼行數:32,代碼來源:status.go

示例2: processUnit

func (context *statusContext) processUnit(unit *state.Unit) (status unitStatus) {
	status.PublicAddress, _ = unit.PublicAddress()
	for _, port := range unit.OpenedPorts() {
		status.OpenedPorts = append(status.OpenedPorts, port.String())
	}
	if unit.IsPrincipal() {
		status.Machine, _ = unit.AssignedMachineId()
	}
	status.Life,
		status.AgentVersion,
		status.AgentState,
		status.AgentStateInfo,
		status.Err = processAgent(unit)
	if subUnits := unit.SubordinateNames(); len(subUnits) > 0 {
		status.Subordinates = make(map[string]unitStatus)
		for _, name := range subUnits {
			subUnit := context.unitByName(name)
			// subUnit may be nil if subordinate was filtered out.
			if subUnit != nil {
				status.Subordinates[name] = context.processUnit(subUnit)
			}
		}
	}
	return
}
開發者ID:hivetech,項目名稱:judo.legacy,代碼行數:25,代碼來源:status.go

示例3: processUnit

func (context *statusContext) processUnit(unit *state.Unit) (status unitStatus) {
	status.PublicAddress, _ = unit.PublicAddress()
	if unit.IsPrincipal() {
		status.Machine, _ = unit.AssignedMachineId()
	}
	status.Life,
		status.AgentVersion,
		status.AgentState,
		status.AgentStateInfo,
		status.Err = processAgent(unit)
	if subUnits := unit.SubordinateNames(); len(subUnits) > 0 {
		status.Subordinates = make(map[string]unitStatus)
		for _, name := range subUnits {
			subUnit := context.unitByName(name)
			status.Subordinates[name] = context.processUnit(subUnit)
		}
	}
	return
}
開發者ID:CSRedRat,項目名稱:juju-core,代碼行數:19,代碼來源:status.go


注:本文中的launchpad/net/juju-core/state.Unit.IsPrincipal方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。