本文整理匯總了Golang中github.com/juju/juju/state.State.AllMachines方法的典型用法代碼示例。如果您正苦於以下問題:Golang State.AllMachines方法的具體用法?Golang State.AllMachines怎麽用?Golang State.AllMachines使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/juju/juju/state.State
的用法示例。
在下文中一共展示了State.AllMachines方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: DestroyEnvironment
// DestroyEnvironment destroys all services and non-manager machine
// instances in the specified environment. This function assumes that all
// necessary authentication checks have been done.
func DestroyEnvironment(st *state.State, environTag names.EnvironTag) error {
var err error
if environTag != st.EnvironTag() {
if st, err = st.ForEnviron(environTag); err != nil {
return errors.Trace(err)
}
defer st.Close()
}
check := NewBlockChecker(st)
if err = check.DestroyAllowed(); err != nil {
return errors.Trace(err)
}
env, err := st.Environment()
if err != nil {
return errors.Trace(err)
}
if err = env.Destroy(); err != nil {
return errors.Trace(err)
}
machines, err := st.AllMachines()
if err != nil {
return errors.Trace(err)
}
err = sendMetrics(st)
if err != nil {
logger.Warningf("failed to send leftover metrics: %v", err)
}
// We must destroy instances server-side to support JES (Juju Environment
// Server), as there's no CLI to fall back on. In that case, we only ever
// destroy non-state machines; we leave destroying state servers in non-
// hosted environments to the CLI, as otherwise the API server may get cut
// off.
if err := destroyNonManagerMachines(st, machines); err != nil {
return errors.Trace(err)
}
// If this is not the state server environment, remove all documents from
// state associated with the environment.
if env.EnvironTag() != env.ServerTag() {
return errors.Trace(st.RemoveAllEnvironDocs())
}
// Return to the caller. If it's the CLI, it will finish up
// by calling the provider's Destroy method, which will
// destroy the state servers, any straggler instances, and
// other provider-specific resources.
return nil
}
示例2: assertAllMachinesDeadAndRemove
// The provisioner will remove dead machines once their backing instances are
// stopped. For the tests, we remove them directly.
func assertAllMachinesDeadAndRemove(c *gc.C, st *state.State) {
machines, err := st.AllMachines()
c.Assert(err, jc.ErrorIsNil)
for _, m := range machines {
if m.IsManager() {
continue
}
if _, isContainer := m.ParentId(); isContainer {
continue
}
manual, err := m.IsManual()
c.Assert(err, jc.ErrorIsNil)
if manual {
continue
}
c.Assert(m.Life(), gc.Equals, state.Dead)
c.Assert(m.Remove(), jc.ErrorIsNil)
}
}
示例3: assertMachineCount
func assertMachineCount(c *gc.C, st *state.State, count int) {
otherMachines, err := st.AllMachines()
c.Assert(err, jc.ErrorIsNil)
c.Assert(otherMachines, gc.HasLen, count)
}
示例4: assertMachineCount
func assertMachineCount(c *gc.C, st *state.State, expect int) {
ms, err := st.AllMachines()
c.Assert(err, jc.ErrorIsNil)
c.Assert(ms, gc.HasLen, expect, gc.Commentf("%v", ms))
}