本文整理匯總了Golang中github.com/juju/juju/state.State.AddService方法的典型用法代碼示例。如果您正苦於以下問題:Golang State.AddService方法的具體用法?Golang State.AddService怎麽用?Golang State.AddService使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/juju/juju/state.State
的用法示例。
在下文中一共展示了State.AddService方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: DeployService
// DeployService takes a charm and various parameters and deploys it.
func DeployService(st *state.State, args DeployServiceParams) (*state.Service, error) {
if args.NumUnits > 1 && args.ToMachineSpec != "" {
return nil, fmt.Errorf("cannot use --num-units with --to")
}
settings, err := args.Charm.Config().ValidateSettings(args.ConfigSettings)
if err != nil {
return nil, err
}
if args.Charm.Meta().Subordinate {
if args.NumUnits != 0 || args.ToMachineSpec != "" {
return nil, fmt.Errorf("subordinate service must be deployed without units")
}
if !constraints.IsEmpty(&args.Constraints) {
return nil, fmt.Errorf("subordinate service must be deployed without constraints")
}
}
if args.ServiceOwner == "" {
args.ServiceOwner = "user-admin"
}
// TODO(fwereade): transactional State.AddService including settings, constraints
// (minimumUnitCount, initialMachineIds?).
if len(args.Networks) > 0 || args.Constraints.HaveNetworks() {
conf, err := st.EnvironConfig()
if err != nil {
return nil, err
}
env, err := environs.New(conf)
if err != nil {
return nil, err
}
if !env.SupportNetworks() {
return nil, fmt.Errorf("cannot deploy with networks: not suppored by the environment")
}
}
service, err := st.AddService(
args.ServiceName,
args.ServiceOwner,
args.Charm,
args.Networks,
)
if err != nil {
return nil, err
}
if len(settings) > 0 {
if err := service.UpdateConfigSettings(settings); err != nil {
return nil, err
}
}
if args.Charm.Meta().Subordinate {
return service, nil
}
if !constraints.IsEmpty(&args.Constraints) {
if err := service.SetConstraints(args.Constraints); err != nil {
return nil, err
}
}
if args.NumUnits > 0 {
if _, err := AddUnits(st, service, args.NumUnits, args.ToMachineSpec); err != nil {
return nil, err
}
}
return service, nil
}
示例2: DeployService
// DeployService takes a charm and various parameters and deploys it.
func DeployService(st *state.State, args DeployServiceParams) (*state.Service, error) {
if args.NumUnits > 1 && len(args.Placement) == 0 && args.ToMachineSpec != "" {
return nil, fmt.Errorf("cannot use --num-units with --to")
}
settings, err := args.Charm.Config().ValidateSettings(args.ConfigSettings)
if err != nil {
return nil, err
}
if args.Charm.Meta().Subordinate {
if args.NumUnits != 0 || args.ToMachineSpec != "" {
return nil, fmt.Errorf("subordinate service must be deployed without units")
}
if !constraints.IsEmpty(&args.Constraints) {
return nil, fmt.Errorf("subordinate service must be deployed without constraints")
}
}
if args.ServiceOwner == "" {
env, err := st.Environment()
if err != nil {
return nil, errors.Trace(err)
}
args.ServiceOwner = env.Owner().String()
}
// TODO(fwereade): transactional State.AddService including settings, constraints
// (minimumUnitCount, initialMachineIds?).
if len(args.Networks) > 0 || args.Constraints.HaveNetworks() {
conf, err := st.EnvironConfig()
if err != nil {
return nil, err
}
env, err := environs.New(conf)
if err != nil {
return nil, err
}
if _, ok := environs.SupportsNetworking(env); !ok {
return nil, fmt.Errorf("cannot deploy with networks: not suppored by the environment")
}
}
service, err := st.AddService(
args.ServiceName,
args.ServiceOwner,
args.Charm,
args.Networks,
stateStorageConstraints(args.Storage),
)
if err != nil {
return nil, err
}
if len(settings) > 0 {
if err := service.UpdateConfigSettings(settings); err != nil {
return nil, err
}
}
if args.Charm.Meta().Subordinate {
return service, nil
}
if !constraints.IsEmpty(&args.Constraints) {
if err := service.SetConstraints(args.Constraints); err != nil {
return nil, err
}
}
if args.NumUnits > 0 {
var err error
// We either have a machine spec or a placement directive.
// Placement directives take precedence.
if len(args.Placement) > 0 || args.ToMachineSpec == "" {
_, err = AddUnitsWithPlacement(st, service, args.NumUnits, args.Placement)
} else {
_, err = AddUnits(st, service, args.NumUnits, args.ToMachineSpec)
}
if err != nil {
return nil, err
}
}
return service, nil
}