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Golang VoiceConnection.ChangeChannel方法代碼示例

本文整理匯總了Golang中github.com/bwmarrin/discordgo.VoiceConnection.ChangeChannel方法的典型用法代碼示例。如果您正苦於以下問題:Golang VoiceConnection.ChangeChannel方法的具體用法?Golang VoiceConnection.ChangeChannel怎麽用?Golang VoiceConnection.ChangeChannel使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在github.com/bwmarrin/discordgo.VoiceConnection的用法示例。


在下文中一共展示了VoiceConnection.ChangeChannel方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。

示例1: PlaySound

// Play a sound
func PlaySound(s *discordgo.Session, play *Play, vc *discordgo.VoiceConnection) (err error) {
	log.WithFields(log.Fields{
		"play": play,
	}).Info("Playing sound")

	if vc == nil {
		vc, err = s.ChannelVoiceJoin(play.GuildID, play.ChannelID, false, false)
		// vc.Receive = false
		if err != nil {
			log.WithFields(log.Fields{
				"error": err,
			}).Error("Failed to play sound")
			delete(queues, play.GuildID)
			return err
		}
	}

	// If we need to change channels, do that now
	if vc.ChannelID != play.ChannelID {
		vc.ChangeChannel(play.ChannelID, false, false)
		time.Sleep(time.Millisecond * 125)
	}

	// // Track stats for this play in redis
	// go rdTrackSoundStats(play)

	// Sleep for a specified amount of time before playing the sound
	time.Sleep(time.Millisecond * 32)

	// Play the sound
	play.Sound.Play(vc)

	// If this is chained, play the chained sound
	if play.Next != nil {
		PlaySound(s, play.Next, vc)
	}

	// If there is another song in the queue, recurse and play that
	if len(queues[play.GuildID]) > 0 {
		play := <-queues[play.GuildID]
		PlaySound(s, play, vc)
		return nil
	}

	// If the queue is empty, delete it
	time.Sleep(time.Millisecond * time.Duration(play.Sound.PartDelay))
	delete(queues, play.GuildID)
	vc.Disconnect()
	return nil
}
開發者ID:t11230,項目名稱:airhornbot,代碼行數:51,代碼來源:sound_utils.go


注:本文中的github.com/bwmarrin/discordgo.VoiceConnection.ChangeChannel方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。