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Golang Session.Open方法代碼示例

本文整理匯總了Golang中github.com/bwmarrin/discordgo.Session.Open方法的典型用法代碼示例。如果您正苦於以下問題:Golang Session.Open方法的具體用法?Golang Session.Open怎麽用?Golang Session.Open使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在github.com/bwmarrin/discordgo.Session的用法示例。


在下文中一共展示了Session.Open方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。

示例1: ListenToDiscord

func ListenToDiscord(config *eqemuconfig.Config, disco *discord.Discord) (err error) {
	var session *discordgo.Session
	var guild *discordgo.Guild
	//log.Println("Listen to discord..")
	if session, err = disco.GetSession(); err != nil {
		log.Printf("[Discord] Failed to get instance %s: %s (Make sure bot is part of server)", config.Discord.ServerID, err.Error())
		return
	}

	if guild, err = session.Guild(config.Discord.ServerID); err != nil {
		log.Printf("[Discord] Failed to get server %s: %s (Make sure bot is part of server)", config.Discord.ServerID, err.Error())
		return
	}

	isNotAvail := true
	if guild.Unavailable == &isNotAvail {
		log.Printf("[Discord] Failed to get server %s: Server unavailable (Make sure bot is part of server, and has permission)", config.Discord.ServerID, err.Error())
		return
	}

	session.StateEnabled = true
	session.AddHandler(messageCreate)
	log.Printf("[Discord] Connected\n")
	if err = session.Open(); err != nil {
		log.Printf("[Discord] Session closed: %s", err.Error())
		return
	}
	select {}
	return
}
開發者ID:Xackery,項目名稱:discordeq,代碼行數:30,代碼來源:discord.go

示例2: doWsHandshake

func doWsHandshake(dg *discordgo.Session) error {
	var err error

	// open websocket...
	err = dg.Open()
	if err != nil {
		log.Errorf("Problem opening WS: %s", err)
		return err
	}

	err = dg.Handshake()
	if err != nil {
		log.Errorf("Problem handshaking WS: %s", err)
	}
	return err
}
開發者ID:Skullever,項目名稱:digo,代碼行數:16,代碼來源:conn.go

示例3: main

func main() {

	var err error

	// Check for Username and Password CLI arguments.
	if len(os.Args) != 3 {
		fmt.Println("You must provide username and password as arguments. See below example.")
		fmt.Println(os.Args[0], " [username] [password]")
		return
	}

	// Create a new Discord Session interface and set a handler for the
	// OnMessageCreate event that happens for every new message on any channel
	dg := discordgo.Session{
		OnMessageCreate: messageCreate,
	}

	// Login to the Discord server and store the authentication token
	dg.Token, err = dg.Login(os.Args[1], os.Args[2])
	if err != nil {
		fmt.Println(err)
		return
	}

	// Open websocket connection
	err = dg.Open()
	if err != nil {
		fmt.Println(err)
	}

	// Do websocket handshake.
	err = dg.Handshake()
	if err != nil {
		fmt.Println(err)
	}

	// Listen for events.
	go dg.Listen()

	// Simple way to keep program running until any key press.
	var input string
	fmt.Scanln(&input)
	return
}
開發者ID:Skullever,項目名稱:digo,代碼行數:44,代碼來源:api_basic.go

示例4: main

func main() {
	logInfo("Logging in...")
	var err error
	var session *discordgo.Session
	if accountToken == "" {
		logInfo("Logging in with username and password...")
		session, err = discordgo.New(username, password)
	} else {
		logInfo("Logging in with bot account token...")
		session, err = discordgo.New(accountToken)
	}
	setupHandlers(session)
	panicOnErr(err)
	logInfo("Opening session...")
	err = session.Open()
	panicOnErr(err)
	logInfo("Sleeping...")
	<-make(chan struct{})
}
開發者ID:dhedegaard,項目名稱:notibot,代碼行數:19,代碼來源:notibot.go


注:本文中的github.com/bwmarrin/discordgo.Session.Open方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。