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C# ByteReader.ReadI16方法代碼示例

本文整理匯總了C#中libJT.Utilities.ByteReader.ReadI16方法的典型用法代碼示例。如果您正苦於以下問題:C# ByteReader.ReadI16方法的具體用法?C# ByteReader.ReadI16怎麽用?C# ByteReader.ReadI16使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在libJT.Utilities.ByteReader的用法示例。


在下文中一共展示了ByteReader.ReadI16方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: ReadV8

 protected override void ReadV8(ByteReader reader)
 {
     base.ReadV8( reader );
     VersionNumber = reader.ReadI16();
     DataFlags = reader.ReadU8();
     PointSize = reader.ReadF32();
 }
開發者ID:doug8679,項目名稱:libJT,代碼行數:7,代碼來源:PointStyleAttribute.cs

示例2: Vers1ImageFormat

        public Vers1ImageFormat(ByteReader reader)
        {
            ImageTexelData = new List<byte>();
            _numBytes = reader.ReadI32();
            if ( _numBytes > 0 ) {
                PixelFormat = reader.ReadU32();
                PixelDataType = reader.ReadU32();
                Dimensionality = reader.ReadI16();
                Width = reader.ReadI32();
                Height = reader.ReadI32();
                MipmapsFlag = reader.ReadU32();
                SharedImageFlag = reader.ReadU32();

                for ( int i = 0; i < _numBytes; i++ ) {
                    ImageTexelData.Add( reader.ReadByte() );
                }

                MipmapMagnificationFilter = reader.ReadI32();
                MipmapMinificationFilter = reader.ReadI32();
                SDimenWrapMode = reader.ReadI32();
                TDimenWrapMode = reader.ReadI32();
                TextureFunctionData = reader.ReadI32();
                BlendColor = reader.ReadRGBA();
                TextureTransform = reader.ReadMx4F32();
            }
        }
開發者ID:doug8679,項目名稱:libJT,代碼行數:26,代碼來源:TextureImage.cs

示例3: ReadV8

 private void ReadV8(ByteReader reader)
 {
     VersionNumber = reader.ReadI16();
     NormalBinding = (Binding)reader.ReadByte();
     TextureCoordBinding = (Binding)reader.ReadByte();
     ColorBinding = (Binding)reader.ReadByte();
     QuantizationParameters = new QuantizationParameters(reader);
 }
開發者ID:doug8679,項目名稱:libJT,代碼行數:8,代碼來源:VertexBasedShapeCompressedRepData.cs

示例4: ReadV8

 protected override void ReadV8(ByteReader reader)
 {
     base.ReadV8( reader );
     Direction = reader.ReadDirF32();
     VersionNumber = reader.ReadI16();
     if (VersionNumber == 1) {
         CoordSystem = reader.ReadI32();
     }
 }
開發者ID:doug8679,項目名稱:libJT,代碼行數:9,代碼來源:InfiniteLightAttributeElement.cs

示例5: ReadV8

 protected override void ReadV8(ByteReader reader)
 {
     base.ReadV8(reader);
     Vers0DataFlags = reader.ReadU8();
     VersionNumber = reader.ReadI16();
     if (VersionNumber > 0) {
         Vers1DataFlags = reader.ReadU8();
     }
 }
開發者ID:doug8679,項目名稱:libJT,代碼行數:9,代碼來源:DrawStyleAttributeElement.cs

示例6: ReadV9

 protected override void ReadV9(ByteReader reader)
 {
     VersionNumber = reader.ReadI16();
     NodeFlagsPMI = reader.ReadU32();
     var aCount = reader.ReadI32();
     for ( int i = 0; i < aCount; i++ ) {
         Attributes.Add( reader.ReadI32() );
     }
 }
開發者ID:doug8679,項目名稱:libJT,代碼行數:9,代碼來源:BaseNodeElement.cs

示例7: ReadV8

 protected override void ReadV8(ByteReader reader)
 {
     base.ReadV8(reader);
     VersionNumber = reader.ReadI16();
     if (VersionNumber == 1) {
         EnableFlag = reader.ReadU32();
         EnvMapTextureChannel = reader.ReadI32();
         EnvMapReflectivity = reader.ReadF32();
         BumpMapTextureChannel = reader.ReadI32();
         BumpinessFactor = reader.ReadF32();
         BumpMapNormalSpace = reader.ReadU32();
         PhongShadingFlag = reader.ReadU32();
         ReservedField = reader.ReadU32();
     }
 }
開發者ID:doug8679,項目名稱:libJT,代碼行數:15,代碼來源:ShaderEffectsAttribute.cs

示例8: ReadV8

 protected override void ReadV8(ByteReader reader)
 {
     base.ReadV8( reader );
     Position = reader.ReadHCoordF32();
     ConstantAttenuation = reader.ReadF32();
     LinearAttenuation = reader.ReadF32();
     QuadraticAttenuation = reader.ReadF32();
     SpreadAngle = reader.ReadF32();
     SpotDirection = reader.ReadDirF32();
     SpotIntensity = reader.ReadI32();
     VersionNumber = reader.ReadI16();
     if ( VersionNumber == 1 ) {
         CoordSystem = reader.ReadI32();
     }
 }
開發者ID:doug8679,項目名稱:libJT,代碼行數:15,代碼來源:PointLightAttributeElement.cs

示例9: ReadV8

 protected override void ReadV8(ByteReader reader)
 {
     base.ReadV8( reader );
     Year = reader.ReadI16();
     Month = reader.ReadI16();
     Day = reader.ReadI16();
     Hour = reader.ReadI16();
     Minute = reader.ReadI16();
     Second = reader.ReadI16();
 }
開發者ID:doug8679,項目名稱:libJT,代碼行數:10,代碼來源:DatePropertyAtom.cs

示例10: ReadV8

 protected override void ReadV8(ByteReader reader)
 {
     base.ReadV8( reader );
     VersionNumber = reader.ReadI16();
 }
開發者ID:doug8679,項目名稱:libJT,代碼行數:5,代碼來源:PolygonSetShapeLodElement.cs

示例11: ReadV8

 protected override void ReadV8(ByteReader reader)
 {
     VersionNumber = reader.ReadI16();
     UntransformedBoundingBox = reader.ReadBBoxF32();
 }
開發者ID:doug8679,項目名稱:libJT,代碼行數:5,代碼來源:PrimitiveSetShapeElement.cs

示例12: ReadV8

        protected override void ReadV8(ByteReader reader)
        {
            //Entities = new List<PmiEntity>();
            VersionNumber = reader.ReadI16();
            _reserved = reader.ReadI16();

            //ReadDimensionsV8(reader);
        }
開發者ID:doug8679,項目名稱:libJT,代碼行數:8,代碼來源:Element.cs

示例13: ReadV8

 protected override void ReadV8(ByteReader reader)
 {
     base.ReadV8(reader);
     VersionNumber = reader.ReadI16();
     if (VersionNumber == 1) {
         ShaderLanguage = (ShaderLanguage)reader.ReadI32();
         InlineSourceFlag = reader.ReadU32();
         if (InlineSourceFlag == 1) {
             SourceCode = reader.ReadMbString();
         } else {
             SourceCodeLoc = reader.ReadMbString();
         }
         ShaderParamCount = reader.ReadI32();
         for (int i = 0; i < ShaderParamCount; i++) {
             var p = new ShaderParameter();
             p.ReadV8(reader);
             Parameters.Add(p);
         }
     }
 }
開發者ID:doug8679,項目名稱:libJT,代碼行數:20,代碼來源:BaseShaderAttribute.cs

示例14: ReadV8

 protected override void ReadV8(ByteReader reader)
 {
     base.ReadV8(reader);
     TextureCoordBinging = reader.ReadI32();
     ColorBinding = reader.ReadI32();
     QuantizationParameters = new PrimitiveSetQuantizationParameters(reader);
     VersionNumber = reader.ReadI16();
     if (VersionNumber == 1) {
         TextureCoordGenType = reader.ReadI32();
     }
 }
開發者ID:doug8679,項目名稱:libJT,代碼行數:11,代碼來源:PrimitiveSetShapeNodeElement.cs

示例15: ReadV8

 private void ReadV8(ByteReader reader)
 {
     VersionNumber = reader.ReadI16();
     NodePropertyTableCount = reader.ReadI32();
     for (int i = 0; i < NodePropertyTableCount; i++) {
         var noid = reader.ReadI32();
         var keyId = reader.ReadI32();
         while (keyId != 0) {
             var valueId = reader.ReadI32();
             List<NodePropertyTableEntry> entries;
             if (Tables.TryGetValue(noid, out entries)) {
                 entries.Add(new NodePropertyTableEntry(keyId, valueId));
             } else {
                 entries = new List<NodePropertyTableEntry> {new NodePropertyTableEntry(keyId, valueId)};
                 Tables.Add(noid, entries);
             }
             keyId = reader.ReadI32();
         }
     }
 }
開發者ID:doug8679,項目名稱:libJT,代碼行數:20,代碼來源:BasePropertyAtom.cs


注:本文中的libJT.Utilities.ByteReader.ReadI16方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。