本文整理匯總了C#中libJT.Utilities.ByteReader.ReadF32方法的典型用法代碼示例。如果您正苦於以下問題:C# ByteReader.ReadF32方法的具體用法?C# ByteReader.ReadF32怎麽用?C# ByteReader.ReadF32使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類libJT.Utilities.ByteReader
的用法示例。
在下文中一共展示了ByteReader.ReadF32方法的11個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: ReadV8
protected override void ReadV8(ByteReader reader)
{
base.ReadV8(reader);
DataFlags = reader.ReadU16();
if (( DataFlags & 0x0001 ) == 0x0001) {
// Pattern bits are valid
if (( DataFlags & 0x0002 ) == 0x0002) {
float c = reader.ReadF32();
AmbientColor = new[] {c, c, c, 1.0f};
} else {
AmbientColor = reader.ReadRGBA();
}
DiffuseColor = reader.ReadRGBA();
if ( ( DataFlags & 0x0004 ) == 0x0004 ) {
float c = reader.ReadF32();
SpecularColor = new[] { c, c, c, 1.0f };
} else {
SpecularColor = reader.ReadRGBA();
}
if ( ( DataFlags & 0x0008 ) == 0x0008 ) {
float c = reader.ReadF32();
EmissionColor = new[] { c, c, c, 1.0f };
} else {
EmissionColor = reader.ReadRGBA();
}
} else {
AmbientColor = reader.ReadRGBA();
DiffuseColor = reader.ReadRGBA();
SpecularColor = reader.ReadRGBA();
EmissionColor = reader.ReadRGBA();
}
Shininess = reader.ReadF32();
}
示例2: ReadV8
protected override void ReadV8(ByteReader reader)
{
base.ReadV8(reader);
VersionNumber = reader.ReadI16();
if (VersionNumber == 1) {
EnableFlag = reader.ReadU32();
EnvMapTextureChannel = reader.ReadI32();
EnvMapReflectivity = reader.ReadF32();
BumpMapTextureChannel = reader.ReadI32();
BumpinessFactor = reader.ReadF32();
BumpMapNormalSpace = reader.ReadU32();
PhongShadingFlag = reader.ReadU32();
ReservedField = reader.ReadU32();
}
}
示例3: ReadV8
protected override void ReadV8(ByteReader reader)
{
base.ReadV8( reader );
Position = reader.ReadHCoordF32();
ConstantAttenuation = reader.ReadF32();
LinearAttenuation = reader.ReadF32();
QuadraticAttenuation = reader.ReadF32();
SpreadAngle = reader.ReadF32();
SpotDirection = reader.ReadDirF32();
SpotIntensity = reader.ReadI32();
VersionNumber = reader.ReadI16();
if ( VersionNumber == 1 ) {
CoordSystem = reader.ReadI32();
}
}
示例4: ReadV8
protected override void ReadV8(ByteReader reader)
{
base.ReadV8( reader );
VersionNumber = reader.ReadI16();
DataFlags = reader.ReadU8();
PointSize = reader.ReadF32();
}
示例5: ReadV8
protected override void ReadV8(ByteReader reader)
{
base.ReadV8(reader);
ObjectID = reader.ReadI32();
AmbientColor = reader.ReadRGBA();
DiffuseColor = reader.ReadRGBA();
SpecularColor = reader.ReadRGBA();
Brightness = reader.ReadF32();
}
示例6: ReadV8
protected override void ReadV8(ByteReader reader)
{
base.ReadV8( reader );
ushort storedMask = reader.ReadU16();
for ( int i = 0; i < 16; i++ ) {
if ( ( storedMask & 0x8000 ) == 0x8000 ) {
Transform[i] = reader.ReadF32();
}
storedMask <<= 1;
}
}
示例7: ReadV8
protected override void ReadV8(ByteReader reader)
{
base.ReadV8(reader);
DataFlags = reader.ReadU8();
LineWidth = reader.ReadF32();
}
示例8: ReadV8
protected override void ReadV8(ByteReader reader)
{
base.ReadV8(reader);
PartitionFlags = reader.ReadI32();
FileName = reader.ReadMbString();
// Read the box either way, if the mask is set, this is a reserved field...do we ignore it?
TransformedBoundingBox = reader.ReadBBoxF32();
Area = reader.ReadF32();
MinVertexCount = reader.ReadI32();
MaxVertexCount = reader.ReadI32();
MinNodeCount= reader.ReadI32();
MaxNodeCount = reader.ReadI32();
MinPolygonCount = reader.ReadI32();
MaxPolygonCount = reader.ReadI32();
if ( ( PartitionFlags & 0x00000001 ) != 0 ) {
UnTransformedBoundingBox = reader.ReadBBoxF32();
}
}
示例9: ReadV8
protected override void ReadV8(ByteReader reader)
{
base.ReadV8(reader);
AreaFactor = reader.ReadF32();
}
示例10: ReadV8
protected override void ReadV8(ByteReader reader)
{
base.ReadV8(reader);
// Read the transformed box
TransformedBoundingBox = reader.ReadBBoxF32();
// Read the untransformed box
UntransformedBoundingBox = reader.ReadBBoxF32();
Area = reader.ReadF32();
MinVertexCount = reader.ReadI32();
MaxVertexCount = reader.ReadI32();
MinNodeCount= reader.ReadI32();
MaxNodeCount = reader.ReadI32();
MinPolygonCount = reader.ReadI32();
MaxPolygonCount = reader.ReadI32();
Size = reader.ReadI32();
CompressionLevel = reader.ReadF32();
}
示例11: ReadV8
protected override void ReadV8(ByteReader reader)
{
base.ReadV8( reader );
Value = reader.ReadF32();
}