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C# Point.DirectionsTo方法代碼示例

本文整理匯總了C#中System.Point.DirectionsTo方法的典型用法代碼示例。如果您正苦於以下問題:C# Point.DirectionsTo方法的具體用法?C# Point.DirectionsTo怎麽用?C# Point.DirectionsTo使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在System.Point的用法示例。


在下文中一共展示了Point.DirectionsTo方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: FindShortestPath_Backwards

 private Tuple<bool, List<Point>> FindShortestPath_Backwards(Point start, Point end, Point last, int moves_left)
 {
     Point diff = end - start;
     Point dirs = start.DirectionsTo(end) * new Point(-1, -1);
     Point next_horizontal = start + new Point(dirs.X, 0);
     Point next_vertical = start + new Point(0, dirs.Y);
     bool vertical_is_available = map.NodeIsType<AvailableNode>(next_vertical) && next_vertical != last;
     bool horizontal_is_available = map.NodeIsType<AvailableNode>(next_horizontal) && next_horizontal != last;
     bool extra_moves_available = diff.X + diff.Y < moves_left;
     if (!horizontal_is_available && vertical_is_available)
     {
         return FindShortestPath_Vertical(start, end, last, moves_left);
     }
     else if (!vertical_is_available && horizontal_is_available)
     {
         Tuple<bool, List<Point>> retval = FindShortestPath(next_horizontal, end, start, moves_left - 1);
         if (!retval.Item1)
             return retval;
         retval.Item2.Add(start);
         return retval;
     }
     else if (vertical_is_available && horizontal_is_available)
     {
         Tuple<bool, List<Point>> retval_vertical = FindShortestPath(next_vertical, end, start, moves_left - 1);
         Tuple<bool, List<Point>> retval_horizontal = FindShortestPath(next_horizontal, end, start, moves_left - 1);
         if (!retval_horizontal.Item1 && retval_vertical.Item1)
             return retval_vertical;
         if (!retval_vertical.Item1 && retval_horizontal.Item1)
             return retval_horizontal;
         if (retval_vertical.Item1 && retval_horizontal.Item1)
         {
             if (retval_vertical.Item2.Count < retval_horizontal.Item2.Count)
                 return retval_vertical;
             if (retval_horizontal.Item2.Count < retval_vertical.Item2.Count)
                 return retval_horizontal;
             bool choose_vertical = random.Next(2) == 0;
             if (choose_vertical)
                 return retval_vertical;
             return retval_horizontal;
         }
     }
     return Tuple.Create(false, new List<Point>());
 }
開發者ID:smartboyathome,項目名稱:Haxxit,代碼行數:43,代碼來源:Path.cs

示例2: FindShortestPath_Vertical

 private Tuple<bool, List<Point>> FindShortestPath_Vertical(Point start, Point end, Point last, int moves_left)
 {
     Point diff = end - start;
     Point dirs = start.DirectionsTo(end) * new Point(-1, -1);
     Point next_vertical = start + new Point(0, dirs.Y);
     bool extra_moves_available = diff.X + diff.Y < moves_left;
     Tuple<bool, List<Point>> retval = FindShortestPath(next_vertical, end, start, moves_left - 1);
     if (!retval.Item1 && extra_moves_available)
     {
         return FindShortestPath_Backwards(start, end, last, moves_left);
     }
     else if (!retval.Item1)
     {
         return retval;
     }
     retval.Item2.Add(start);
     return retval;
 }
開發者ID:smartboyathome,項目名稱:Haxxit,代碼行數:18,代碼來源:Path.cs


注:本文中的System.Point.DirectionsTo方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。