本文整理匯總了C#中SharpDX.Direct2D1.RenderTarget.QueryInterface方法的典型用法代碼示例。如果您正苦於以下問題:C# RenderTarget.QueryInterface方法的具體用法?C# RenderTarget.QueryInterface怎麽用?C# RenderTarget.QueryInterface使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類SharpDX.Direct2D1.RenderTarget
的用法示例。
在下文中一共展示了RenderTarget.QueryInterface方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: SetRenderTarget
/// <summary>
/// Sets the render target, releasing resources tied to previous render target if necessary</summary>
/// <param name="renderTarget">RenderTarget to set</param>
protected void SetRenderTarget(RenderTarget renderTarget)
{
if (renderTarget == null)
throw new ArgumentNullException("renderTarget");
m_clipStack.Clear();
ReleaseResources(true);
m_renderTargetNumber++;
m_renderTarget = renderTarget;
m_gdiInterop = m_renderTarget.QueryInterface<GdiInteropRenderTarget>();
Transform = Matrix3x2F.Identity;
if (s_strokeStyle == null)
{
var props = new D2dStrokeStyleProperties { EndCap = D2dCapStyle.Round, StartCap = D2dCapStyle.Round };
s_strokeStyle = D2dFactory.CreateD2dStrokeStyle(props);
}
m_solidColorBrush = CreateSolidBrush(Color.Empty);
}