本文整理匯總了C#中Server.Engines.Craft.CraftSystem.TypeEquals方法的典型用法代碼示例。如果您正苦於以下問題:C# CraftSystem.TypeEquals方法的具體用法?C# CraftSystem.TypeEquals怎麽用?C# CraftSystem.TypeEquals使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Server.Engines.Craft.CraftSystem
的用法示例。
在下文中一共展示了CraftSystem.TypeEquals方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: GetProgress
protected virtual int GetProgress(
ConquestState state, Item item, int quality, bool slayer, CraftResource res, CraftSystem craft)
{
if (state.User == null)
return 0;
if (item == null || craft == null)
{
return 0;
}
if (ItemType.IsNotNull && !item.TypeEquals(ItemType, ItemChildren))
{
if (ItemChangeReset)
{
return -state.Progress;
}
return 0;
}
if (IsExceptional && quality == 0)
{
return 0;
}
if (IsSlayer && !slayer)
{
return 0;
}
if (IsCloth && !(item is BaseClothing))
{
return 0;
}
if (Resource != CraftResource.None && res != Resource)
{
return 0;
}
if (CraftSystem.IsNotNull && !craft.TypeEquals(CraftSystem, false))
{
return 0;
}
// This function is only called after a successful completion so amount will
// not be zero except for the case of a potion that was created and auto-consolidated
// into a keg by the oncraft handler in BasePotion
if(item.Amount <= 0)
{
return 1;
}
return item.Amount;
}