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C# AstarSerializer.OpenDeserialize方法代碼示例

本文整理匯總了C#中Pathfinding.AstarSerializer.OpenDeserialize方法的典型用法代碼示例。如果您正苦於以下問題:C# AstarSerializer.OpenDeserialize方法的具體用法?C# AstarSerializer.OpenDeserialize怎麽用?C# AstarSerializer.OpenDeserialize使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Pathfinding.AstarSerializer的用法示例。


在下文中一共展示了AstarSerializer.OpenDeserialize方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: DeserializeGraphs_oldInternal

        /** Main deserializer function (old). Loads from \a bytes variable \deprecated */
        public void DeserializeGraphs_oldInternal(AstarSerializer serializer, byte[] bytes)
        {
            System.DateTime startTime = System.DateTime.UtcNow;

            if (bytes == null || bytes.Length == 0) {
                Debug.Log ("No previous data, assigning default");
                graphs = new NavGraph[0];
                return;
            }

            Debug.Log ("Deserializing...");

            serializer = serializer.OpenDeserialize (bytes);

            DeserializeGraphsPart (serializer);

            serializer.Close ();

            System.DateTime endTime = System.DateTime.UtcNow;
            Debug.Log ("Deserialization complete - Process took "+((endTime-startTime).Ticks*0.0001F).ToString ("0.00")+" ms");
        }
開發者ID:rmkeezer,項目名稱:fpsgame,代碼行數:22,代碼來源:AstarData.cs

示例2: DeserializeGraphs

    public void DeserializeGraphs(AstarSerializer serializer, byte[] data)
    {
        serializer = serializer.OpenDeserialize (data);

        //Deserialize the main bulk of the data
        script.astarData.DeserializeGraphsPart (serializer);

        CheckGraphEditors ();

        //Deserialize editor data
        for (int i=0;i<script.graphs.Length;i++) {
            NavGraph graph = script.graphs[i];

            GraphEditor graphEditor = graphEditors[i];

            if (serializer.MoveToAnchor ("EditorSettings_"+i)) {
                ISerializableGraphEditor serializableEditor = graphEditor as ISerializableGraphEditor;
                if (serializableEditor != null) {
                    //Set an unique prefix for all variables in this graph
                    serializer.sPrefix = i.ToString ()+"E";
                    serializer.DeSerializeEditorSettings (graph,serializableEditor,script);
                    //serializableEditor.DeSerializeSettings (graph,serializer);
                }
            }
        }

        serializer.Close ();
    }
開發者ID:AlexisHenriquezB,項目名稱:SpaceMooney,代碼行數:28,代碼來源:AstarPathEditor.cs


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