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C# TestContext.UseAbility方法代碼示例

本文整理匯總了C#中NUnit.Framework.TestContext.UseAbility方法的典型用法代碼示例。如果您正苦於以下問題:C# TestContext.UseAbility方法的具體用法?C# TestContext.UseAbility怎麽用?C# TestContext.UseAbility使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在NUnit.Framework.TestContext的用法示例。


在下文中一共展示了TestContext.UseAbility方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: Polisher_cannot_use_ability_to_level_up_card_it_already_leveled_up

        public void Polisher_cannot_use_ability_to_level_up_card_it_already_leveled_up()
        {
            // Arrange
            var context = new TestContext();
            var player = context.Player;
            player.State = PlayerState.Dungeon;
            var polisher = context.CreateCard<Whetmage>("Whetmage Polisher");
            var hero = context.DrawHeroFromTopOfDeck(x => x.Level == 1);
            context.SetPlayerHand(polisher, hero);
            player.Xp = 10;
            var levelUp = polisher.GetAbility();

            // Act
            context.UseAbility(levelUp);

            // Assert
            Assert.That(levelUp.Condition(player), Is.False);
        }
開發者ID:Slugburn,項目名稱:Thunderstone,代碼行數:18,代碼來源:WhetmageTest.cs

示例2: When_equipping_a_weapon_then_curse_of_decay_ability_is_still_available

        public void When_equipping_a_weapon_then_curse_of_decay_ability_is_still_available()
        {
            // Arrange
            var context = new TestContext();
            var player = context.Player;
            var curse = context.CreateCard<CurseOfDecay>();
            var regular = context.CreateBasicCard<Regular>();
            var longspear = context.CreateBasicCard<Longspear>();
            context.SetPlayerHand(curse, regular, longspear);
            player.State = PlayerState.Dungeon;

            var equipLongspear = longspear.GetAbilities().First();
            var curseAbility = curse.GetAbilities().First();

            // Act
            context.UseAbility(equipLongspear);

            // Assert
            Assert.That(player.ActiveAbilities, Has.Member(curseAbility));
        }
開發者ID:Slugburn,項目名稱:Thunderstone,代碼行數:20,代碼來源:CurseOfDecayTest.cs

示例3: Terror_can_discard_card

        public void Terror_can_discard_card()
        {
            // Arrange
            var context = new TestContext();
            var terror = context.CreateCard<Skinshifter>("Terror");
            var otherCard = context.CreateBasicCard<Torch>();
            context.SetPlayerHand(terror, otherCard);
            context.SetPlayerState(Phase.Dungeon);
            context.WhenSelectingOptionSelect("Discard");
            var ability = context.GetAbilityOf(terror);

            // Act
            context.UseAbility(ability);

            // Assert
            Assert.That(terror.PhysicalAttack, Is.EqualTo(8));
            Assert.That(terror.Strength, Is.EqualTo(8));
            Assert.That(context.Player.Hand, Has.No.Member(otherCard));
            Assert.That(context.Player.Discard, Has.Member(otherCard));
            Assert.That(context.Player.ActiveAbilities, Has.No.Member(ability));
        }
開發者ID:Slugburn,項目名稱:Thunderstone,代碼行數:21,代碼來源:SkinshifterTest.cs

示例4: If_terror_destroys_disease_then_can_use_ability_one_additional_time

        public void If_terror_destroys_disease_then_can_use_ability_one_additional_time()
        {
            var context = new TestContext();
            var terror = context.CreateCard<Skinshifter>("Terror");
            var disease1 = context.CreateCard<CurseOfDecay>();
            var disease2 = context.CreateCard<CurseOfDecay>();
            var disease3 = context.CreateCard<CurseOfDecay>();
            context.SetPlayerHand(terror, disease1, disease2, disease3);
            context.SetPlayerState(Phase.Dungeon);
            context.WhenSelectingOptionSelect("Destroy");
            context.WhenSelectingCardsSelectFirst();
            var ability = context.GetAbilityOf(terror);

            // Act
            context.UseAbility(ability);
            context.UseAbilityOf(terror);

            // Assert
            Assert.That(context.Player.Hand, Has.No.Member(disease1));
            Assert.That(context.Player.Hand, Has.No.Member(disease2));
            Assert.That(context.Player.ActiveAbilities, Has.No.Member(ability));
        }
開發者ID:Slugburn,項目名稱:Thunderstone,代碼行數:22,代碼來源:SkinshifterTest.cs


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