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C# AssemblyDefinition.GetField方法代碼示例

本文整理匯總了C#中Mono.Cecil.AssemblyDefinition.GetField方法的典型用法代碼示例。如果您正苦於以下問題:C# AssemblyDefinition.GetField方法的具體用法?C# AssemblyDefinition.GetField怎麽用?C# AssemblyDefinition.GetField使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Mono.Cecil.AssemblyDefinition的用法示例。


在下文中一共展示了AssemblyDefinition.GetField方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: TerraHax_onHook

 void TerraHax_onHook(AssemblyDefinition asm)
 {
     #region Lighting
     asm.GetMethod("Lighting", "LightColor").Body.GetILProcessor().Insert(Target.START,
         Instruction.Create(OpCodes.Ldsfld, asm.MainModule.Import(typeof(TerraHax).GetField("fullbright"))),
         Instruction.Create(OpCodes.Brfalse, asm.GetMethod("Lighting", "LightColor").Body.Instructions[0]),
         Instruction.Create(OpCodes.Ldc_R4, 1f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "negLight")),
         Instruction.Create(OpCodes.Ldc_R4, 1f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "wetLightR")),
         Instruction.Create(OpCodes.Ldc_R4, 1f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "negLight2"))
         );
     asm.GetMethod("Lighting", "LightColorG").Body.GetILProcessor().Insert(Target.START,
         Instruction.Create(OpCodes.Ldsfld, asm.MainModule.Import(typeof(TerraHax).GetField("fullbright"))),
         Instruction.Create(OpCodes.Brfalse, asm.GetMethod("Lighting", "LightColorG").Body.Instructions[0]),
         Instruction.Create(OpCodes.Ldc_R4, 1f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "negLight")),
         Instruction.Create(OpCodes.Ldc_R4, 1f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "wetLightR")),
         Instruction.Create(OpCodes.Ldc_R4, 1f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "negLight2"))
         );
     asm.GetMethod("Lighting", "LightColorB").Body.GetILProcessor().Insert(Target.START,
         Instruction.Create(OpCodes.Ldsfld, asm.MainModule.Import(typeof(TerraHax).GetField("fullbright"))),
         Instruction.Create(OpCodes.Brfalse, asm.GetMethod("Lighting", "LightColorB").Body.Instructions[0]),
         Instruction.Create(OpCodes.Ldc_R4, 1f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "negLight")),
         Instruction.Create(OpCodes.Ldc_R4, 1f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "wetLightR")),
         Instruction.Create(OpCodes.Ldc_R4, 1f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "negLight2"))
         );
     asm.GetMethod("Lighting", "LightColor2").Body.GetILProcessor().Insert(Target.START,
         Instruction.Create(OpCodes.Ldsfld, asm.MainModule.Import(typeof(TerraHax).GetField("fullbright"))),
         Instruction.Create(OpCodes.Brfalse, asm.GetMethod("Lighting", "LightColor2").Body.Instructions[0]),
         Instruction.Create(OpCodes.Ldc_R4, 0f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "negLight")),
         Instruction.Create(OpCodes.Ldc_R4, 0f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "wetLightR")),
         Instruction.Create(OpCodes.Ldc_R4, 0f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "negLight2"))
         );
     asm.GetMethod("Lighting", "LightColorG2").Body.GetILProcessor().Insert(Target.START,
         Instruction.Create(OpCodes.Ldsfld, asm.MainModule.Import(typeof(TerraHax).GetField("fullbright"))),
         Instruction.Create(OpCodes.Brfalse, asm.GetMethod("Lighting", "LightColorG2").Body.Instructions[0]),
         Instruction.Create(OpCodes.Ldc_R4, 0f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "negLight")),
         Instruction.Create(OpCodes.Ldc_R4, 0f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "wetLightR")),
         Instruction.Create(OpCodes.Ldc_R4, 0f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "negLight2"))
         );
     asm.GetMethod("Lighting", "LightColorB2").Body.GetILProcessor().Insert(Target.START,
         Instruction.Create(OpCodes.Ldsfld, asm.MainModule.Import(typeof(TerraHax).GetField("fullbright"))),
         Instruction.Create(OpCodes.Brfalse, asm.GetMethod("Lighting", "LightColorB2").Body.Instructions[0]),
         Instruction.Create(OpCodes.Ldc_R4, 0f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "negLight")),
         Instruction.Create(OpCodes.Ldc_R4, 0f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "wetLightR")),
         Instruction.Create(OpCodes.Ldc_R4, 0f),
         Instruction.Create(OpCodes.Stsfld, asm.GetField("Lighting", "negLight2"))
         );
     #endregion
     #region Player
     Instruction getItem = asm.GetMethod("Player", "GetItem").Body.Instructions[0];
     asm.GetMethod("Player", "GetItem").Body.GetILProcessor().Insert(Target.START,
         Instruction.Create(OpCodes.Ldarg_1),
         Instruction.Create(OpCodes.Ldsfld, asm.GetField("Main", "myPlayer")),
         Instruction.Create(OpCodes.Bne_Un, getItem),
         Instruction.Create(OpCodes.Ldsfld, asm.MainModule.Import(GetField("pickupItems"))),
         Instruction.Create(OpCodes.Brfalse, getItem),
         Instruction.Create(OpCodes.Newobj, asm.GetMethod("Item", ".ctor")),
         Instruction.Create(OpCodes.Ret)
         );
     Instruction getHurt = asm.GetMethod("Player", "Hurt").Body.Instructions[0];
     asm.GetMethod("Player", "Hurt").Body.GetILProcessor().Insert(Target.START,
         Instruction.Create(OpCodes.Ldarg_0),
         Instruction.Create(OpCodes.Ldfld, asm.GetField("Player", "whoAmi")),
         Instruction.Create(OpCodes.Ldsfld, asm.GetField("Main", "myPlayer")),
         Instruction.Create(OpCodes.Bne_Un, getHurt),
         Instruction.Create(OpCodes.Ldsfld, asm.MainModule.Import(GetField("godMode"))),
         Instruction.Create(OpCodes.Brfalse, getHurt),
         Instruction.Create(OpCodes.Ldc_R8, 0.0),
         Instruction.Create(OpCodes.Ret)
         );
     Instruction killMe = asm.GetMethod("Player", "KillMe").Body.Instructions[0];
     asm.GetMethod("Player", "KillMe").Body.GetILProcessor().Insert(Target.START,
         Instruction.Create(OpCodes.Ldarg_0),
         Instruction.Create(OpCodes.Ldfld, asm.GetField("Player", "whoAmi")),
         Instruction.Create(OpCodes.Ldsfld, asm.GetField("Main", "myPlayer")),
         Instruction.Create(OpCodes.Bne_Un, killMe),
         Instruction.Create(OpCodes.Ldsfld, asm.MainModule.Import(GetField("godMode"))),
         Instruction.Create(OpCodes.Brfalse, killMe),
         Instruction.Create(OpCodes.Ret)
         );
     #endregion
 }
開發者ID:darkunderdog,項目名稱:TerraHax,代碼行數:98,代碼來源:TerraHax.cs


注:本文中的Mono.Cecil.AssemblyDefinition.GetField方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。