當前位置: 首頁>>代碼示例>>C#>>正文


C# AssemblyDefinition.BuildNamespaceHierarchyTree方法代碼示例

本文整理匯總了C#中Mono.Cecil.AssemblyDefinition.BuildNamespaceHierarchyTree方法的典型用法代碼示例。如果您正苦於以下問題:C# AssemblyDefinition.BuildNamespaceHierarchyTree方法的具體用法?C# AssemblyDefinition.BuildNamespaceHierarchyTree怎麽用?C# AssemblyDefinition.BuildNamespaceHierarchyTree使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Mono.Cecil.AssemblyDefinition的用法示例。


在下文中一共展示了AssemblyDefinition.BuildNamespaceHierarchyTree方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: MSBuildProjectBuilder

        public const int MaxPathLength = 259; // 259 + NULL == 260

        public MSBuildProjectBuilder(string assemblyPath, AssemblyDefinition assembly,
            Dictionary<ModuleDefinition, Mono.Collections.Generic.Collection<TypeDefinition>> userDefinedTypes,
 			Dictionary<ModuleDefinition, Mono.Collections.Generic.Collection<Resource>> resources,
			string targetPath, ILanguage language, IFrameworkResolver frameworkResolver,
            IDecompilationPreferences preferences, IAssemblyInfoService assemblyInfoService,
			VisualStudioVersion visualStudioVersion = VisualStudioVersion.VS2010, ProjectGenerationSettings projectGenerationSettings = null,
			IProjectGenerationNotifier projectNotifier = null)
        {
            this.assemblyPath = assemblyPath;
            this.assembly = assembly;
            this.userDefinedTypes = userDefinedTypes;
			this.resources = resources;
            this.TargetPath = targetPath;
			this.targetDir = Path.GetDirectoryName(targetPath);
            this.language = language;
            this.frameworkResolver = frameworkResolver;
            this.assemblyInfoService = assemblyInfoService;
            this.visualStudioVersion = visualStudioVersion;
            this.projectGenerationSettings = projectGenerationSettings;

            this.currentAssemblyResolver = assembly.MainModule.AssemblyResolver;
			this.decompilationPreferences = preferences;

            platform = currentAssemblyResolver.GetTargetPlatform(assembly.MainModule.FilePath);
            namespaceHierarchyTree = assembly.BuildNamespaceHierarchyTree();

            filePathsService =
                new DefaultFilePathsService(
					this.assembly,
                    this.assemblyPath,
					Path.GetFileName(this.TargetPath),
                    this.UserDefinedTypes,
                    this.Resources,
                    namespaceHierarchyTree,
                    this.language,
                    Utilities.GetMaxRelativePathLength(targetPath));

			this.modulesToProjectsFilePathsMap = this.filePathsService.GetModulesToProjectsFilePathsMap();
			this.resourcesToPathsMap = this.filePathsService.GetResourcesToFilePathsMap();
			this.xamlResourcesToPathsMap = this.filePathsService.GetXamlResourcesToFilePathsMap();

			this.assemblyInfo = GetAssemblyInfo();
			this.projectNotifier = projectNotifier;
        }
開發者ID:besturn,項目名稱:JustDecompileEngine,代碼行數:46,代碼來源:MSBuildProjectBuilder.cs


注:本文中的Mono.Cecil.AssemblyDefinition.BuildNamespaceHierarchyTree方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。