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C# IShape.GetType方法代碼示例

本文整理匯總了C#中IShape.GetType方法的典型用法代碼示例。如果您正苦於以下問題:C# IShape.GetType方法的具體用法?C# IShape.GetType怎麽用?C# IShape.GetType使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在IShape的用法示例。


在下文中一共展示了IShape.GetType方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: GetTexture

        /// <summary>
        /// Returns a texture generated from an <see cref="IShape"/>.
        /// </summary>
        /// <param name="shape">The shape to generate a texture from.</param>
        public static Texture2D GetTexture(GraphicsDevice device, IShape shape)
        {
            string comparer = string.Concat(new string[] { shape.GetType().Name, shape.ToString() });

            Texture2D texture;

            //Search for the texture in the dictionary, so it doesn't have to be created twice.
            if (_tempTextures.Keys.Contains(comparer))
            {
                texture = _tempTextures[comparer];
            }
            else
            {
                texture = createTexture(device, shape);
                _tempTextures.Add(comparer, texture);
            }

            return texture;
        }
開發者ID:Aragas,項目名稱:Pokemon3D-1,代碼行數:23,代碼來源:ShapeTextureProvider.cs

示例2: GetColorByShape

 Color GetColorByShape(IShape shape)
 {
     int shapeIndex = 0;
     if (m_supportedPixelColors.Count == 0)
     {
         return Color.Red;
     }
     foreach (IShape suppShape in m_tetrisGame.ShapeFactory.Shapes)
     {
         if (suppShape.GetType() == shape.GetType())
         {
             shapeIndex = m_tetrisGame.ShapeFactory.Shapes.IndexOf(suppShape);
         }
     }
     while (shapeIndex >= m_supportedPixelColors.Count)
     {
         shapeIndex -= m_supportedPixelColors.Count;
     }
     return m_supportedPixelColors[shapeIndex];
 }
開發者ID:maximkot,項目名稱:TheTetris,代碼行數:20,代碼來源:TetrisGameControl.cs


注:本文中的IShape.GetType方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。