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C# CharacterState.SetIsWaiting方法代碼示例

本文整理匯總了C#中CharacterState.SetIsWaiting方法的典型用法代碼示例。如果您正苦於以下問題:C# CharacterState.SetIsWaiting方法的具體用法?C# CharacterState.SetIsWaiting怎麽用?C# CharacterState.SetIsWaiting使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在CharacterState的用法示例。


在下文中一共展示了CharacterState.SetIsWaiting方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: handleSelection

    /* Handles the selection of the option selected from the action based on the current selectIndex. */
    void handleSelection()
    {
        switch (selectIndex)
        {
            /* If "Move" is chosen, then... */
            case 0: cursorSel.SetMoveModeState(true);
                    moveChoosen = true;
                    cursorMove.SetPrevRow(cursorMove.GetCurrentRow());
                    cursorMove.SetPrevCol(cursorMove.GetCurrentCol());
                    gameController.SetPreviousMenu("action");
                    showCharActionMenu = false;
                    break;

            /* If "Attack" is chosen, then... */
            case 1: PlayerAttack playerAttack = GameObject.Find(cursorSel.GetSelectedPlayerCharName()).GetComponent<PlayerAttack>();
                    gameController.SetAttackModeState(true);
                    gameController.SetDisplayAttackRangeState(true);
                    playerAttack.SetCalculateAttackRange(true);
                    gameController.SetPreviousMenu("action");
                    showCharActionMenu = false;
                    break;

            /* If "Items" is chosen, then... */
            case 2: Debug.Log(selectIndex + " - " + actionMenuOptions[selectIndex] + " was choosen");
                    break;

            /* If "Wait" is chosen, then... */
            case 3: //Debug.Log(selectIndex + " - " + actionMenuOptions[selectIndex] + " was choosen");
                    showCharActionMenu = false;
                    waitChoosen = true;
                    charState = GameObject.Find(cursorSel.GetSelectedPlayerCharName()).GetComponent<CharacterState>();
                    charState.SetIsWaiting(true);
                    break;
        }
    }
開發者ID:RichardMChen,項目名稱:CSharp,代碼行數:36,代碼來源:ActionMenu.cs


注:本文中的CharacterState.SetIsWaiting方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。