本文整理匯總了C#中Board.getTile方法的典型用法代碼示例。如果您正苦於以下問題:C# Board.getTile方法的具體用法?C# Board.getTile怎麽用?C# Board.getTile使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Board
的用法示例。
在下文中一共展示了Board.getTile方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: getPossibleMoves
////////////// Get Possible Moves//////////////////
public static List<Move> getPossibleMoves(Player player, Board b)
{
List<Move> Moves = new List<Move>(); //initialize empty moves.
for(int i = 0; i < b.startTiles.Length + b.gameTiles.Length - 1; i++) //for/while #of start tiles and # of game tiles
{
List<Player> tile = b.getTile(i); //gets tiles of current player's peices are currently lading on
if(tile.Count > 0 && tile[tile.Count-1] == player)
{
int dist = tile.Count;
if (i < b.startTiles.Length)
{
if(dist < 4)
Moves.Add(new Move(i, dist - 1 + b.startTiles.Length));
Moves.Add(new Move(i, dist + 2 + b.startTiles.Length));
}
else
{
if (i < 3 + b.startTiles.Length && i + dist > 2 + b.startTiles.Length)
dist += 3;
Moves.Add(new Move(i, Math.Min(i + dist, b.startTiles.Length + b.gameTiles.Length - 1)));
}
}
}
return Moves;
}
示例2: Random
public static Random rand = new Random(); //please don't define extra but just use this !!
#endregion Fields
#region Methods
//simpler version of Distance. doesn't handle invalied moves.
///////////////////////////Calculate the distance.//////////////////////////////
///you can use this ONLY AFTER you'd got the possible moves. this won't work for any random moves.
///this will only work for the moves that had start and end points.
public static int distance(Move m, Board b)
{
int dist=0;
//let's get the starting points height
dist = b.getTile(m.start).Count;
return dist;
}
示例3: numberFinished
//////////////count how many finished
public static int numberFinished(Player p, Board b)
{
int countFinished = 0;
List<Player> tile = b.getTile(29);
for (int i = 0; i < tile.Count; i++)
{
if (tile[i] == LotusGame.get().players[LotusGame.get().currentPlayer])
{
countFinished++;
}
}
return countFinished;
}
示例4: coverOpponent
public void coverOpponent(Player p, Board b)
{
List<Move> moves = AICalc.getPossibleMoves(p, b); // using AI calc to get the possible moves.
bool covered = false;
for (int i = 0; i < moves.Count; i++)
{
List<Player> tileStack= b.getTile(moves[i].end);
if (tileStack.Count != 0 && tileStack[tileStack.Count - 1] != LotusGame.get().players[LotusGame.get().currentPlayer])
{
LotusGame.get().ScheduleEvent(new GameEvent.RegionClick(moves[i].start), 0.1f);
LotusGame.get().ScheduleEvent(new GameEvent.RegionClick(moves[i].end), 0.2f);
covered = true;
break;
}
}
if (covered == false)
moveRandom(p, b);
//dist = b.getTile(m.start).Count;
}